Player Matchup

Hercules
Hercules
Gold IV
BlackAffro
Hercules
Gold IV
Level 152
God Stats
10W - 15L
1,398 SR
Queue Stats
416W - 441L
1,431 MMR
Solo
Sylvanus
Sylvanus
Gold II
Erdite
Sylvanus
Gold II
Level 186
God Stats
17W - 19L
1,554 SR
Queue Stats
208W - 204L
1,431 MMR
Solo
Chang'e
Chang'e
Gold II
executioner7
Chang'e
Gold II
Level 119
God Stats
11W - 10L
1,669 SR
Queue Stats
126W - 122L
1,552 MMR
Party 1
Thor
Thor
Gold IV
mopazaco1234
Thor
Gold IV
Level 85
God Stats
2W - 2L
1,175 SR
Queue Stats
107W - 115L
1,440 MMR
Party 1
Rama
Rama
Gold III
ragnarosote
Rama
Gold III
Level 109
God Stats
113W - 104L
1,577 SR
Queue Stats
171W - 177L
1,465 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,475 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,646 SR
1,463 MMR
Fenrir
Fenrir
Gold IV
Akiraa8690
Fenrir
Gold IV
Level 59
God Stats
4W - 4L
1,846 SR
Queue Stats
86W - 84L
1,483 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Lardon21
Aphrodite
Bronze III
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 65L
1,454 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
SCOTBEER01
Sun Wukong
Gold V
Level 101
God Stats
1W - 2L
1,702 SR
Queue Stats
25W - 29L
1,487 MMR
Solo
Ix Chel
Ix Chel
Gold IV
callrecal
Ix Chel
Gold IV
Level 142
God Stats
4W - 3L
1,913 SR
Queue Stats
24W - 21L
1,468 MMR
Solo
Skadi
Skadi
Gold IV
xxAjayxx
Skadi
Gold IV
Level 211
God Stats
0W - 2L
1,271 SR
Queue Stats
200W - 211L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlackAffro
Hercules
13
0 / 4 / 7
8,073
577
7,014
13,734
7,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Erdite
Sylvanus
13
2 / 0 / 11
8,819
630
6,187
10,035
10,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
executioner7
Chang'e
16
8 / 3 / 4
9,744
696
10,983
10,923
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
6 / 1 / 4
8,457
604
7,569
11,488
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
8 / 1 / 3
8,798
628
9,644
7,849
2,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaAwilixZeusAgni

VS

Bans
KuzenboSusanoMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akiraa8690
Fenrir
11
0 / 2 / 1
6,280
449
2,508
6,686
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Lardon21
Aphrodite
11
1 / 6 / 1
7,222
516
4,608
13,934
8,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
SCOTBEER01
Sun Wukong
12
2 / 4 / 2
7,667
548
6,965
14,399
9,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
callrecal
Ix Chel
15
6 / 7 / 0
9,159
654
10,942
11,795
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
xxAjayxx
Skadi
12
0 / 6 / 1
6,713
480
6,643
8,740
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
24
Kills
9
9
Deaths
25
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Akiraa8690
Fenrir
0
2
1
0.25
W
Hercules
BlackAffro
Hercules
0
4
7
0.88
W
Sylvanus
Erdite
Sylvanus
2
0
11
7.5
L
Aphrodite
Lardon21
Aphrodite
1
6
1
0.25
L
Sun Wukong
SCOTBEER01
Sun Wukong
2
4
2
0.75
L
Ix Chel
callrecal
Ix Chel
6
7
0
0.86
W
Chang'e
executioner7
Chang'e
8
3
4
3.33
W
6
1
4
8
W
8
1
3
9.5
L
Skadi
xxAjayxx
Skadi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,397
Damage
31,666
54,029
Taken
55,554
28,082
Mitigated
26,578
23,318
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Akiraa8690
Fenrir
2,508
379
0
1,243
6,686
2,479
0
575
6,047
0
42,421
W
Hercules
BlackAffro
Hercules
7,014
1,527
0
3,693
13,734
7,671
0
2,353
11,381
0
49,744
W
Sylvanus
Erdite
Sylvanus
6,187
1,240
2,851
3,767
10,035
10,243
14
1,946
8,089
27,453
1,881
L
Aphrodite
Lardon21
Aphrodite
4,608
846
702
4,084
13,934
8,354
0
5,037
8,685
18,332
0
L
Sun Wukong
SCOTBEER01
Sun Wukong
6,965
709
0
1,671
14,399
9,561
0
1,482
12,871
0
45,309
L
Ix Chel
callrecal
Ix Chel
10,942
1,067
560
2,020
11,795
3,774
624
5,769
5,635
59,952
0
W
Chang'e
executioner7
Chang'e
10,983
1,107
2,705
3,694
10,923
3,424
1,024
5,609
5,314
70,750
1,224
W
7,569
773
0
3,840
11,488
3,911
0
3,278
8,210
0
56,205
W
9,644
7,898
0
2,768
7,849
2,833
2,095
2,364
5,485
0
52,613
L
Skadi
xxAjayxx
Skadi
6,643
2,138
0
930
8,740
2,410
0
3,113
5,619
0
51,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,891
Gold Earned
37,041
446
Minions Killed
388
0
Camps Cleared
0
1,486,829
Distance Traveled
1,321,812
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,280
449
82
6
0
230,809
0
W
Hercules
8,073
577
93
7
0
302,747
2
W
Sylvanus
8,819
630
47
3
0
290,432
6
L
Aphrodite
7,222
516
30
2
0
281,566
0
L
Sun Wukong
7,667
548
86
6
0
254,224
0
L
Ix Chel
9,159
654
105
8
0
291,312
4
W
Chang'e
9,744
696
140
10
0
305,007
1
W
Thor
8,457
604
78
6
0
356,859
3
W
Rama
8,798
628
88
6
0
231,784
2
L
Skadi
6,713
480
85
6
0
263,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role