Player Matchup

Rama
Rama
 
Rama
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ElBonoBoT
Shiva
Level 229
God Stats
7W - 8L
1,483 SR
Queue Stats
68W - 124L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
LadyMcKezzFace
Cthulhu
Level 41
God Stats
1W - 2L
1,134 SR
Queue Stats
78W - 107L
1,427 Elo+
Solo
Mercury
Mercury
Myrmide
Mercury
Level 183
God Stats
35W - 52L
1,498 SR
Queue Stats
184W - 225L
1,439 Elo+
Party 2
Ra
Ra
SingularPath
Ra
Level 87
God Stats
5W - 7L
1,386 SR
Queue Stats
259W - 254L
1,503 Elo+
Solo
Team Averages
Level 151
1,400 SR
1,455 Elo+

VS

Team Averages
Level 107
1,452 SR
1,476 Elo+
Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Botsete13
Maman Brigitte
Level 108
God Stats
1W - 1L
1,598 SR
Queue Stats
142W - 142L
1,496 Elo+
Party 1
Bellona
Bellona
Sivy77
Bellona
Level 56
God Stats
2W - 4L
1,403 SR
Queue Stats
15W - 21L
1,424 Elo+
Solo
Zeus
Zeus
llijat
Zeus
Level 89
God Stats
1W - 5L
1,281 SR
Queue Stats
51W - 48L
1,523 Elo+
Party 1
Artio
Artio
o Ethxn o
Artio
Level 138
God Stats
18W - 26L
1,475 SR
Queue Stats
320W - 318L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 0 / 3
5,724
572
4,043
4,065
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
ElBonoBoT
Shiva
11
1 / 0 / 2
6,432
643
1,464
5,703
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 3 / 1
5,213
521
2,412
10,213
5,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mercury
Myrmide
Mercury
12
4 / 1 / 4
6,298
630
2,315
5,868
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 2
6,723
672
3,469
5,141
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 4 / 0
4,994
499
3,763
5,580
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
Botsete13
Maman Brigitte
10
1 / 3 / 1
5,192
519
4,743
9,103
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Sivy77
Bellona
1
0 / 0 / 0
3,414
341
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
llijat
Zeus
9
4 / 2 / 0
5,714
571
7,112
4,373
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artio
o Ethxn o
Artio
8
0 / 0 / 3
4,773
477
3,376
7,354
4,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
9
Kills
6
6
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
3
1.5
L
Agni
 
Agni
1
4
0
0.25
L
Maman Brigitte
Botsete13
Maman Brigitte
1
3
1
0.5
W
Shiva
ElBonoBoT
Shiva
1
0
2
2
W
1
3
1
0.5
W
Mercury
Myrmide
Mercury
4
1
4
6
W
3
2
2
2
L
Bellona
Sivy77
Bellona
0
0
0
0
L
Zeus
llijat
Zeus
4
2
0
2
L
Artio
o Ethxn o
Artio
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,703
Damage
18,994
30,990
Taken
26,410
13,364
Mitigated
10,046
8,541
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,043
3,353
0
1,908
4,065
1,210
0
3,174
891
0
42,228
L
Agni
 
Agni
3,763
351
0
250
5,580
1,476
0
1,700
3,608
27,419
0
L
Maman Brigitte
Botsete13
Maman Brigitte
4,743
158
0
4,667
9,103
2,615
0
1,114
7,819
34,308
0
W
Shiva
ElBonoBoT
Shiva
1,464
0
0
607
5,703
3,170
368
1,794
3,909
0
43,188
W
2,412
219
858
2,314
10,213
5,257
0
7,371
2,842
14,573
0
W
Mercury
Myrmide
Mercury
2,315
1,199
0
820
5,868
2,048
0
2,649
3,219
0
40,363
W
3,469
420
475
1,559
5,141
1,679
414
3,961
1,180
41,974
2,008
L
Bellona
Sivy77
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
llijat
Zeus
7,112
2,477
0
575
4,373
1,253
280
1,329
3,044
36,419
1,423
L
Artio
o Ethxn o
Artio
3,376
167
584
2,328
7,354
4,702
168
988
6,366
16,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
24,087
347
Minions Killed
208
0
Camps Cleared
0
1,012,029
Distance Traveled
778,453
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,724
572
89
9
0
170,984
2
L
Agni
4,994
499
51
5
0
161,257
0
L
Maman Brigitte
5,192
519
70
7
0
233,159
0
W
Shiva
6,432
643
83
8
0
191,393
0
W
Cthulhu
5,213
521
13
1
0
190,596
1
W
Mercury
6,298
630
74
7
0
261,145
0
W
Ra
6,723
672
88
9
0
197,911
0
L
Bellona
3,414
341
0
0
0
8,977
0
L
Zeus
5,714
571
73
7
0
180,301
0
L
Artio
4,773
477
14
1
0
194,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role