Player Matchup

Athena
Athena
Brainstormer_MNK
Athena
Level 56
God Stats
10W - 6L
1,568 SR
Queue Stats
164W - 175L
1,463 Elo+
Party 2
Camazotz
Camazotz
Obivj
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,447 Elo+
Party 2
Raijin
Raijin
SultrySwindler
Raijin
Level 43
God Stats
16W - 20L
1,503 SR
Queue Stats
130W - 139L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
amelia_best0810
Danzaburou
Level 67
God Stats
25W - 16L
1,387 SR
Queue Stats
284W - 265L
1,456 Elo+
Solo
King Arthur
King Arthur
saintlucas
King Arthur
Level 51
God Stats
6W - 9L
1,341 SR
Queue Stats
105W - 122L
1,429 Elo+
Solo
Team Averages
Level 49
1,460 SR
1,451 Elo+

VS

Team Averages
Level 107
1,434 SR
1,442 Elo+
Cthulhu
Cthulhu
Lonelysketch
Cthulhu
Level 36
God Stats
5W - 4L
1,460 SR
Queue Stats
37W - 37L
1,222 Elo+
Solo
Nu Wa
Nu Wa
Not Todaay x
Nu Wa
Level 148
God Stats
19W - 24L
1,386 SR
Queue Stats
431W - 403L
1,421 Elo+
Party 1
Yemoja
Yemoja
Yas246
Yemoja
Level 69
God Stats
2W - 3L
1,474 SR
Queue Stats
6W - 4L
1,620 Elo+
Solo
Neith
Neith
flavourdave1986
Neith
Level 159
God Stats
19W - 31L
1,426 SR
Queue Stats
669W - 635L
1,486 Elo+
Solo
Cliodhna
Cliodhna
xXTobioXx420
Cliodhna
Level 124
God Stats
1W - 4L
1,424 SR
Queue Stats
708W - 697L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
7,044
503
5,073
11,872
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Camazotz
Obivj
Camazotz
13
11 / 0 / 3
8,273
591
7,799
11,614
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
3 / 2 / 7
8,350
596
8,605
6,939
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
amelia_best0810
Danzaburou
13
2 / 0 / 4
7,276
520
7,961
6,977
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
saintlucas
King Arthur
12
1 / 2 / 1
7,246
518
6,379
11,873
8,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lonelysketch
Cthulhu
13
3 / 1 / 0
7,861
562
10,021
13,408
10,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 5 / 1
6,910
494
6,281
7,051
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Yas246
Yemoja
11
1 / 2 / 0
6,345
453
5,072
9,893
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 1
6,058
433
5,620
7,206
2,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
xXTobioXx420
Cliodhna
12
2 / 8 / 2
6,600
471
5,715
14,077
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
6
6
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Cthulhu
Lonelysketch
Cthulhu
3
1
0
3
L
0
5
1
0.1
W
Camazotz
Obivj
Camazotz
11
0
3
12.5
W
3
2
7
3.25
L
Yemoja
Yas246
Yemoja
1
2
0
0.5
W
Danzaburou
amelia_best0810
Danzaburou
2
0
4
4
L
0
1
1
0.5
W
King Arthur
saintlucas
King Arthur
1
2
1
0.75
L
Cliodhna
xXTobioXx420
Cliodhna
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,817
Damage
32,709
49,275
Taken
51,635
28,805
Mitigated
25,311
17,165
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,073
1,259
0
2,148
11,872
12,676
174
5,344
6,528
18,520
2,793
L
Cthulhu
Lonelysketch
Cthulhu
10,021
1,170
0
4,323
13,408
10,273
0
2,218
11,190
56,427
2,009
L
6,281
1,462
0
280
7,051
1,997
0
3,113
3,938
46,485
805
W
Camazotz
Obivj
Camazotz
7,799
2,223
0
8,284
11,614
3,414
0
3,261
8,353
0
39,030
W
8,605
751
0
1,959
6,939
2,351
612
2,562
4,377
61,749
1,071
L
Yemoja
Yas246
Yemoja
5,072
391
2,351
2,932
9,893
6,505
0
2,107
7,786
21,158
0
W
Danzaburou
amelia_best0810
Danzaburou
7,961
2,474
0
3,558
6,977
2,348
553
1,976
5,001
0
53,068
L
5,620
2,256
0
1,790
7,206
2,374
0
1,149
6,057
0
42,556
W
King Arthur
saintlucas
King Arthur
6,379
966
0
1,216
11,873
8,016
0
8,150
3,723
0
45,391
L
Cliodhna
xXTobioXx420
Cliodhna
5,715
532
0
4,465
14,077
4,162
0
4,600
9,477
0
54,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
33,774
363
Minions Killed
391
0
Camps Cleared
0
1,362,034
Distance Traveled
1,252,984
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,044
503
29
2
0
281,448
2
L
Cthulhu
7,861
562
100
7
0
244,780
0
L
Nu Wa
6,910
494
97
7
0
244,856
2
W
Camazotz
8,273
591
60
4
0
293,805
0
W
Raijin
8,350
596
111
8
0
265,647
0
L
Yemoja
6,345
453
29
2
0
241,073
0
W
Danzaburou
7,276
520
82
6
0
254,884
0
L
Neith
6,058
433
77
6
0
229,997
0
W
King Arthur
7,246
518
81
6
0
266,250
1
L
Cliodhna
6,600
471
88
6
0
292,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role