Player Matchup

Charon
Charon
 
Charon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
E09W2C
Xing Tian
Level 146
God Stats
91W - 58L
1,612 SR
Queue Stats
742W - 718L
1,535 Elo+
Solo
Danzaburou
Danzaburou
MizuAug
Danzaburou
Level 142
God Stats
2W - 1L
1,533 SR
Queue Stats
201W - 209L
1,535 Elo+
Solo
Bellona
Bellona
isrual2
Bellona
Level 93
God Stats
3W - 3L
1,434 SR
Queue Stats
205W - 200L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
明日之神
Zhong Kui
Level 155
God Stats
154W - 108L
1,559 SR
Queue Stats
601W - 588L
1,478 Elo+
Solo
Team Averages
Level 138
1,528 SR
1,501 Elo+

VS

Team Averages
Level 132
1,508 SR
1,499 Elo+
Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ElMaximoLider11
Thor
Level 149
God Stats
2W - 4L
1,477 SR
Queue Stats
89W - 85L
1,511 Elo+
Solo
Mulan
Mulan
Kagami
Mulan
Level 149
God Stats
18W - 8L
1,652 SR
Queue Stats
68W - 50L
1,538 Elo+
Solo
Set
Set
Toika69
Set
Level 127
God Stats
8W - 8L
1,216 SR
Queue Stats
249W - 237L
1,484 Elo+
Solo
The Morrigan
The Morrigan
azizgasmi
The Morrigan
Level 86
God Stats
1W - 1L
1,696 SR
Queue Stats
173W - 157L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 0 / 3
6,007
601
1,716
2,414
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
E09W2C
Xing Tian
10
1 / 0 / 5
6,164
616
3,029
7,076
3,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
MizuAug
Danzaburou
12
5 / 0 / 1
7,083
708
6,364
3,751
1,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
isrual2
Bellona
12
3 / 1 / 0
6,991
699
4,685
8,121
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
明日之神
Zhong Kui
12
6 / 0 / 2
6,480
648
7,079
6,800
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 3 / 0
4,942
494
1,346
6,968
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
4,453
445
2,805
5,995
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Mulan
Kagami
Mulan
9
0 / 3 / 0
4,522
452
2,592
6,976
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
10
1 / 3 / 0
5,616
562
4,087
8,139
4,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
azizgasmi
The Morrigan
10
0 / 4 / 0
5,177
518
1,990
5,379
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
15
Kills
1
1
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
3
1.5
L
Rama
 
Rama
0
3
0
0
W
Xing Tian
E09W2C
Xing Tian
1
0
5
3.5
L
0
2
0
0
L
Mulan
Kagami
Mulan
0
3
0
0
W
Danzaburou
MizuAug
Danzaburou
5
0
1
5.5
L
Set
1
3
0
0.33
L
The Morrigan
azizgasmi
The Morrigan
0
4
0
0
W
Bellona
isrual2
Bellona
3
1
0
3
W
Zhong Kui
明日之神
Zhong Kui
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,873
Damage
12,820
28,162
Taken
33,457
17,285
Mitigated
12,872
12,725
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,716
0
0
250
2,414
878
0
341
2,037
32,421
1,076
L
Rama
 
Rama
1,346
1,293
0
2,535
6,968
1,627
0
1,227
5,741
0
33,277
W
Xing Tian
E09W2C
Xing Tian
3,029
120
1,704
1,634
7,076
3,779
0
487
6,468
18,642
0
L
2,805
200
0
919
5,995
1,754
0
2,654
3,341
0
26,382
L
Mulan
Kagami
Mulan
2,592
237
0
1,160
6,976
4,054
0
2,822
4,154
0
22,226
W
Danzaburou
MizuAug
Danzaburou
6,364
2,418
0
1,597
3,751
1,149
486
0
3,663
0
57,615
L
Set
4,087
2,005
0
3,434
8,139
4,107
0
643
7,496
0
32,450
L
The Morrigan
azizgasmi
The Morrigan
1,990
558
0
235
5,379
1,330
0
4,412
967
29,803
945
W
Bellona
isrual2
Bellona
4,685
1,982
0
4,017
8,121
6,773
0
0
8,121
0
48,359
W
Zhong Kui
明日之神
Zhong Kui
7,079
622
0
3,523
6,800
4,706
96
550
6,070
44,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
24,710
387
Minions Killed
302
0
Camps Cleared
0
1,003,328
Distance Traveled
1,014,559
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,007
601
75
8
0
213,018
3
L
Rama
4,942
494
64
6
0
192,416
0
W
Xing Tian
6,164
616
35
4
0
207,906
4
L
Thor
4,453
445
51
5
0
232,565
0
L
Mulan
4,522
452
47
5
0
211,089
0
W
Danzaburou
7,083
708
104
10
0
190,649
2
L
Set
5,616
562
70
7
0
193,613
2
L
The Morrigan
5,177
518
70
7
0
184,876
0
W
Bellona
6,991
699
91
9
0
178,773
0
W
Zhong Kui
6,480
648
82
8
0
212,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role