Player Matchup

Nut
Nut
A1saka
Nut
Level 85
God Stats
3W - 4L
1,527 SR
Queue Stats
528W - 316L
1,584 Elo+
Solo
Hel
Hel
DaddyIceman
Hel
Level 159
God Stats
1W - 2L
1,738 SR
Queue Stats
270W - 243L
1,604 Elo+
Solo
Da Ji
Da Ji
Datskiy
Da Ji
Level 101
God Stats
1W - 2L
1,592 SR
Queue Stats
159W - 159L
1,555 Elo+
Solo
Hou Yi
Hou Yi
rapanuy
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,564 Elo+
Solo
Camazotz
Camazotz
suresh1790
Camazotz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 368L
1,524 Elo+
Solo
Team Averages
Level 111
1,571 SR
1,566 Elo+

VS

Team Averages
Level 127
1,599 SR
1,554 Elo+
Janus
Janus
Cagasian
Janus
Level 107
God Stats
2W - 0L
1,624 SR
Queue Stats
14W - 12L
1,563 Elo+
Solo
Hel
Hel
LordBaryy
Hel
Level 155
God Stats
3W - 1L
1,691 SR
Queue Stats
50W - 47L
1,537 Elo+
Party 1
Medusa
Medusa
TJ1302
Medusa
Level 136
God Stats
2W - 0L
1,366 SR
Queue Stats
27W - 25L
1,538 Elo+
Party 1
Heimdallr
Heimdallr
axander94
Heimdallr
Level 128
God Stats
4W - 4L
1,437 SR
Queue Stats
105W - 72L
1,580 Elo+
Solo
Sol
Sol
rubendg9
Sol
Level 108
God Stats
4W - 0L
1,878 SR
Queue Stats
120W - 99L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
A1saka
Nut
11
0 / 2 / 2
6,547
655
5,322
4,848
1,534
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 3
8,294
829
11,856
7,620
2,718
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Datskiy
Da Ji
11
2 / 11 / 2
7,428
743
6,912
12,419
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
rapanuy
Hou Yi
14
0 / 4 / 0
6,995
700
6,275
9,156
2,958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
suresh1790
Camazotz
13
1 / 3 / 3
7,344
734
3,832
7,728
3,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cagasian
Janus
13
5 / 2 / 10
8,588
859
2,995
4,988
1,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 18
8,545
855
6,143
8,622
4,071
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
TJ1302
Medusa
16
9 / 1 / 11
9,790
979
10,930
11,922
4,680
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heimdallr
axander94
Heimdallr
14
3 / 2 / 17
8,767
877
9,084
10,629
3,899
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 15
8,700
870
9,405
8,379
2,786
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
6
Kills
23
23
Deaths
7
10
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Nut
A1saka
Nut
0
2
2
0.5
W
Janus
Cagasian
Janus
5
2
10
5
L
3
3
3
1.5
L
Da Ji
Datskiy
Da Ji
2
11
2
0.27
W
3
1
18
12
W
Medusa
TJ1302
Medusa
9
1
11
14.5
W
Heimdallr
axander94
Heimdallr
3
2
17
5.75
L
Hou Yi
rapanuy
Hou Yi
0
4
0
0
W
3
1
15
10.5
L
Camazotz
suresh1790
Camazotz
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,197
Damage
38,557
41,771
Taken
44,540
15,948
Mitigated
17,086
12,615
Healing
27,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
A1saka
Nut
5,322
2,015
164
664
4,848
1,534
0
1,814
3,034
0
12,742
W
Janus
Cagasian
Janus
2,995
0
0
0
4,988
1,650
831
564
4,424
9,698
0
L
11,856
62
5,952
2,828
7,620
2,718
0
2,948
4,672
18,616
0
L
Da Ji
Datskiy
Da Ji
6,912
565
0
0
12,419
5,249
0
5,689
6,730
0
10,673
W
6,143
383
12,781
4,764
8,622
4,071
680
2,644
5,978
10,867
286
W
Medusa
TJ1302
Medusa
10,930
3,878
1,378
2,492
11,922
4,680
2,761
3,370
8,552
0
32,667
W
Heimdallr
axander94
Heimdallr
9,084
2,646
854
1,905
10,629
3,899
2,052
2,864
7,765
0
20,091
L
Hou Yi
rapanuy
Hou Yi
6,275
716
219
769
9,156
2,958
0
5,033
4,123
0
22,961
W
9,405
1,665
805
2,870
8,379
2,786
2,129
2,414
5,965
18,696
1,189
L
Camazotz
suresh1790
Camazotz
3,832
499
79
1,940
7,728
3,489
0
2,900
4,828
0
7,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,608
Gold Earned
44,390
86
Minions Killed
120
0
Camps Cleared
0
819,371
Distance Traveled
943,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,547
655
11
1
0
125,047
0
W
Janus
8,588
859
18
2
0
187,477
0
L
Hel
8,294
829
29
3
0
221,887
0
L
Da Ji
7,428
743
4
0
0
136,065
0
W
Hel
8,545
855
11
1
0
187,635
0
W
Medusa
9,790
979
55
6
0
198,247
0
W
Heimdallr
8,767
877
18
2
0
175,019
0
L
Hou Yi
6,995
700
38
4
0
153,453
0
W
Sol
8,700
870
18
2
0
195,391
0
L
Camazotz
7,344
734
4
0
0
182,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role