Player Matchup

Osiris
Osiris
CometMoose
Osiris
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Anhur
Anhur
Murse2020
Anhur
Level 42
God Stats
2W - 4L
1,402 SR
Queue Stats
112W - 131L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Y0ung Gun18
Cthulhu
Level 88
God Stats
67W - 54L
1,570 SR
Queue Stats
353W - 346L
1,488 Elo+
Party 1
Team Averages
Level 53
1,490 SR
1,491 Elo+

VS

Team Averages
Level 88
1,562 SR
1,432 Elo+
Baron Samedi
Baron Samedi
FaLT WoLF
Baron Samedi
Level 63
God Stats
20W - 11L
1,628 SR
Queue Stats
47W - 52L
1,437 Elo+
Solo
Neith
Neith
FubarBoy
Neith
Level 87
God Stats
7W - 4L
1,558 SR
Queue Stats
25W - 35L
1,502 Elo+
Solo
Amaterasu
Amaterasu
Littleschmidtt
Amaterasu
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CometMoose
Osiris
14
0 / 3 / 3
8,612
718
3,315
10,255
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Murse2020
Anhur
16
3 / 3 / 1
9,658
805
9,208
9,606
3,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Y0ung Gun18
Cthulhu
16
1 / 2 / 3
9,500
792
12,371
12,249
11,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FaLT WoLF
Baron Samedi
16
0 / 0 / 8
9,343
779
8,852
7,397
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
FubarBoy
Neith
17
5 / 1 / 3
10,751
896
10,442
7,432
2,478
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Littleschmidtt
Amaterasu
16
3 / 3 / 4
9,949
829
6,810
14,591
9,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
8
8
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
CometMoose
Osiris
0
3
3
0.5
W
Baron Samedi
FaLT WoLF
Baron Samedi
0
0
8
4
W
Neith
FubarBoy
Neith
5
1
3
6.5
W
Amaterasu
Littleschmidtt
Amaterasu
3
3
4
1.67
L
Anhur
Murse2020
Anhur
3
3
1
1.17
L
Cthulhu
Y0ung Gun18
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,894
Damage
26,104
32,110
Taken
29,420
26,486
Mitigated
14,600
5,867
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CometMoose
Osiris
3,315
1,245
0
1,550
10,255
11,082
0
3,614
6,607
0
21,737
W
Baron Samedi
FaLT WoLF
Baron Samedi
8,852
902
2,069
3,243
7,397
2,804
325
3,485
3,313
34,771
764
W
Neith
FubarBoy
Neith
10,442
5,208
0
3,270
7,432
2,478
747
3,207
3,923
0
43,072
W
Amaterasu
Littleschmidtt
Amaterasu
6,810
1,919
262
3,097
14,591
9,318
440
4,672
9,368
0
29,943
L
Anhur
Murse2020
Anhur
9,208
3,908
0
578
9,606
3,570
0
876
8,673
0
31,436
L
Cthulhu
Y0ung Gun18
Cthulhu
12,371
333
963
2,776
12,249
11,834
0
4,113
8,109
38,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
30,043
145
Minions Killed
169
0
Camps Cleared
0
709,671
Distance Traveled
737,362
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,612
718
35
3
0
232,560
0
W
Baron Samedi
9,343
779
55
5
0
217,607
0
W
Neith
10,751
896
65
5
0
249,245
3
W
Amaterasu
9,949
829
49
4
0
270,510
0
L
Anhur
9,658
805
49
4
0
217,123
1
L
Cthulhu
9,500
792
61
5
0
259,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role