Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BlaBl
Horus
Level 32
God Stats
1W - 5L
1,359 SR
Queue Stats
8W - 19L
1,162 Elo+
Solo
Hercules
Hercules
Otshelnik44
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
SupremeAINZ
Chiron
Level 84
God Stats
22W - 14L
1,491 SR
Queue Stats
253W - 242L
1,411 Elo+
Party 1
Team Averages
Level 82
1,470 SR
1,415 Elo+

VS

Team Averages
Level 108
1,435 SR
1,461 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
EthanLAD13
Charon
Level 122
God Stats
2W - 1L
1,282 SR
Queue Stats
192W - 188L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
Grimjow976814
Zhong Kui
Level 126
God Stats
3W - 3L
1,432 SR
Queue Stats
109W - 110L
1,416 Elo+
Solo
Zeus
Zeus
doomspon087
Zeus
Level 66
God Stats
4W - 5L
1,385 SR
Queue Stats
177W - 157L
1,543 Elo+
Solo
Lancelot
Lancelot
wornfin
Lancelot
Level 68
God Stats
19W - 14L
1,575 SR
Queue Stats
98W - 96L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
4 / 2 / 0
4,871
696
4,621
4,397
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
 
Hun Batz
7
0 / 1 / 0
3,700
529
1,810
4,549
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
BlaBl
Horus
1
0 / 0 / 0
2,938
420
0
332
55
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Otshelnik44
Hercules
3
0 / 1 / 0
3,078
440
216
2,809
788
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
9
0 / 0 / 0
4,082
583
3,282
3,309
913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 0 / 0
3,998
571
2,167
3,149
815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
EthanLAD13
Charon
8
1 / 0 / 1
5,297
757
1,967
3,505
1,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Grimjow976814
Zhong Kui
8
1 / 0 / 2
4,881
697
1,812
3,921
2,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 3 / 2
4,506
644
1,669
3,795
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
wornfin
Lancelot
8
2 / 1 / 1
4,514
645
1,442
5,656
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
4
Kills
4
4
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
2
0
2
L
Hun Batz
 
Hun Batz
0
1
0
0
W
Medusa
 
Medusa
0
0
0
0
L
Horus
BlaBl
Horus
0
0
0
0
W
Charon
EthanLAD13
Charon
1
0
1
1.5
W
Zhong Kui
Grimjow976814
Zhong Kui
1
0
2
2
L
Hercules
Otshelnik44
Hercules
0
1
0
0
L
Chiron
0
0
0
0
W
0
3
2
0.33
W
Lancelot
wornfin
Lancelot
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,929
Damage
9,057
15,396
Taken
20,026
4,290
Mitigated
8,014
5,535
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,621
311
50
1,015
4,397
1,338
0
2,404
1,993
16,420
0
L
Hun Batz
 
Hun Batz
1,810
235
0
2,475
4,549
1,196
0
1,116
3,433
0
18,377
W
Medusa
 
Medusa
2,167
740
0
1,270
3,149
815
129
0
3,149
0
26,405
L
Horus
BlaBl
Horus
0
0
152
2
332
55
0
0
332
0
0
W
Charon
EthanLAD13
Charon
1,967
322
0
1,324
3,505
1,893
0
0
3,505
16,349
0
W
Zhong Kui
Grimjow976814
Zhong Kui
1,812
309
0
2,880
3,921
2,507
0
860
2,989
27,542
539
L
Hercules
Otshelnik44
Hercules
216
216
0
537
2,809
788
0
1,362
1,447
0
4,167
L
Chiron
3,282
1,051
168
1,136
3,309
913
0
519
2,790
0
28,774
W
1,669
166
0
943
3,795
1,020
0
2,167
1,416
22,642
593
W
Lancelot
wornfin
Lancelot
1,442
251
0
3,061
5,656
1,779
0
1,090
4,346
0
26,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,669
Gold Earned
23,196
132
Minions Killed
228
0
Camps Cleared
0
608,345
Distance Traveled
646,383
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,871
696
28
4
0
145,673
0
L
Hun Batz
3,700
529
48
7
0
151,586
0
W
Medusa
3,998
571
56
8
0
131,083
0
L
Horus
2,938
420
0
0
0
24,061
0
W
Charon
5,297
757
21
3
0
134,732
0
W
Zhong Kui
4,881
697
47
7
0
107,688
0
L
Hercules
3,078
440
5
1
0
154,054
0
L
Chiron
4,082
583
51
7
0
132,971
0
W
Zeus
4,506
644
45
6
0
115,207
2
W
Lancelot
4,514
645
59
8
0
157,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role