Player Matchup

Agni
Agni
 
Agni
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Apollo Earth
Chronos
Level 128
God Stats
1W - 4L
1,457 SR
Queue Stats
93W - 91L
1,503 Elo+
Solo
Maui
Maui
CACTUSARMS
Maui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 92L
1,556 Elo+
Solo
Neith
Neith
MrW1ffl3s
Neith
Level 35
God Stats
14W - 18L
1,438 SR
Queue Stats
27W - 32L
1,544 Elo+
Solo
Skadi
Skadi
YFNSwerv
Skadi
Level 168
God Stats
36W - 30L
1,472 SR
Queue Stats
271W - 280L
1,484 Elo+
Party 2
Team Averages
Level 129
1,473 SR
1,518 Elo+

VS

Team Averages
Level 115
1,561 SR
1,525 Elo+
Chang'e
Chang'e
Baroncage6968
Chang'e
Level 108
God Stats
70W - 49L
1,658 SR
Queue Stats
224W - 213L
1,578 Elo+
Solo
Awilix
Awilix
vXC_r_Y_s_i_SXv
Awilix
Level 142
God Stats
94W - 66L
1,554 SR
Queue Stats
498W - 525L
1,515 Elo+
Party 1
Cerberus
Cerberus
xXMrJackson23Xx
Cerberus
Level 150
God Stats
2W - 2L
1,534 SR
Queue Stats
132W - 153L
1,487 Elo+
Party 1
Bacchus
Bacchus
x_DiOnY_x
Bacchus
Level 148
God Stats
8W - 10L
1,489 SR
Queue Stats
132W - 141L
1,537 Elo+
Party 1
Neith
Neith
z_TryH-DarkZz
Neith
Level 29
God Stats
16W - 13L
1,570 SR
Queue Stats
149W - 167L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 6 / 3
6,597
471
8,007
10,132
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos
Apollo Earth
Chronos
14
4 / 4 / 0
7,995
571
5,898
10,852
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 6
6,443
460
4,575
13,468
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
MrW1ffl3s
Neith
13
0 / 4 / 2
7,105
508
5,821
9,120
2,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
YFNSwerv
Skadi
13
3 / 3 / 0
8,333
595
8,027
9,247
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
6 / 1 / 6
9,780
699
13,099
10,297
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 4 / 5
8,083
577
7,327
13,966
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
13
3 / 1 / 3
8,093
578
8,320
12,396
9,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
x_DiOnY_x
Bacchus
11
3 / 2 / 5
7,186
513
6,969
10,410
9,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 1 / 3
8,935
638
4,044
6,784
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
21
21
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
6
3
0.42
L
Chronos
Apollo Earth
Chronos
4
4
0
1
W
Chang'e
6
1
6
9
L
1
4
6
1
L
Neith
MrW1ffl3s
Neith
0
4
2
0.25
L
Skadi
YFNSwerv
Skadi
3
3
0
1
W
6
4
5
2.13
W
Cerberus
3
1
3
4.5
W
Bacchus
x_DiOnY_x
Bacchus
3
2
5
2.75
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,328
Damage
39,759
52,819
Taken
53,853
19,810
Mitigated
29,389
11,860
Healing
20,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,007
1,289
0
2,821
10,132
2,453
0
4,010
5,947
47,990
942
L
Chronos
Apollo Earth
Chronos
5,898
1,775
0
2,754
10,852
2,985
0
6,003
4,611
55,290
0
W
Chang'e
13,099
1,131
1,502
6,125
10,297
3,295
306
4,665
5,632
88,369
1,357
L
4,575
1,549
0
1,237
13,468
9,248
0
7,194
6,033
14,982
958
L
Neith
MrW1ffl3s
Neith
5,821
2,849
0
3,173
9,120
2,833
0
3,017
6,014
0
55,372
L
Skadi
YFNSwerv
Skadi
8,027
2,933
0
1,875
9,247
2,291
0
6,729
1,876
0
59,487
W
7,327
2,701
0
5,106
13,966
4,368
0
5,426
8,540
0
55,762
W
Cerberus
8,320
104
0
4,069
12,396
9,653
0
2,975
9,421
44,359
0
W
Bacchus
x_DiOnY_x
Bacchus
6,969
643
0
1,636
10,410
9,631
0
4,466
5,944
19,714
857
W
4,044
1,041
0
2,541
6,784
2,442
376
825
5,959
0
65,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
42,077
420
Minions Killed
515
0
Camps Cleared
0
1,381,135
Distance Traveled
1,494,372
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,597
471
77
6
0
282,482
0
L
Chronos
7,995
571
119
9
0
304,667
4
W
Chang'e
9,780
699
159
11
0
296,539
0
L
Maui
6,443
460
19
1
0
275,877
2
L
Neith
7,105
508
95
7
0
253,910
0
L
Skadi
8,333
595
110
8
0
264,199
6
W
Awilix
8,083
577
88
6
0
342,617
0
W
Cerberus
8,093
578
111
8
0
267,765
0
W
Bacchus
7,186
513
34
2
0
305,438
4
W
Neith
8,935
638
123
9
0
282,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role