Player Matchup

Thor
Thor
MR-0_0-3MAR
Thor
Level 129
God Stats
1W - 6L
1,462 SR
Queue Stats
412W - 408L
1,534 Elo+
Party 1
Merlin
Merlin
Q-ohg
Merlin
Level 83
God Stats
7W - 9L
1,583 SR
Queue Stats
195W - 180L
1,504 Elo+
Party 1
Set
Set
Speed_banana2
Set
Level 63
God Stats
15W - 18L
1,503 SR
Queue Stats
28W - 29L
1,438 Elo+
Solo
Bake Kujira
Bake Kujira
ix-GOLD-FURY
Bake Kujira
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 69L
1,448 Elo+
Party 1
Raijin
Raijin
missill
Raijin
Level 103
God Stats
1W - 1L
1,719 SR
Queue Stats
137W - 140L
1,453 Elo+
Solo
Team Averages
Level 89
1,553 SR
1,475 Elo+

VS

Team Averages
Level 83
1,486 SR
1,445 Elo+
Sobek
Sobek
Haser1999
Sobek
Level 48
God Stats
3W - 3L
1,406 SR
Queue Stats
77W - 85L
1,436 Elo+
Solo
Artemis
Artemis
Peach0305
Artemis
Level 49
God Stats
1W - 1L
1,620 SR
Queue Stats
2W - 3L
1,287 Elo+
Solo
Tyr
Tyr
Spl_winner
Tyr
Level 134
God Stats
63W - 86L
1,421 SR
Queue Stats
520W - 503L
1,497 Elo+
Solo
Sol
Sol
Vegta2478
Sol
Level 119
God Stats
4W - 7L
1,345 SR
Queue Stats
91W - 91L
1,480 Elo+
Solo
Kali
Kali
curro135
Kali
Level 64
God Stats
10W - 7L
1,641 SR
Queue Stats
96W - 70L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,662
479
6,155
10,289
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Q-ohg
Merlin
16
0 / 1 / 0
8,630
539
4,146
7,766
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 2
7,425
464
4,460
10,966
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bake Kujira
ix-GOLD-FURY
Bake Kujira
6
1 / 4 / 0
5,895
368
2,438
4,932
2,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
missill
Raijin
11
2 / 9 / 0
7,190
449
6,600
9,744
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Haser1999
Sobek
12
2 / 1 / 8
8,499
531
4,541
15,581
14,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artemis
Peach0305
Artemis
14
9 / 1 / 4
9,625
602
10,235
9,401
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 0 / 2
9,444
590
3,155
12,494
8,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 0 / 0
9,809
613
6,627
7,258
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
14
3 / 2 / 0
8,253
516
2,646
10,272
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
18
19
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
Haser1999
Sobek
2
1
8
6
L
0
2
0
0
W
Artemis
Peach0305
Artemis
9
1
4
11
L
Merlin
Q-ohg
Merlin
0
1
0
0
L
1
3
2
0.67
W
1
0
2
2
W
3
0
0
3
W
Kali
3
2
0
1.5
L
Bake Kujira
ix-GOLD-FURY
Bake Kujira
1
4
0
0.25
L
Raijin
missill
Raijin
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,799
Damage
27,204
43,697
Taken
55,006
15,451
Mitigated
33,089
8,752
Healing
24,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Haser1999
Sobek
4,541
659
0
4,596
15,581
14,061
0
4,772
10,799
21,435
0
L
6,155
223
0
2,143
10,289
3,656
0
2,087
8,202
0
58,801
W
Artemis
Peach0305
Artemis
10,235
5,866
0
3,925
9,401
2,842
1,716
4,967
4,415
0
53,146
L
Merlin
Q-ohg
Merlin
4,146
326
0
1,540
7,766
2,743
0
4,400
3,366
80,338
310
L
4,460
2,002
0
4,276
10,966
3,833
112
2,652
8,314
0
42,896
W
3,155
141
0
6,974
12,494
8,973
0
0
12,494
0
69,530
W
6,627
1,985
0
4,963
7,258
2,335
79
2,805
4,409
85,350
712
W
Kali
2,646
1,223
0
4,524
10,272
4,878
714
775
9,497
0
67,030
L
Bake Kujira
ix-GOLD-FURY
Bake Kujira
2,438
1,346
114
679
4,932
2,746
0
1,095
3,837
7,035
0
L
Raijin
missill
Raijin
6,600
1,273
0
0
9,744
2,473
447
934
8,810
32,221
2,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
45,630
418
Minions Killed
454
0
Camps Cleared
0
1,301,142
Distance Traveled
1,551,904
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,499
531
15
1
0
324,736
3
L
Thor
7,662
479
105
7
0
280,591
0
W
Artemis
9,625
602
72
5
0
284,533
2
L
Merlin
8,630
539
165
10
0
297,108
1
L
Set
7,425
464
86
5
0
338,592
0
W
Tyr
9,444
590
127
8
0
296,423
4
W
Sol
9,809
613
138
9
0
312,751
0
W
Kali
8,253
516
102
6
0
333,461
0
L
Bake Kujira
5,895
368
16
1
0
141,981
0
L
Raijin
7,190
449
46
3
0
242,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role