Player Matchup

Hachiman
Hachiman
Silver V
LexX1on
Hachiman
Silver V
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 211L
1,115 MMR
Solo
Vulcan
Vulcan
Bronze II
Werd4491
Vulcan
Bronze II
Level 40
God Stats
0W - 2L
1,298 SR
Queue Stats
8W - 31L
1,071 MMR
Party 1
Lancelot
Lancelot
Bronze V
harleyqueen5403
Lancelot
Bronze V
Level 46
God Stats
0W - 2L
1,170 SR
Queue Stats
7W - 30L
1,024 MMR
Party 1
Cthulhu
Cthulhu
Bronze II
lolitoregueiro
Cthulhu
Bronze II
Level 87
God Stats
15W - 16L
1,656 SR
Queue Stats
26W - 49L
919 MMR
Solo
Bacchus
Bacchus
Silver V
the number t
Bacchus
Silver V
Level 68
God Stats
26W - 19L
1,564 SR
Queue Stats
96W - 120L
599 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 66
1,437 SR
946 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,662 SR
949 MMR
Serqet
Serqet
Silver II
Freemanator7
Serqet
Silver II
Level 150
God Stats
2W - 2L
1,293 SR
Queue Stats
870W - 913L
1,100 MMR
Solo
Atlas
Atlas
Silver V
Jäger94
Atlas
Silver V
Level 119
God Stats
11W - 7L
1,819 SR
Queue Stats
81W - 113L
535 MMR
Solo
Yu Huang
Yu Huang
Silver III
KingMePerfection
Yu Huang
Silver III
Level 125
God Stats
8W - 3L
1,835 SR
Queue Stats
310W - 344L
963 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
SPG--11
Zhong Kui
Silver II
Level 129
God Stats
6W - 3L
1,839 SR
Queue Stats
139W - 153L
1,042 MMR
Solo
Skadi
Skadi
Silver I
YNS_Ozone
Skadi
Silver I
Level 68
God Stats
24W - 18L
1,525 SR
Queue Stats
122W - 126L
1,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LexX1on
Hachiman
10
0 / 5 / 2
5,747
442
4,068
8,523
2,279
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Werd4491
Vulcan
11
0 / 1 / 1
6,138
472
3,548
5,614
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
11
1 / 5 / 1
6,261
482
4,441
11,163
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 0
7,539
580
8,183
14,364
7,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
the number t
Bacchus
10
1 / 4 / 2
6,291
484
3,445
11,544
7,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
ThorThanatosChang'eAchilles

VS

Bans
JanusAo KuangNe ZhaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
9 / 1 / 4
8,379
645
8,714
9,885
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
Jäger94
Atlas
11
2 / 0 / 11
7,327
564
4,894
7,973
5,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 2
7,504
577
4,620
5,579
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
SPG--11
Zhong Kui
13
0 / 2 / 5
7,549
581
8,885
8,614
6,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
YNS_Ozone
Skadi
12
6 / 1 / 6
7,560
582
9,610
6,069
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
18
18
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Serqet
9
1
4
11
W
Atlas
Jäger94
Atlas
2
0
11
7.5
W
1
1
2
2
L
Hachiman
LexX1on
Hachiman
0
5
2
0.2
W
Zhong Kui
SPG--11
Zhong Kui
0
2
5
1.25
L
Vulcan
Werd4491
Vulcan
0
1
1
0.5
W
Skadi
YNS_Ozone
Skadi
6
1
6
9
L
Lancelot
1
5
1
0.3
L
3
3
0
1
L
Bacchus
the number t
Bacchus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
36,723
51,208
Taken
38,120
22,677
Mitigated
20,569
12,995
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
8,714
3,734
0
1,875
9,885
4,080
261
3,996
5,889
0
54,339
W
Atlas
Jäger94
Atlas
4,894
2,025
0
1,331
7,973
5,776
281
2,663
5,310
15,356
0
W
4,620
96
0
782
5,579
1,904
252
1,964
3,615
52,063
2,453
L
Hachiman
LexX1on
Hachiman
4,068
2,496
0
1,705
8,523
2,279
0
1,887
6,485
0
25,852
W
Zhong Kui
SPG--11
Zhong Kui
8,885
1,714
0
5,397
8,614
6,897
470
4,397
4,217
49,308
2,488
L
Vulcan
Werd4491
Vulcan
3,548
102
0
1,810
5,614
1,633
0
2,248
3,182
40,381
0
W
Skadi
YNS_Ozone
Skadi
9,610
2,145
0
1,018
6,069
1,912
612
1,875
4,194
0
46,016
L
Lancelot
4,441
367
0
3,237
11,163
3,840
0
2,052
8,878
0
41,264
L
8,183
492
0
4,057
14,364
7,874
0
7,655
6,596
40,512
1,141
L
Bacchus
the number t
Bacchus
3,445
201
0
2,186
11,544
7,051
0
3,728
7,642
19,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,976
Gold Earned
38,319
314
Minions Killed
386
0
Camps Cleared
0
1,283,070
Distance Traveled
1,323,164
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,379
645
72
6
0
316,363
3
W
Atlas
7,327
564
16
1
0
263,700
4
W
Yu Huang
7,504
577
119
9
0
270,669
2
L
Hachiman
5,747
442
54
4
0
218,673
0
W
Zhong Kui
7,549
581
95
7
0
221,958
1
L
Vulcan
6,138
472
80
6
0
259,512
6
W
Skadi
7,560
582
84
6
0
250,474
2
L
Lancelot
6,261
482
63
5
0
305,762
0
L
Cthulhu
7,539
580
85
7
0
234,204
2
L
Bacchus
6,291
484
32
2
0
264,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role