Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MYPUPPETMASTER
Morgan Le Fay
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 167L
1,483 Elo+
Party 3
Serqet
Serqet
NightFLASH6O3
Serqet
Level 105
God Stats
1W - 4L
1,165 SR
Queue Stats
190W - 180L
1,407 Elo+
Party 3
Cerberus
Cerberus
PoisonCountr
Cerberus
Level 125
God Stats
2W - 3L
1,507 SR
Queue Stats
132W - 133L
1,404 Elo+
Party 3
Achilles
Achilles
WickedCarnival
Achilles
Level 103
God Stats
0W - 1L
1,529 SR
Queue Stats
131W - 97L
1,641 Elo+
Party 2
Team Averages
Level 103
1,440 SR
1,487 Elo+

VS

Team Averages
Level 118
1,442 SR
1,494 Elo+
Lancelot
Lancelot
Gimstin
Lancelot
Level 105
God Stats
2W - 6L
1,215 SR
Queue Stats
130W - 101L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
Imagine04
Aphrodite
Level 143
God Stats
3W - 3L
1,463 SR
Queue Stats
60W - 61L
1,468 Elo+
Solo
Charybdis
Charybdis
MagicalWombat99
Charybdis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 63L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
THELVADAAM25
Gilgamesh
Level 82
God Stats
41W - 49L
1,538 SR
Queue Stats
631W - 637L
1,518 Elo+
Solo
Chang'e
Chang'e
vx ENERGY xv
Chang'e
Level 135
God Stats
8W - 8L
1,496 SR
Queue Stats
349W - 360L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 4 / 0
4,783
478
3,387
6,420
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
MYPUPPETMASTER
Morgan Le Fay
10
0 / 3 / 1
5,342
534
4,380
7,164
1,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 0
5,117
512
2,402
7,037
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PoisonCountr
Cerberus
9
0 / 1 / 0
5,366
537
3,761
6,167
4,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
7
0 / 1 / 0
4,716
472
2,443
7,730
5,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gimstin
Lancelot
11
2 / 1 / 2
5,758
576
2,534
5,679
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Imagine04
Aphrodite
10
3 / 0 / 3
5,797
580
4,439
6,814
3,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
MagicalWombat99
Charybdis
10
2 / 0 / 4
5,726
573
5,992
5,434
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
THELVADAAM25
Gilgamesh
10
0 / 0 / 1
5,021
502
4,282
6,987
3,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
vx ENERGY xv
Chang'e
12
3 / 0 / 1
6,336
634
6,482
6,023
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
W
Lancelot
Gimstin
Lancelot
2
1
2
3
W
Aphrodite
Imagine04
Aphrodite
3
0
3
4.5
L
Morgan Le Fay
MYPUPPETMASTER
Morgan Le Fay
0
3
1
0.17
W
Charybdis
MagicalWombat99
Charybdis
2
0
4
4
L
1
1
0
1
L
Cerberus
PoisonCountr
Cerberus
0
1
0
0
W
Gilgamesh
THELVADAAM25
Gilgamesh
0
0
1
0.5
L
Achilles
0
1
0
0
W
Chang'e
vx ENERGY xv
Chang'e
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,373
Damage
23,729
34,518
Taken
30,937
15,933
Mitigated
12,532
8,077
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,387
2,184
0
578
6,420
1,708
0
1,803
4,617
0
35,732
W
Lancelot
Gimstin
Lancelot
2,534
715
0
3,608
5,679
1,975
0
754
4,831
0
45,703
W
Aphrodite
Imagine04
Aphrodite
4,439
484
1,508
4,557
6,814
3,516
170
331
6,483
29,824
3,014
L
Morgan Le Fay
MYPUPPETMASTER
Morgan Le Fay
4,380
472
0
1,939
7,164
1,645
0
4,076
2,734
32,725
971
W
Charybdis
MagicalWombat99
Charybdis
5,992
3,621
0
2,300
5,434
1,583
840
410
5,024
0
32,175
L
2,402
534
0
575
7,037
2,233
0
2,408
4,327
0
32,898
L
Cerberus
PoisonCountr
Cerberus
3,761
465
0
2,026
6,167
4,927
0
117
5,568
29,063
811
W
Gilgamesh
THELVADAAM25
Gilgamesh
4,282
1,257
0
1,135
6,987
3,990
0
3,651
3,054
856
26,313
L
Achilles
2,443
203
305
2,654
7,730
5,420
0
1,872
5,858
0
9,693
W
Chang'e
vx ENERGY xv
Chang'e
6,482
257
213
2,497
6,023
1,468
0
2,721
3,152
41,469
1,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
28,638
273
Minions Killed
302
0
Camps Cleared
0
1,070,171
Distance Traveled
1,049,623
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,783
478
65
7
0
200,916
0
W
Lancelot
5,758
576
80
8
0
253,281
0
W
Aphrodite
5,797
580
48
5
0
191,065
2
L
Morgan Le Fay
5,342
534
67
7
0
203,515
0
W
Charybdis
5,726
573
59
6
0
186,158
0
L
Serqet
5,117
512
66
7
0
257,909
0
L
Cerberus
5,366
537
62
6
0
180,977
0
W
Gilgamesh
5,021
502
34
3
0
192,278
0
L
Achilles
4,716
472
13
1
0
226,854
3
W
Chang'e
6,336
634
81
8
0
226,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role