Player Matchup

Tiamat
Tiamat
Apfle bauce
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,529 Elo+
Party 1
Medusa
Medusa
BDMase
Medusa
Level 107
God Stats
9W - 7L
1,731 SR
Queue Stats
40W - 54L
1,414 Elo+
Solo
Cerberus
Cerberus
MomDestroyer42
Cerberus
Level 8
God Stats
6W - 10L
1,592 SR
Queue Stats
6W - 12L
1,483 Elo+
Party 1
Poseidon
Poseidon
RafsEGirl
Poseidon
Level 5
God Stats
0W - 1L
1,818 SR
Queue Stats
4W - 2L
1,635 Elo+
Party 1
Xing Tian
Xing Tian
Topskih
Xing Tian
Level 62
God Stats
6W - 9L
1,584 SR
Queue Stats
276W - 276L
1,462 Elo+
Solo
Team Averages
Level 46
1,645 SR
1,505 Elo+

VS

Team Averages
Level 99
1,566 SR
1,469 Elo+
Bacchus
Bacchus
LockTerms
Bacchus
Level 63
God Stats
21W - 19L
1,568 SR
Queue Stats
122W - 151L
1,470 Elo+
Party 2
Cupid
Cupid
PostTerms
Cupid
Level 109
God Stats
12W - 8L
1,629 SR
Queue Stats
290W - 299L
1,477 Elo+
Party 2
Loki
Loki
RABlD MOUSE
Loki
Level 157
God Stats
14W - 9L
1,570 SR
Queue Stats
190W - 187L
1,490 Elo+
Solo
Poseidon
Poseidon
Trainfood5579
Poseidon
Level 80
God Stats
7W - 4L
1,633 SR
Queue Stats
11W - 13L
1,428 Elo+
Solo
Ah Puch
Ah Puch
choo_saibot84
Ah Puch
Level 86
God Stats
19W - 47L
1,429 SR
Queue Stats
136W - 162L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 6 / 3
8,041
423
4,952
11,414
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
BDMase
Medusa
13
1 / 6 / 0
8,390
442
3,425
10,721
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
0 / 7 / 1
7,258
382
793
16,027
10,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Poseidon
RafsEGirl
Poseidon
20
12 / 3 / 0
11,731
617
18,141
12,337
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Topskih
Xing Tian
13
2 / 8 / 2
8,240
434
4,970
18,761
7,068

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LockTerms
Bacchus
16
3 / 4 / 16
11,195
589
11,296
16,557
19,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cupid
PostTerms
Cupid
18
9 / 3 / 8
11,950
629
15,936
11,715
4,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 3 / 5
11,731
617
5,661
13,855
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Poseidon
Trainfood5579
Poseidon
18
8 / 1 / 5
12,815
674
13,081
7,975
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
16
2 / 6 / 4
10,773
567
7,534
10,458
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
17
Kills
30
30
Deaths
17
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
6
3
0.58
L
Medusa
BDMase
Medusa
1
6
0
0.17
W
Bacchus
LockTerms
Bacchus
3
4
16
2.75
L
Cerberus
0
7
1
0.07
W
Cupid
PostTerms
Cupid
9
3
8
4.33
W
8
3
5
3.5
L
Poseidon
RafsEGirl
Poseidon
12
3
0
4
L
Xing Tian
Topskih
Xing Tian
2
8
2
0.38
W
Poseidon
Trainfood5579
Poseidon
8
1
5
10.5
W
Ah Puch
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,281
Damage
53,508
69,260
Taken
60,560
30,211
Mitigated
34,606
5,665
Healing
20,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,952
148
10
692
11,414
4,901
324
5,741
5,005
31,702
0
L
Medusa
BDMase
Medusa
3,425
884
0
1,053
10,721
2,792
465
3,381
7,280
0
50,230
W
Bacchus
LockTerms
Bacchus
11,296
1,388
262
4,168
16,557
19,758
670
6,514
9,816
40,196
0
L
Cerberus
793
65
0
1,132
16,027
10,714
0
7,224
8,589
21,197
0
W
Cupid
PostTerms
Cupid
15,936
9,585
1,514
5,496
11,715
4,113
1,746
7,014
4,611
0
79,414
W
5,661
1,563
0
6,616
13,855
5,055
2,308
3,036
10,743
0
97,688
L
Poseidon
RafsEGirl
Poseidon
18,141
2,355
0
2,280
12,337
4,736
0
3,079
9,139
124,849
0
L
Xing Tian
Topskih
Xing Tian
4,970
123
0
498
18,761
7,068
0
10,691
7,366
31,863
2,031
W
Poseidon
Trainfood5579
Poseidon
13,081
1,490
0
641
7,975
2,505
2,482
4,780
2,765
88,929
0
W
Ah Puch
7,534
0
0
1,787
10,458
3,175
1,189
6,960
3,103
60,603
1,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,660
Gold Earned
58,464
476
Minions Killed
558
0
Camps Cleared
0
1,687,176
Distance Traveled
1,961,708
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,041
423
70
4
0
312,027
0
L
Medusa
8,390
442
89
5
0
293,412
1
W
Bacchus
11,195
589
49
3
0
409,853
0
L
Cerberus
7,258
382
53
3
0
343,380
0
W
Cupid
11,950
629
101
5
0
363,513
2
W
Loki
11,731
617
143
8
0
448,278
3
L
Poseidon
11,731
617
197
10
0
399,334
0
L
Xing Tian
8,240
434
67
4
0
339,023
0
W
Poseidon
12,815
674
162
9
0
388,398
0
W
Ah Puch
10,773
567
103
5
0
351,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role