Player Matchup

Ravana
Ravana
Platinum V
BFMV_Talent
Ravana
Platinum V
Level 200
God Stats
3W - 5L
1,309 SR
Queue Stats
145W - 147L
1,804 MMR
Solo
Jing Wei
Jing Wei
Platinum V
DjinnFreecs
Jing Wei
Platinum V
Level 148
God Stats
103W - 90L
1,629 SR
Queue Stats
425W - 420L
1,789 MMR
Solo
Chang'e
Chang'e
Platinum I
GooLagoon_25
Chang'e
Platinum I
Level 183
God Stats
1W - 0L
1,503 SR
Queue Stats
106W - 86L
1,915 MMR
Party 1
Bacchus
Bacchus
Gold III
drogba_lennox
Bacchus
Gold III
Level 162
God Stats
1W - 0L
1,535 SR
Queue Stats
33W - 23L
1,671 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
x Thomaster x
Cu Chulainn
Gold I
Level 229
God Stats
18W - 9L
1,608 SR
Queue Stats
75W - 75L
1,805 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 184
1,517 SR
1,797 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,577 SR
1,743 MMR
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
Aleckzandro
Ares
Diamond V
Level 195
God Stats
14W - 5L
1,507 SR
Queue Stats
99W - 80L
1,913 MMR
Party 2
Eset
Eset
Platinum III
BIGBALDMAN
Eset
Platinum III
Level 204
God Stats
6W - 6L
1,604 SR
Queue Stats
83W - 76L
1,761 MMR
Solo
Artemis
Artemis
Platinum III
ElTomateee
Artemis
Platinum III
Level 158
God Stats
3W - 2L
1,768 SR
Queue Stats
73W - 58L
1,758 MMR
Party 2
Scylla
Scylla
Platinum II
NietHenk
Scylla
Platinum II
Level 140
God Stats
11W - 7L
1,506 SR
Queue Stats
272W - 238L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
0 / 2 / 1
4,827
536
3,019
5,150
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jing Wei
DjinnFreecs
Jing Wei
10
0 / 2 / 0
4,723
525
876
5,881
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
GooLagoon_25
Chang'e
9
0 / 2 / 2
4,915
546
4,324
5,460
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
9
3 / 0 / 0
5,508
612
2,535
5,591
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
x Thomaster x
Cu Chulainn
12
1 / 0 / 0
6,494
722
1,713
4,541
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
LokiAo KuangMulanSerqet

VS

Bans
SusanoKing ArthurAthenaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 1 / 3
5,291
588
4,284
8,284
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 3
5,552
617
4,965
5,094
3,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 2 / 1
4,813
535
2,530
3,208
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ElTomateee
Artemis
11
1 / 0 / 1
5,627
625
4,311
2,785
970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
NietHenk
Scylla
11
0 / 1 / 0
5,594
622
2,259
2,894
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
6
6
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
3
2.5
L
2
0
3
3.5
W
Ravana
0
2
1
0.25
L
2
2
1
1.25
W
Jing Wei
DjinnFreecs
Jing Wei
0
2
0
0
L
Artemis
ElTomateee
Artemis
1
0
1
1.5
W
Chang'e
GooLagoon_25
Chang'e
0
2
2
0.5
L
Scylla
NietHenk
Scylla
0
1
0
0
W
Bacchus
3
0
0
3
W
Cu Chulainn
x Thomaster x
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,467
Damage
18,349
26,623
Taken
22,265
11,112
Mitigated
8,550
8,958
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,284
1,289
0
3,807
8,284
2,623
0
2,543
5,469
0
37,611
L
4,965
344
0
1,378
5,094
3,437
0
2,041
2,891
13,067
3,703
W
Ravana
3,019
511
0
900
5,150
1,878
0
2,223
2,731
0
36,039
L
2,530
589
0
733
3,208
832
0
1,461
1,581
17,383
733
W
Jing Wei
DjinnFreecs
Jing Wei
876
849
0
1,812
5,881
1,373
0
1,125
4,736
0
30,923
L
Artemis
ElTomateee
Artemis
4,311
1,207
0
773
2,785
970
0
0
2,785
0
43,222
W
Chang'e
GooLagoon_25
Chang'e
4,324
9
522
2,207
5,460
1,483
0
1,555
3,797
28,618
0
L
Scylla
NietHenk
Scylla
2,259
627
0
638
2,894
688
0
0
2,894
43,272
0
W
Bacchus
2,535
304
0
2,596
5,591
4,416
0
1,723
3,868
9,291
998
W
Cu Chulainn
x Thomaster x
Cu Chulainn
1,713
181
0
921
4,541
1,962
0
2,259
2,282
0
52,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,467
Gold Earned
26,877
318
Minions Killed
303
0
Camps Cleared
0
977,456
Distance Traveled
916,625
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,291
588
69
8
0
219,891
0
L
Ares
5,552
617
26
3
0
202,982
5
W
Ravana
4,827
536
66
7
0
217,128
0
L
Eset
4,813
535
41
5
0
118,663
0
W
Jing Wei
4,723
525
68
8
0
200,646
1
L
Artemis
5,627
625
71
8
0
192,856
1
W
Chang'e
4,915
546
61
7
0
191,446
0
L
Scylla
5,594
622
96
11
0
182,233
0
W
Bacchus
5,508
612
23
3
0
200,009
3
W
Cu Chulainn
6,494
722
100
11
0
168,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role