Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Silver II
CALONCHITO
Fenrir
Silver II
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 262L
1,133 MMR
Solo
Raijin
Raijin
Silver IV
RustemPasha07
Raijin
Silver IV
Level 68
God Stats
78W - 85L
1,479 SR
Queue Stats
248W - 299L
828 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 84
1,493 SR
1,154 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,532 SR
1,206 MMR
Baron Samedi
Baron Samedi
Silver II
Lyzardd
Baron Samedi
Silver II
Level 60
God Stats
6W - 6L
1,484 SR
Queue Stats
25W - 34L
1,270 MMR
Party 1
Cthulhu
Cthulhu
Silver II
Meladonis
Cthulhu
Silver II
Level 46
God Stats
13W - 10L
1,611 SR
Queue Stats
25W - 34L
1,270 MMR
Party 1
Persephone
Persephone
Silver IV
VULCAO83
Persephone
Silver IV
Level 139
God Stats
0W - 4L
1,500 SR
Queue Stats
45W - 97L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
7 / 2 / 0
15,467
910
20,841
16,486
6,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
CALONCHITO
Fenrir
9
0 / 0 / 0
9,716
572
482
1,947
510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

20
0 / 2 / 4
13,250
779
9,063
14,146
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AchillesNe ZhaBacchusPeleMulan

VS

Bans
KuzenboMedusaOdinNeithSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lyzardd
Baron Samedi
19
2 / 3 / 2
12,678
746
6,205
12,525
6,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Meladonis
Cthulhu
19
2 / 2 / 2
13,457
792
16,805
22,500
26,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
VULCAO83
Persephone
16
0 / 3 / 1
11,371
669
5,890
9,644
2,970
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
4
4
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
2
0
3.5
W
Fenrir
CALONCHITO
Fenrir
0
0
0
0
L
Baron Samedi
Lyzardd
Baron Samedi
2
3
2
1
L
Cthulhu
Meladonis
Cthulhu
2
2
2
1.5
W
0
2
4
1
L
Persephone
VULCAO83
Persephone
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
28,900
32,579
Taken
44,669
11,025
Mitigated
36,168
9,421
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
20,841
9,772
0
4,548
16,486
6,071
3,190
11,962
3,644
0
82,625
W
Fenrir
CALONCHITO
Fenrir
482
144
0
1,071
1,947
510
0
1,227
506
0
3,774
L
Baron Samedi
Lyzardd
Baron Samedi
6,205
265
422
2,085
12,525
6,873
180
2,878
9,639
42,771
0
L
Cthulhu
Meladonis
Cthulhu
16,805
705
57
3,931
22,500
26,325
84
4,672
17,811
49,241
2,567
W
9,063
390
0
3,802
14,146
4,444
958
12,344
843
44,644
217
L
Persephone
VULCAO83
Persephone
5,890
68
0
1,720
9,644
2,970
92
1,874
7,708
33,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
37,506
208
Minions Killed
178
0
Camps Cleared
0
690,584
Distance Traveled
844,370
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,467
910
112
7
0
315,451
0
W
Fenrir
9,716
572
8
0
0
83,850
0
L
Baron Samedi
12,678
746
80
5
0
297,394
2
L
Cthulhu
13,457
792
68
4
0
333,077
0
W
Raijin
13,250
779
88
5
0
291,283
0
L
Persephone
11,371
669
30
2
0
213,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role