Player Matchup

Ra
Ra
 
Ra
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Metaboliss
Bacchus
Level 23
God Stats
14W - 8L
1,611 SR
Queue Stats
23W - 27L
1,444 Elo+
Party 2
Discordia
Discordia
Midelfia
Discordia
Level 49
God Stats
17W - 26L
1,373 SR
Queue Stats
53W - 59L
1,338 Elo+
Party 2
Hercules
Hercules
SoulErmak
Hercules
Level 113
God Stats
2W - 6L
1,231 SR
Queue Stats
190W - 191L
1,438 Elo+
Solo
Team Averages
Level 70
1,443 SR
1,444 Elo+

VS

Team Averages
Level 90
1,530 SR
1,490 Elo+
Sol
Sol
 
Sol
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Sartock
Guan Yu
Level 105
God Stats
4W - 4L
1,645 SR
Queue Stats
161W - 172L
1,461 Elo+
Party 1
Neith
Neith
Supp0rtPlox
Neith
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 108L
1,584 Elo+
Solo
Ares
Ares
Zeruel565
Ares
Level 44
God Stats
48W - 62L
1,424 SR
Queue Stats
48W - 64L
1,400 Elo+
Party 1
Ah Puch
Ah Puch
tafelspitz
Ah Puch
Level 64
God Stats
48W - 38L
1,581 SR
Queue Stats
293W - 380L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
6 / 0 / 4
6,783
1,357
6,632
1,361
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
 
Loki
10
0 / 1 / 5
5,461
1,092
1,165
3,065
868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Metaboliss
Bacchus
11
2 / 0 / 8
6,346
1,269
3,715
5,187
5,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Midelfia
Discordia
11
0 / 1 / 8
5,900
1,180
4,085
3,646
1,238
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
SoulErmak
Hercules
11
3 / 0 / 7
6,535
1,307
3,797
5,215
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

407

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 3 / 1
5,088
1,018
2,034
2,635
727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Sartock
Guan Yu
10
0 / 5 / 2
5,433
1,087
4,286
7,418
5,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 0
5,627
1,125
3,584
2,436
662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
10
0 / 2 / 1
5,267
1,053
4,219
7,644
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
tafelspitz
Ah Puch
9
1 / 1 / 0
5,429
1,086
2,013
1,493
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
11
Kills
2
2
Deaths
11
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
4
8
W
Loki
 
Loki
0
1
5
2.5
L
Sol
 
Sol
0
3
1
0.17
W
Bacchus
Metaboliss
Bacchus
2
0
8
6
W
Discordia
Midelfia
Discordia
0
1
8
4
L
Guan Yu
Sartock
Guan Yu
0
5
2
0.2
W
Hercules
SoulErmak
Hercules
3
0
7
6.5
L
1
0
0
1
L
Ares
0
2
1
0.25
L
Ah Puch
tafelspitz
Ah Puch
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,394
Damage
16,136
18,474
Taken
21,626
12,920
Mitigated
13,966
4,422
Healing
1,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,632
96
1,260
1,059
1,361
545
0
510
822
14,992
571
W
Loki
 
Loki
1,165
0
0
33
3,065
868
0
1,615
1,416
0
7,118
L
Sol
 
Sol
2,034
477
0
213
2,635
727
0
1,362
1,206
5,795
733
W
Bacchus
Metaboliss
Bacchus
3,715
765
0
233
5,187
5,459
0
2,523
2,599
9,514
482
W
Discordia
Midelfia
Discordia
4,085
690
0
0
3,646
1,238
0
1,765
1,739
12,934
118
L
Guan Yu
Sartock
Guan Yu
4,286
269
100
666
7,418
5,395
0
5,020
2,222
514
9,878
W
Hercules
SoulErmak
Hercules
3,797
1,004
0
1,837
5,215
4,810
0
1,925
3,219
48
10,227
L
3,584
1,046
0
185
2,436
662
0
1,481
855
0
19,638
L
Ares
4,219
302
0
275
7,644
6,772
0
5,416
2,085
6,607
14
L
Ah Puch
tafelspitz
Ah Puch
2,013
162
0
78
1,493
410
0
641
815
5,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,025
Gold Earned
26,844
97
Minions Killed
77
6
Camps Cleared
3
515,459
Distance Traveled
396,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,783
1,357
26
5
2
103,900
0
W
Loki
5,461
1,092
16
3
1
109,206
0
L
Sol
5,088
1,018
6
1
2
48,477
0
W
Bacchus
6,346
1,269
20
4
0
99,725
0
W
Discordia
5,900
1,180
14
3
1
101,086
0
L
Guan Yu
5,433
1,087
10
2
0
91,785
0
W
Hercules
6,535
1,307
21
4
2
101,542
0
L
Neith
5,627
1,125
45
9
0
94,795
0
L
Ares
5,267
1,053
2
0
1
97,031
0
L
Ah Puch
5,429
1,086
14
3
0
64,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role