Player Matchup

Janus
Janus
ShisuiUchiha14_
Janus
Level 141
God Stats
15W - 17L
1,508 SR
Queue Stats
176W - 167L
1,517 Elo+
Party 3
Cthulhu
Cthulhu
TCF-Goon
Cthulhu
Level 62
God Stats
12W - 14L
1,450 SR
Queue Stats
211W - 218L
1,408 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TCF-Rondo
Cu Chulainn
Level 52
God Stats
21W - 33L
1,437 SR
Queue Stats
111W - 141L
1,479 Elo+
Party 2
Izanami
Izanami
fragout52
Izanami
Level 118
God Stats
21W - 10L
1,712 SR
Queue Stats
208W - 190L
1,520 Elo+
Party 3
Thanatos
Thanatos
piojosandey
Thanatos
Level 127
God Stats
5W - 4L
1,798 SR
Queue Stats
211W - 193L
1,540 Elo+
Solo
Team Averages
Level 100
1,581 SR
1,493 Elo+

VS

Team Averages
Level 80
1,630 SR
1,498 Elo+
Merlin
Merlin
Alan_CretorLC19
Merlin
Level 80
God Stats
9W - 5L
1,512 SR
Queue Stats
194W - 161L
1,490 Elo+
Solo
Ares
Ares
Gansburg
Ares
Level 65
God Stats
9W - 12L
1,464 SR
Queue Stats
178W - 195L
1,495 Elo+
Party 1
Artemis
Artemis
GordRamsay
Artemis
Level 109
God Stats
16W - 11L
1,745 SR
Queue Stats
96W - 86L
1,533 Elo+
Party 1
Poseidon
Poseidon
IzzyReturns
Poseidon
Level 64
God Stats
6W - 3L
1,816 SR
Queue Stats
298W - 286L
1,430 Elo+
Solo
Surtr
Surtr
ninjaslayer305
Surtr
Level 84
God Stats
39W - 18L
1,610 SR
Queue Stats
587W - 545L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
8,514
532
5,906
10,971
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TCF-Goon
Cthulhu
13
1 / 5 / 1
7,378
461
6,308
15,432
9,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cu Chulainn
TCF-Rondo
Cu Chulainn
13
1 / 3 / 1
7,641
478
5,971
16,691
10,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
fragout52
Izanami
13
1 / 2 / 2
7,738
484
6,093
9,164
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
piojosandey
Thanatos
15
3 / 5 / 2
8,212
513
6,460
15,271
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
9,171
573
7,276
8,489
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
15
3 / 1 / 8
9,566
598
5,463
10,104
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
GordRamsay
Artemis
16
4 / 1 / 6
8,867
554
12,080
9,299
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
IzzyReturns
Poseidon
17
8 / 4 / 4
10,203
638
12,560
12,315
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 0
10,971
686
10,030
10,679
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
22
22
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
0
1.33
W
Ares
3
1
8
7
W
Artemis
GordRamsay
Artemis
4
1
6
7
W
Poseidon
IzzyReturns
Poseidon
8
4
4
2.5
L
3
7
2
0.57
L
Cthulhu
TCF-Goon
Cthulhu
1
5
1
0.3
L
Cu Chulainn
TCF-Rondo
Cu Chulainn
1
3
1
0.5
L
Izanami
fragout52
Izanami
1
2
2
1
W
3
1
0
3
L
Thanatos
piojosandey
Thanatos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,738
Damage
47,409
67,529
Taken
50,886
29,847
Mitigated
25,511
18,420
Healing
18,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,276
85
0
1,932
8,489
2,598
1,096
2,836
5,383
59,346
1,167
W
Ares
5,463
363
0
2,260
10,104
9,199
92
3,022
7,068
33,968
625
W
Artemis
GordRamsay
Artemis
12,080
3,870
0
2,367
9,299
3,381
200
3,388
5,871
0
61,414
W
Poseidon
IzzyReturns
Poseidon
12,560
4,025
0
4,811
12,315
2,957
0
2,456
9,767
80,698
0
L
5,906
0
0
971
10,971
2,776
0
7,251
3,720
54,428
580
L
Cthulhu
TCF-Goon
Cthulhu
6,308
389
218
3,674
15,432
9,169
0
5,325
10,107
37,113
727
L
Cu Chulainn
TCF-Rondo
Cu Chulainn
5,971
1,659
0
3,138
16,691
10,537
0
2,668
14,023
8,312
45,225
L
Izanami
fragout52
Izanami
6,093
3,045
0
3,146
9,164
2,823
952
3,800
5,364
0
61,888
W
10,030
4,634
0
6,961
10,679
7,376
206
830
9,849
3,186
83,914
L
Thanatos
piojosandey
Thanatos
6,460
945
0
7,273
15,271
4,542
0
6,955
8,316
0
64,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,483
Gold Earned
48,778
483
Minions Killed
529
0
Camps Cleared
0
1,593,157
Distance Traveled
1,581,634
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,171
573
111
7
0
316,301
0
W
Ares
9,566
598
50
3
0
338,162
9
W
Artemis
8,867
554
90
6
0
292,601
0
W
Poseidon
10,203
638
122
8
0
338,688
0
L
Janus
8,514
532
118
7
0
286,156
0
L
Cthulhu
7,378
461
57
4
0
303,687
0
L
Cu Chulainn
7,641
478
97
6
0
318,334
0
L
Izanami
7,738
484
114
7
0
320,506
4
W
Surtr
10,971
686
156
10
0
295,882
2
L
Thanatos
8,212
513
97
6
0
364,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role