Player Matchup

Mulan
Mulan
Alexklein
Mulan
Level 125
God Stats
134W - 112L
1,536 SR
Queue Stats
207W - 174L
1,522 Elo+
Solo
Maman Brigitte
Maman Brigitte
Golden__Gauntlet
Maman Brigitte
Level 145
God Stats
3W - 1L
1,766 SR
Queue Stats
104W - 91L
1,525 Elo+
Solo
Janus
Janus
TheLukeNow
Janus
Level 105
God Stats
27W - 30L
1,520 SR
Queue Stats
383W - 348L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
iDavidIDK
Ao Kuang
Level 67
God Stats
3W - 3L
1,647 SR
Queue Stats
199W - 182L
1,560 Elo+
Solo
Medusa
Medusa
trúth
Medusa
Level 185
God Stats
4W - 1L
1,935 SR
Queue Stats
177W - 119L
1,613 Elo+
Solo
Team Averages
Level 125
1,680 SR
1,545 Elo+

VS

Team Averages
Level 119
1,506 SR
1,526 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
LagMann
Sobek
Level 148
God Stats
4W - 2L
1,557 SR
Queue Stats
211W - 218L
1,576 Elo+
Solo
Nu Wa
Nu Wa
LoOoPinG
Nu Wa
Level 127
God Stats
6W - 5L
1,529 SR
Queue Stats
173W - 186L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
ZAZALESSSE
Ao Kuang
Level 63
God Stats
7W - 15L
1,442 SR
Queue Stats
172W - 184L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
themantle
Cernunnos
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
228W - 219L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alexklein
Mulan
12
2 / 5 / 6
8,217
483
9,542
15,865
13,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Maman Brigitte
Golden__Gauntlet
Maman Brigitte
14
3 / 6 / 1
8,573
504
6,720
17,807
4,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Janus
13
1 / 2 / 3
8,112
477
6,853
10,435
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
iDavidIDK
Ao Kuang
13
3 / 4 / 3
7,537
443
4,903
14,867
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
trúth
Medusa
18
5 / 2 / 2
10,629
625
15,397
12,607
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 2 / 1
9,658
568
13,251
6,770
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
LagMann
Sobek
12
0 / 2 / 5
8,018
472
5,935
17,099
15,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
LoOoPinG
Nu Wa
15
6 / 2 / 6
10,117
595
17,753
10,311
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ao Kuang
ZAZALESSSE
Ao Kuang
13
3 / 4 / 6
8,085
476
4,447
13,572
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cernunnos
themantle
Cernunnos
18
4 / 4 / 0
10,562
621
9,996
13,775
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
14
Kills
19
19
Deaths
14
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
1
3.25
L
Mulan
Alexklein
Mulan
2
5
6
1
L
Maman Brigitte
Golden__Gauntlet
Maman Brigitte
3
6
1
0.58
W
Sobek
LagMann
Sobek
0
2
5
1.25
W
Nu Wa
LoOoPinG
Nu Wa
6
2
6
4.5
L
Janus
1
2
3
1.25
W
Ao Kuang
ZAZALESSSE
Ao Kuang
3
4
6
1.5
L
Ao Kuang
iDavidIDK
Ao Kuang
3
4
3
1.13
W
Cernunnos
themantle
Cernunnos
4
4
0
1
L
Medusa
trúth
Medusa
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,415
Damage
51,382
71,581
Taken
61,527
29,526
Mitigated
30,821
20,360
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,251
1,108
0
250
6,770
2,312
400
2,828
3,942
76,763
1,166
L
Mulan
Alexklein
Mulan
9,542
639
0
3,732
15,865
13,232
0
9,126
6,300
0
32,779
L
Maman Brigitte
Golden__Gauntlet
Maman Brigitte
6,720
517
0
6,264
17,807
4,783
0
12,553
4,511
49,032
2,407
W
Sobek
LagMann
Sobek
5,935
530
0
3,880
17,099
15,004
0
4,869
12,230
20,609
0
W
Nu Wa
LoOoPinG
Nu Wa
17,753
5,029
0
1,244
10,311
4,173
0
6,110
4,201
59,947
451
L
Janus
6,853
49
0
914
10,435
2,872
57
8,466
1,438
57,845
0
W
Ao Kuang
ZAZALESSSE
Ao Kuang
4,447
1,015
0
4,769
13,572
4,585
0
4,650
8,922
39,180
2,310
L
Ao Kuang
iDavidIDK
Ao Kuang
4,903
565
0
5,855
14,867
4,252
0
6,889
7,606
51,385
0
W
Cernunnos
themantle
Cernunnos
9,996
5,137
0
6,707
13,775
4,747
0
0
13,775
0
87,890
L
Medusa
trúth
Medusa
15,397
6,296
0
3,595
12,607
4,387
32
1,994
10,479
0
106,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,068
Gold Earned
46,440
496
Minions Killed
467
0
Camps Cleared
0
1,712,490
Distance Traveled
1,709,141
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,658
568
152
9
0
352,956
0
L
Mulan
8,217
483
27
2
0
340,517
6
L
Maman Brigitte
8,573
504
87
5
0
310,669
0
W
Sobek
8,018
472
15
1
0
386,167
0
W
Nu Wa
10,117
595
84
5
0
300,776
5
L
Janus
8,112
477
124
7
0
338,720
2
W
Ao Kuang
8,085
476
61
4
0
348,468
0
L
Ao Kuang
7,537
443
80
5
0
392,183
0
W
Cernunnos
10,562
621
155
9
0
320,774
1
L
Medusa
10,629
625
178
10
0
330,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role