Player Matchup

Fenrir
Fenrir
Silver I
BronzeTulip6728
Fenrir
Silver I
Level 124
God Stats
1W - 2L
1,583 SR
Queue Stats
85W - 95L
1,241 MMR
Solo
Izanami
Izanami
Silver V
Daddysgirl7927
Izanami
Silver V
Level 79
God Stats
0W - 3L
1,118 SR
Queue Stats
45W - 65L
1,108 MMR
Solo
Atlas
Atlas
Bronze IV
KINGLEONITUS636
Atlas
Bronze IV
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 108L
456 MMR
Solo
Fafnir
Fafnir
Silver I
Notyalc2
Fafnir
Silver I
Level 82
God Stats
2W - 5L
1,463 SR
Queue Stats
314W - 331L
1,248 MMR
Solo
Kukulkan
Kukulkan
Silver IV
TSM Buuh
Kukulkan
Silver IV
Level 101
God Stats
2W - 4L
1,566 SR
Queue Stats
27W - 38L
1,277 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,446 SR
1,066 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,487 SR
1,205 MMR
Baron Samedi
Baron Samedi
Silver V
 
Baron Samedi
Silver V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
Petazeta2413
Poseidon
Gold V
Level 63
God Stats
9W - 9L
1,550 SR
Queue Stats
108W - 101L
1,282 MMR
Solo
Thor
Thor
Silver IV
Pjtheshocker
Thor
Silver IV
Level 94
God Stats
6W - 20L
1,271 SR
Queue Stats
398W - 435L
659 MMR
Solo
Danzaburou
Danzaburou
Silver I
jmte200218
Danzaburou
Silver I
Level 68
God Stats
2W - 1L
1,513 SR
Queue Stats
33W - 42L
1,290 MMR
Solo
Xbalanque
Xbalanque
Gold IV
mb2rea1
Xbalanque
Gold IV
Level 173
God Stats
92W - 81L
1,600 SR
Queue Stats
435W - 442L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 5
6,203
477
7,954
13,066
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 4 / 1
6,431
495
5,144
9,286
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 1
5,108
393
1,524
10,590
7,009
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
Notyalc2
Fafnir
9
1 / 2 / 1
6,554
504
3,657
11,319
11,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
TSM Buuh
Kukulkan
12
3 / 1 / 0
7,142
549
3,030
3,768
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MartichorasNu WaDiscordiaSurtr

VS

Bans
AresNe ZhaAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 2 / 6
7,192
553
5,528
8,852
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
Petazeta2413
Poseidon
14
1 / 1 / 4
8,529
656
4,175
5,276
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 3
7,707
593
4,266
6,870
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
jmte200218
Danzaburou
15
9 / 0 / 3
10,138
780
15,301
9,582
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xbalanque
mb2rea1
Xbalanque
13
4 / 1 / 3
7,413
570
8,666
7,379
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
19
19
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
6
2
L
0
6
5
0.42
L
1
4
1
0.38
L
0
6
1
0.08
L
Fafnir
Notyalc2
Fafnir
1
2
1
0.75
W
Poseidon
Petazeta2413
Poseidon
1
1
4
3
W
4
1
3
5.5
L
Kukulkan
TSM Buuh
Kukulkan
3
1
0
3
W
Danzaburou
jmte200218
Danzaburou
9
0
3
10.5
W
Xbalanque
mb2rea1
Xbalanque
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,309
Damage
37,936
48,029
Taken
37,959
26,152
Mitigated
14,910
9,562
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,528
850
453
3,468
8,852
5,501
34
1,635
7,217
24,583
0
L
7,954
1,608
0
3,871
13,066
4,042
0
3,123
9,809
0
41,983
L
5,144
3,134
0
1,908
9,286
2,683
0
2,135
7,151
0
52,848
L
1,524
316
0
570
10,590
7,009
0
189
10,359
18,146
0
L
Fafnir
Notyalc2
Fafnir
3,657
506
0
2,993
11,319
11,331
0
2,741
8,534
12,638
667
W
Poseidon
Petazeta2413
Poseidon
4,175
261
0
983
5,276
1,528
391
920
4,356
66,320
2,133
W
4,266
707
0
3,546
6,870
2,365
264
1,151
5,719
0
52,247
L
Kukulkan
TSM Buuh
Kukulkan
3,030
236
0
220
3,768
1,087
0
1,092
2,476
37,209
0
W
Danzaburou
jmte200218
Danzaburou
15,301
6,375
0
7,532
9,582
3,371
364
3,156
6,426
0
73,671
W
Xbalanque
mb2rea1
Xbalanque
8,666
3,982
0
4,293
7,379
2,145
297
1,107
6,272
0
58,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
40,979
297
Minions Killed
492
0
Camps Cleared
0
1,283,485
Distance Traveled
1,301,232
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,192
553
35
3
0
238,147
2
L
Fenrir
6,203
477
72
6
0
291,342
1
L
Izanami
6,431
495
90
7
0
231,164
2
L
Atlas
5,108
393
14
1
0
245,230
2
L
Fafnir
6,554
504
36
3
0
251,423
4
W
Poseidon
8,529
656
135
10
0
297,215
6
W
Thor
7,707
593
93
7
0
286,575
0
L
Kukulkan
7,142
549
85
7
0
264,326
1
W
Danzaburou
10,138
780
125
10
0
245,505
0
W
Xbalanque
7,413
570
104
8
0
233,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role