Player Matchup

Cliodhna
Cliodhna
Boogie_The_Fool
Cliodhna
Level 149
God Stats
3W - 1L
1,506 SR
Queue Stats
35W - 39L
1,434 Elo+
Party 1
Ishtar
Ishtar
CTF4554Leek
Ishtar
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,420 Elo+
Party 1
Ix Chel
Ix Chel
Selvain3311
Ix Chel
Level 157
God Stats
3W - 5L
1,326 SR
Queue Stats
342W - 355L
1,559 Elo+
Solo
Kumbhakarna
Kumbhakarna
Senor_MooMoo
Kumbhakarna
Level 60
God Stats
4W - 4L
1,450 SR
Queue Stats
158W - 188L
1,490 Elo+
Solo
Artemis
Artemis
The-Soup81
Artemis
Level 128
God Stats
4W - 3L
1,678 SR
Queue Stats
258W - 270L
1,453 Elo+
Solo
Team Averages
Level 114
1,492 SR
1,471 Elo+

VS

Team Averages
Level 163
1,483 SR
1,487 Elo+
Ares
Ares
BABYANT44
Ares
Level 126
God Stats
1W - 2L
1,172 SR
Queue Stats
71W - 79L
1,446 Elo+
Solo
Chaac
Chaac
Bigpose2013
Chaac
Level 176
God Stats
12W - 13L
1,527 SR
Queue Stats
420W - 463L
1,502 Elo+
Solo
Sylvanus
Sylvanus
DarthRaider707
Sylvanus
Level 166
God Stats
3W - 0L
1,703 SR
Queue Stats
137W - 154L
1,519 Elo+
Solo
Baba Yaga
Baba Yaga
EldritchEshi
Baba Yaga
Level 103
God Stats
25W - 20L
1,541 SR
Queue Stats
542W - 536L
1,472 Elo+
Solo
Ganesha
Ganesha
IVIISTER_SLO818
Ganesha
Level 244
God Stats
2W - 1L
1,474 SR
Queue Stats
427W - 435L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
3 / 6 / 7
9,144
831
10,426
12,399
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ishtar
13
1 / 7 / 5
7,461
678
7,036
13,657
4,344
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Selvain3311
Ix Chel
15
4 / 5 / 6
8,763
797
7,338
10,677
3,765
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Senor_MooMoo
Kumbhakarna
13
3 / 5 / 5
7,496
681
4,083
13,788
10,099
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
The-Soup81
Artemis
14
1 / 7 / 6
7,774
707
11,918
10,977
3,648
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
5 / 3 / 12
9,004
819
5,228
10,435
8,478
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
11 / 4 / 14
10,784
980
17,433
14,618
8,626
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
17
9 / 2 / 13
10,305
937
14,855
11,802
14,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
EldritchEshi
Baba Yaga
16
5 / 1 / 19
10,510
955
12,450
12,480
5,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 2 / 25
8,701
791
7,865
9,521
4,558
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
113
12
Kills
30
30
Deaths
12
29
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ares
5
3
12
3.67
W
11
4
14
4.5
L
Cliodhna
3
6
7
1.08
L
Ishtar
1
7
5
0.5
W
Sylvanus
9
2
13
7.75
W
Baba Yaga
EldritchEshi
Baba Yaga
5
1
19
14.5
W
0
2
25
6.25
L
Ix Chel
Selvain3311
Ix Chel
4
5
6
1.4
L
Kumbhakarna
Senor_MooMoo
Kumbhakarna
3
5
5
1.1
L
Artemis
The-Soup81
Artemis
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,801
Damage
57,831
61,498
Taken
58,856
25,706
Mitigated
41,629
15,027
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,228
119
0
740
10,435
8,478
726
1,615
8,698
6,528
1,035
W
17,433
741
123
6,638
14,618
8,626
510
4,755
9,609
0
31,544
L
Cliodhna
10,426
452
0
561
12,399
3,850
0
7,208
5,191
0
22,651
L
Ishtar
7,036
3,747
589
1,333
13,657
4,344
0
8,724
4,933
0
16,792
W
Sylvanus
14,855
4,387
4,666
2,451
11,802
14,645
323
1,669
9,969
22,402
2,885
W
Baba Yaga
EldritchEshi
Baba Yaga
12,450
1,735
2,388
4,223
12,480
5,322
857
1,332
11,064
20,124
1,485
W
7,865
103
1,114
2,401
9,521
4,558
1,319
1,408
8,095
24,893
0
L
Ix Chel
Selvain3311
Ix Chel
7,338
635
5,226
3,356
10,677
3,765
0
5,075
5,602
15,399
0
L
Kumbhakarna
Senor_MooMoo
Kumbhakarna
4,083
163
1,317
1,801
13,788
10,099
0
9,553
4,235
6,580
0
L
Artemis
The-Soup81
Artemis
11,918
3,403
381
463
10,977
3,648
0
7,681
3,296
0
22,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
49,304
99
Minions Killed
120
0
Camps Cleared
0
927,391
Distance Traveled
976,183
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,004
819
14
1
0
187,574
0
W
Chaac
10,784
980
33
3
0
223,446
0
L
Cliodhna
9,144
831
32
3
0
202,868
0
L
Ishtar
7,461
678
18
2
0
170,161
0
W
Sylvanus
10,305
937
45
4
0
144,528
0
W
Baba Yaga
10,510
955
28
3
0
217,092
0
W
Ganesha
8,701
791
0
0
0
203,543
0
L
Ix Chel
8,763
797
22
2
0
189,742
0
L
Kumbhakarna
7,496
681
6
1
0
207,295
4
L
Artemis
7,774
707
21
2
0
157,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role