Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CUIDAICO
Kukulkan
Level 41
God Stats
1W - 0L
1,275 SR
Queue Stats
24W - 34L
1,369 Elo+
Solo
Bacchus
Bacchus
RattenKartoffel
Bacchus
Level 83
God Stats
29W - 14L
1,624 SR
Queue Stats
316W - 307L
1,441 Elo+
Party 2
Arachne
Arachne
Si1577
Arachne
Level 65
God Stats
23W - 31L
1,390 SR
Queue Stats
161W - 161L
1,462 Elo+
Solo
Neith
Neith
donkeykongfan
Neith
Level 8
God Stats
1W - 2L
1,288 SR
Queue Stats
1W - 3L
1,183 Elo+
Party 2
Team Averages
Level 56
1,415 SR
1,391 Elo+

VS

Team Averages
Level 83
1,489 SR
1,409 Elo+
Ymir
Ymir
Jay_Winter99
Ymir
Level 14
God Stats
7W - 14L
1,386 SR
Queue Stats
31W - 55L
1,265 Elo+
Party 1
Fenrir
Fenrir
Rassim23Dz
Fenrir
Level 69
God Stats
29W - 31L
1,451 SR
Queue Stats
97W - 87L
1,477 Elo+
Solo
Izanami
Izanami
RustigeRushy
Izanami
Level 117
God Stats
8W - 7L
1,573 SR
Queue Stats
364W - 369L
1,447 Elo+
Party 1
Ra
Ra
xXTobioXx420
Ra
Level 124
God Stats
35W - 27L
1,580 SR
Queue Stats
634W - 605L
1,474 Elo+
Solo
Cerberus
Cerberus
yellowmarble_
Cerberus
Level 89
God Stats
2W - 6L
1,456 SR
Queue Stats
144W - 176L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
2 / 1 / 1
4,415
736
2,645
4,244
1,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
CUIDAICO
Kukulkan
7
0 / 0 / 1
4,002
667
1,245
1,776
508
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 2 / 0
3,873
646
1,757
4,035
2,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Si1577
Arachne
6
1 / 1 / 1
3,685
614
1,154
5,103
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

6
0 / 0 / 1
3,399
567
1,289
2,645
593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
4,015
669
677
2,922
1,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fenrir
Rassim23Dz
Fenrir
2
0 / 1 / 0
2,855
476
624
1,114
284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
RustigeRushy
Izanami
7
2 / 1 / 0
4,079
680
3,851
2,987
763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 0
4,104
684
1,611
2,406
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
yellowmarble_
Cerberus
7
1 / 1 / 0
3,928
655
2,319
4,915
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
1
2.5
W
Kukulkan
CUIDAICO
Kukulkan
0
0
1
0.5
L
0
0
2
1
L
Fenrir
Rassim23Dz
Fenrir
0
1
0
0
W
1
2
0
0.5
L
Izanami
RustigeRushy
Izanami
2
1
0
2
W
Arachne
Si1577
Arachne
1
1
1
1.5
W
0
0
1
0.5
L
0
1
0
0
L
Cerberus
yellowmarble_
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,090
Damage
9,082
17,803
Taken
14,344
6,765
Mitigated
6,143
5,902
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,645
709
0
1,244
4,244
1,694
0
1,421
2,541
0
13,943
W
Kukulkan
CUIDAICO
Kukulkan
1,245
234
0
797
1,776
508
0
1,071
705
20,326
1,707
L
677
151
0
1,123
2,922
1,797
0
509
2,413
9,226
1,770
L
Fenrir
Rassim23Dz
Fenrir
624
248
0
142
1,114
284
0
0
1,058
0
3,282
W
1,757
342
0
720
4,035
2,525
0
603
3,432
11,819
0
L
Izanami
RustigeRushy
Izanami
3,851
3,231
0
929
2,987
763
0
1,248
1,739
0
27,517
W
Arachne
Si1577
Arachne
1,154
996
0
1,753
5,103
1,445
0
1,108
3,947
0
21,756
W
1,289
361
0
1,388
2,645
593
0
71
2,574
0
14,432
L
1,611
42
0
471
2,406
641
0
1,163
1,206
22,791
0
L
Cerberus
yellowmarble_
Cerberus
2,319
348
0
1,948
4,915
2,658
0
0
4,654
14,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,374
Gold Earned
18,981
145
Minions Killed
172
0
Camps Cleared
0
567,136
Distance Traveled
522,900
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,415
736
26
4
0
116,716
0
W
Kukulkan
4,002
667
32
5
0
119,738
2
L
Ymir
4,015
669
20
3
0
118,027
0
L
Fenrir
2,855
476
6
1
0
47,230
0
W
Bacchus
3,873
646
22
4
0
126,079
0
L
Izanami
4,079
680
53
9
0
108,397
0
W
Arachne
3,685
614
37
6
0
115,482
0
W
Neith
3,399
567
28
5
0
89,121
0
L
Ra
4,104
684
54
9
0
122,937
2
L
Cerberus
3,928
655
39
7
0
126,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role