Player Matchup

Hun Batz
Hun Batz
MR-0_0-3MAR
Hun Batz
Level 129
God Stats
9W - 1L
2,003 SR
Queue Stats
346W - 337L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Q-ohg
Ah Muzen Cab
Level 83
God Stats
7W - 2L
1,663 SR
Queue Stats
170W - 156L
1,505 Elo+
Party 2
Aphrodite
Aphrodite
alexhill79
Aphrodite
Level 121
God Stats
3W - 8L
1,336 SR
Queue Stats
116W - 107L
1,463 Elo+
Solo
Bellona
Bellona
crazyakou
Bellona
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 22L
1,498 Elo+
Solo
Loki
Loki
ix-GOLD-FURY
Loki
Level 65
God Stats
4W - 5L
1,472 SR
Queue Stats
76W - 64L
1,445 Elo+
Party 2
Team Averages
Level 88
1,595 SR
1,489 Elo+

VS

Team Averages
Level 82
1,579 SR
1,533 Elo+
King Arthur
King Arthur
AtisitA
King Arthur
Level 67
God Stats
3W - 2L
1,752 SR
Queue Stats
27W - 28L
1,485 Elo+
Solo
Geb
Geb
Big_Skrrt
Geb
Level 120
God Stats
18W - 10L
1,646 SR
Queue Stats
233W - 212L
1,482 Elo+
Solo
Yu Huang
Yu Huang
Josechu35
Yu Huang
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 97L
1,522 Elo+
Solo
Neith
Neith
UnlimitedDream
Neith
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,431 Elo+
Party 1
Fenrir
Fenrir
VanillaNiger
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MR-0_0-3MAR
Hun Batz
10
2 / 1 / 2
5,075
508
4,068
8,157
5,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Q-ohg
Ah Muzen Cab
10
1 / 1 / 2
5,064
506
3,309
5,184
1,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
alexhill79
Aphrodite
12
1 / 0 / 0
6,715
672
3,230
6,718
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
crazyakou
Bellona
10
1 / 1 / 0
5,759
576
6,556
11,651
11,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
3 / 0 / 1
5,661
566
1,371
4,959
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtisitA
King Arthur
11
0 / 1 / 1
6,455
646
7,420
9,939
6,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
0 / 2 / 2
4,674
467
3,349
7,014
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Josechu35
Yu Huang
11
0 / 2 / 0
5,478
548
4,457
5,792
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 1
5,282
528
4,688
5,263
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
9
2 / 1 / 0
5,194
519
1,147
5,516
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
3
3
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AtisitA
King Arthur
0
1
1
0.5
L
0
2
2
0.5
L
Yu Huang
Josechu35
Yu Huang
0
2
0
0
W
Hun Batz
MR-0_0-3MAR
Hun Batz
2
1
2
3
W
Ah Muzen Cab
Q-ohg
Ah Muzen Cab
1
1
2
2
L
1
2
1
0.75
L
Fenrir
2
1
0
2
W
Aphrodite
alexhill79
Aphrodite
1
0
0
1
W
Bellona
crazyakou
Bellona
1
1
0
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,534
Damage
21,061
36,669
Taken
33,524
21,896
Mitigated
14,653
18,697
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AtisitA
King Arthur
7,420
904
0
2,671
9,939
6,152
0
0
9,939
0
49,907
L
3,349
250
0
1,941
7,014
3,839
0
255
6,759
19,086
0
L
Yu Huang
Josechu35
Yu Huang
4,457
287
0
536
5,792
1,488
0
2,876
2,568
39,450
677
W
Hun Batz
MR-0_0-3MAR
Hun Batz
4,068
428
66
3,131
8,157
5,663
0
1,703
6,028
856
17,615
W
Ah Muzen Cab
Q-ohg
Ah Muzen Cab
3,309
631
0
1,226
5,184
1,438
22
964
3,964
0
40,128
L
4,688
1,506
0
1,630
5,263
1,539
54
152
5,111
0
35,877
L
Fenrir
1,147
48
0
3,264
5,516
1,635
0
0
5,516
0
21,615
W
Aphrodite
alexhill79
Aphrodite
3,230
311
0
4,774
6,718
2,205
0
4,344
2,374
41,335
291
W
Bellona
crazyakou
Bellona
6,556
3,683
0
6,262
11,651
11,292
0
0
11,651
0
39,641
W
1,371
411
0
3,238
4,959
1,298
0
0
4,959
0
34,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,274
Gold Earned
27,083
333
Minions Killed
334
0
Camps Cleared
0
1,059,952
Distance Traveled
1,040,344
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,455
646
97
10
0
219,058
0
L
Geb
4,674
467
33
3
0
211,675
0
L
Yu Huang
5,478
548
72
7
0
200,447
3
W
Hun Batz
5,075
508
25
3
0
210,729
2
W
Ah Muzen Cab
5,064
506
67
7
0
215,361
0
L
Neith
5,282
528
84
8
0
199,761
0
L
Fenrir
5,194
519
48
5
0
209,403
0
W
Aphrodite
6,715
672
95
10
0
203,180
0
W
Bellona
5,759
576
80
8
0
197,017
2
W
Loki
5,661
566
66
7
0
233,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role