Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
LeeRogers
Cerberus
Level 324
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 152L
1,532 Elo+
Solo
Danzaburou
Danzaburou
SleepyHookworm78
Danzaburou
Level 55
God Stats
20W - 12L
1,586 SR
Queue Stats
223W - 198L
1,470 Elo+
Solo
Chang'e
Chang'e
createdonlyonce
Chang'e
Level 148
God Stats
75W - 79L
1,553 SR
Queue Stats
303W - 289L
1,455 Elo+
Solo
Team Averages
Level 145
1,528 SR
1,491 Elo+

VS

Team Averages
Level 94
1,469 SR
1,553 Elo+
Ullr
Ullr
Aquiles_Doffy60
Ullr
Level 102
God Stats
0W - 1L
1,321 SR
Queue Stats
29W - 29L
1,391 Elo+
Solo
Ymir
Ymir
LaZiiCoNNeXx
Ymir
Level 80
God Stats
11W - 12L
1,506 SR
Queue Stats
72W - 91L
1,415 Elo+
Solo
Bastet
Bastet
Laylacupcake
Bastet
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,840 Elo+
Solo
Horus
Horus
Olenhylkio
Horus
Level 126
God Stats
62W - 49L
1,531 SR
Queue Stats
318W - 329L
1,450 Elo+
Solo
Jing Wei
Jing Wei
ghostfreak2001
Jing Wei
Level 109
God Stats
12W - 7L
1,485 SR
Queue Stats
33W - 16L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 2 / 3
6,525
502
6,838
10,158
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Serqet
 
Serqet
11
2 / 1 / 1
6,317
486
3,388
9,912
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
LeeRogers
Cerberus
12
3 / 0 / 2
7,593
584
7,628
10,283
8,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SleepyHookworm78
Danzaburou
10
1 / 2 / 4
6,067
467
6,835
7,769
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 4
6,405
493
7,232
9,614
3,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,758
597
5,850
11,032
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 3
6,000
462
4,002
9,697
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
11
3 / 1 / 1
6,446
496
7,361
9,848
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
11
1 / 1 / 4
6,866
528
8,625
10,855
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
9
0 / 2 / 0
5,475
421
5,663
8,498
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
7
Kills
7
7
Deaths
7
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
3
1.25
W
Serqet
 
Serqet
2
1
1
2.5
L
3
3
0
1
L
0
0
3
1.5
L
Bastet
3
1
1
3.5
W
Cerberus
LeeRogers
Cerberus
3
0
2
4
L
Horus
1
1
4
3
W
Danzaburou
SleepyHookworm78
Danzaburou
1
2
4
1.5
W
0
2
4
1
L
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,921
Damage
31,501
47,736
Taken
49,930
20,753
Mitigated
18,845
20,611
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,838
606
1,198
5,412
10,158
3,541
200
878
9,057
32,989
1,161
W
Serqet
 
Serqet
3,388
799
0
1,122
9,912
3,617
0
267
9,491
0
33,638
L
5,850
1,496
0
1,600
11,032
3,663
548
5,293
5,610
0
49,135
L
4,002
848
0
2,635
9,697
5,358
0
3,071
6,626
18,025
0
L
Bastet
7,361
2,362
0
2,703
9,848
2,980
0
3,022
6,538
0
43,552
W
Cerberus
LeeRogers
Cerberus
7,628
221
0
5,142
10,283
8,174
222
1,370
8,834
23,112
2,590
L
Horus
8,625
3,937
266
3,272
10,855
4,864
0
5,415
5,266
0
37,977
W
Danzaburou
SleepyHookworm78
Danzaburou
6,835
2,491
0
1,980
7,769
2,340
183
438
7,226
0
33,497
W
7,232
41
1,675
4,082
9,614
3,081
681
1,049
8,528
44,749
1,363
L
Jing Wei
5,663
3,621
0
1,610
8,498
1,980
0
4,181
4,139
0
32,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
32,545
296
Minions Killed
291
0
Camps Cleared
0
1,315,404
Distance Traveled
1,286,824
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,525
502
68
5
0
242,282
0
W
Serqet
6,317
486
64
5
0
282,078
0
L
Ullr
7,758
597
94
7
0
223,527
0
L
Ymir
6,000
462
25
2
0
251,427
0
L
Bastet
6,446
496
58
4
0
318,887
2
W
Cerberus
7,593
584
36
3
0
262,088
1
L
Horus
6,866
528
55
4
0
254,557
0
W
Danzaburou
6,067
467
46
4
0
267,428
0
W
Chang'e
6,405
493
82
6
0
261,528
0
L
Jing Wei
5,475
421
59
5
0
238,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role