Player Matchup

Thor
Thor
Gold II
BatteredHosepipe
Thor
Gold II
Level 127
God Stats
16W - 15L
1,634 SR
Queue Stats
164W - 170L
1,567 MMR
Party 1
Apollo
Apollo
Gold V
Whiskyto_Gamer
Apollo
Gold V
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
275W - 271L
1,354 MMR
Solo
Maui
Maui
Bronze III
casperr
Maui
Bronze III
Level 154
God Stats
1W - 4L
1,418 SR
Queue Stats
93W - 94L
1,388 MMR
Solo
Ix Chel
Ix Chel
Gold III
i Ballstic 101
Ix Chel
Gold III
Level 125
God Stats
7W - 3L
1,675 SR
Queue Stats
174W - 187L
1,430 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
iHado
Sun Wukong
Gold IV
Level 63
God Stats
31W - 28L
1,577 SR
Queue Stats
113W - 115L
1,353 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,561 SR
1,419 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,490 SR
1,429 MMR
Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold IV
MightyDav
The Morrigan
Gold IV
Level 176
God Stats
66W - 77L
1,547 SR
Queue Stats
440W - 453L
1,410 MMR
Solo
Nut
Nut
Gold V
RadicalRed
Nut
Gold V
Level 170
God Stats
10W - 12L
1,564 SR
Queue Stats
101W - 92L
1,352 MMR
Solo
Kali
Kali
Silver II
lukedix_
Kali
Silver II
Level 114
God Stats
0W - 1L
1,278 SR
Queue Stats
5W - 7L
1,458 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
sb500502
Cu Chulainn
Silver III
Level 119
God Stats
9W - 7L
1,560 SR
Queue Stats
24W - 26L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 8
6,201
620
4,029
6,595
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 4
6,212
621
3,952
5,144
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
casperr
Maui
10
4 / 0 / 7
6,331
633
2,781
4,698
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 0 / 2
6,219
622
2,148
3,343
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
iHado
Sun Wukong
10
2 / 0 / 4
5,349
535
4,698
10,645
8,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
JormungandrPoseidonAo KuangChang'e

VS

Bans
AwilixKing ArthurFreyaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 4 / 2
5,365
537
2,302
6,654
4,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
MightyDav
The Morrigan
10
1 / 3 / 0
5,330
533
3,455
3,875
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,269
527
3,048
5,518
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
6
0 / 3 / 1
4,172
417
1,480
4,701
1,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cu Chulainn
sb500502
Cu Chulainn
10
0 / 2 / 1
5,864
586
6,798
8,522
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
2
0.25
W
4
1
8
8
L
The Morrigan
MightyDav
The Morrigan
1
3
0
0.33
L
1
2
0
0.5
W
1
1
4
3
W
Maui
casperr
Maui
4
0
7
7.5
W
3
0
2
4
W
Sun Wukong
iHado
Sun Wukong
2
0
4
4
L
Kali
0
3
1
0.17
L
Cu Chulainn
sb500502
Cu Chulainn
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,608
Damage
17,083
30,425
Taken
29,270
15,530
Mitigated
12,359
15,225
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,302
489
0
1,104
6,654
4,150
0
1,919
4,663
16,656
700
W
4,029
1,151
0
3,350
6,595
1,987
0
1,025
5,508
0
38,233
L
The Morrigan
MightyDav
The Morrigan
3,455
474
0
410
3,875
1,155
0
1,259
2,490
34,403
886
L
3,048
2,119
0
2,359
5,518
1,391
0
683
4,835
0
36,737
W
3,952
3,276
0
2,763
5,144
1,525
0
386
4,758
0
53,964
W
Maui
casperr
Maui
2,781
782
0
1,716
4,698
3,003
0
1,679
2,871
16,173
1,926
W
2,148
426
650
1,329
3,343
946
0
1,891
1,198
40,705
1,114
W
Sun Wukong
iHado
Sun Wukong
4,698
960
0
5,417
10,645
8,069
0
1,041
9,604
0
27,200
L
Kali
1,480
765
0
1,384
4,701
1,131
0
239
4,364
0
13,311
L
Cu Chulainn
sb500502
Cu Chulainn
6,798
846
0
2,772
8,522
4,532
0
367
7,614
4,322
40,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
26,000
335
Minions Killed
265
0
Camps Cleared
0
1,060,101
Distance Traveled
938,137
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,365
537
6
1
0
219,708
2
W
Thor
6,201
620
70
7
0
228,299
0
L
The Morrigan
5,330
533
71
7
0
195,829
2
L
Nut
5,269
527
86
9
0
161,193
0
W
Apollo
6,212
621
91
9
0
185,355
0
W
Maui
6,331
633
25
3
0
225,121
7
W
Ix Chel
6,219
622
96
10
0
216,118
0
W
Sun Wukong
5,349
535
53
5
0
205,208
3
L
Kali
4,172
417
32
3
0
167,018
0
L
Cu Chulainn
5,864
586
70
7
0
194,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role