Player Matchup

Ares
Ares
Gold IV
Angho1509
Ares
Gold IV
Level 101
God Stats
3W - 6L
1,539 SR
Queue Stats
77W - 81L
1,352 MMR
Party 2
Skadi
Skadi
Silver I
Cielagos
Skadi
Silver I
Level 84
God Stats
17W - 14L
1,706 SR
Queue Stats
73W - 80L
1,180 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
Freemanator7
Ao Kuang
Silver I
Level 151
God Stats
65W - 43L
1,582 SR
Queue Stats
870W - 913L
1,207 MMR
Solo
Ix Chel
Ix Chel
Silver V
PanosTHC
Ix Chel
Silver V
Level 112
God Stats
2W - 2L
1,504 SR
Queue Stats
28W - 51L
1,056 MMR
Party 1
Chaac
Chaac
Silver V
sotiraros21
Chaac
Silver V
Level 89
God Stats
1W - 2L
1,261 SR
Queue Stats
22W - 40L
1,117 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,518 SR
1,183 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,524 SR
1,258 MMR
Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver IV
Godlike Fraz
Charybdis
Silver IV
Level 50
God Stats
1W - 1L
1,661 SR
Queue Stats
13W - 31L
1,171 MMR
Solo
Jormungandr
Jormungandr
Silver III
KonsterDak
Jormungandr
Silver III
Level 195
God Stats
7W - 5L
1,568 SR
Queue Stats
70W - 76L
1,118 MMR
Solo
Scylla
Scylla
Silver IV
MarkonyStyle91
Scylla
Silver IV
Level 123
God Stats
0W - 1L
1,193 SR
Queue Stats
19W - 34L
1,206 MMR
Solo
Mulan
Mulan
Silver I
Oeek
Mulan
Silver I
Level 105
God Stats
3W - 7L
1,697 SR
Queue Stats
12W - 20L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
5 / 0 / 6
8,293
638
4,886
10,227
7,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Cielagos
Skadi
14
3 / 0 / 3
7,430
572
5,515
2,700
914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Freemanator7
Ao Kuang
14
5 / 0 / 4
7,982
614
6,459
8,304
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
PanosTHC
Ix Chel
14
1 / 1 / 5
8,153
627
4,408
5,342
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 3
6,922
532
4,084
10,905
9,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
NoxFreyaMedusaBacchus

VS

Bans
ZeusPoseidonCamazotzThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 0 / 1
4,925
379
2,349
3,094
701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
Godlike Fraz
Charybdis
10
0 / 5 / 0
5,696
438
1,616
8,287
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
KonsterDak
Jormungandr
10
0 / 3 / 0
5,788
445
3,998
8,520
4,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
1 / 3 / 0
6,672
513
3,818
6,756
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
Oeek
Mulan
13
2 / 3 / 0
7,880
606
7,904
12,345
8,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
3
3
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
1
0.5
W
Ares
5
0
6
8
W
Skadi
Cielagos
Skadi
3
0
3
4.5
W
Ao Kuang
Freemanator7
Ao Kuang
5
0
4
7
L
Charybdis
Godlike Fraz
Charybdis
0
5
0
0
L
Jormungandr
KonsterDak
Jormungandr
0
3
0
0
L
1
3
0
0.33
L
Mulan
Oeek
Mulan
2
3
0
0.67
W
Ix Chel
PanosTHC
Ix Chel
1
1
5
3.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,352
Damage
19,685
37,478
Taken
39,002
22,910
Mitigated
17,944
9,670
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,349
219
325
1,766
3,094
701
0
1,034
2,060
16,957
0
W
Ares
4,886
281
0
2,700
10,227
7,565
311
2,696
7,531
25,024
2,241
W
Skadi
Cielagos
Skadi
5,515
1,584
0
927
2,700
914
1,154
1,542
1,158
0
61,826
W
Ao Kuang
Freemanator7
Ao Kuang
6,459
1,594
0
2,000
8,304
3,216
0
2,189
6,115
58,565
2,015
L
Charybdis
Godlike Fraz
Charybdis
1,616
938
0
2,298
8,287
2,247
0
1,978
6,309
0
30,044
L
Jormungandr
KonsterDak
Jormungandr
3,998
1,530
0
1,590
8,520
4,464
0
2,208
6,285
40,050
0
L
3,818
144
0
430
6,756
1,955
0
4,685
1,707
45,419
0
L
Mulan
Oeek
Mulan
7,904
673
0
1,707
12,345
8,577
0
5,214
7,083
0
53,565
W
Ix Chel
PanosTHC
Ix Chel
4,408
706
507
1,987
5,342
2,032
265
3,524
1,818
58,981
1,170
W
4,084
650
0
1,549
10,905
9,183
117
379
10,526
0
42,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,780
Gold Earned
30,961
446
Minions Killed
349
0
Camps Cleared
0
1,362,685
Distance Traveled
1,015,683
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,925
379
36
3
0
122,460
0
W
Ares
8,293
638
30
2
0
284,488
3
W
Skadi
7,430
572
106
8
0
260,685
2
W
Ao Kuang
7,982
614
88
7
0
314,497
3
L
Charybdis
5,696
438
57
4
0
204,810
0
L
Jormungandr
5,788
445
70
5
0
196,945
2
L
Scylla
6,672
513
85
7
0
254,925
3
L
Mulan
7,880
606
101
8
0
236,543
0
W
Ix Chel
8,153
627
134
10
0
273,121
2
W
Chaac
6,922
532
88
7
0
229,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role