Player Matchup

Thanatos
Thanatos
AyoAlias
Thanatos
Level 40
God Stats
40W - 58L
1,362 SR
Queue Stats
44W - 74L
1,258 Elo+
Solo
Erlang Shen
Erlang Shen
Lil Avaritia
Erlang Shen
Level 80
God Stats
4W - 8L
1,533 SR
Queue Stats
162W - 181L
1,498 Elo+
Solo
Sol
Sol
Prince Supa
Sol
Level 129
God Stats
3W - 7L
1,483 SR
Queue Stats
462W - 471L
1,420 Elo+
Solo
Janus
Janus
contraryplate
Janus
Level 84
God Stats
8W - 4L
1,714 SR
Queue Stats
135W - 109L
1,529 Elo+
Solo
Ares
Ares
eZ DuBztep
Ares
Level 82
God Stats
4W - 4L
1,903 SR
Queue Stats
73W - 72L
1,423 Elo+
Solo
Team Averages
Level 83
1,599 SR
1,426 Elo+

VS

Team Averages
Level 118
1,451 SR
1,482 Elo+
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AnciientHunterr
Yu Huang
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 135L
1,477 Elo+
Solo
Izanami
Izanami
BootstrapWolf
Izanami
Level 149
God Stats
2W - 2L
1,435 SR
Queue Stats
278W - 271L
1,526 Elo+
Solo
Thor
Thor
NotLinkGold
Thor
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 78L
1,451 Elo+
Solo
Bacchus
Bacchus
ThatHunterslife
Bacchus
Level 126
God Stats
1W - 1L
1,318 SR
Queue Stats
25W - 24L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AyoAlias
Thanatos
9
4 / 4 / 0
5,314
590
2,845
8,222
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
Lil Avaritia
Erlang Shen
10
1 / 2 / 0
5,968
663
4,483
11,432
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 3
5,103
567
4,954
6,234
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
0 / 0 / 1
3,922
436
702
995
213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 0 / 0
4,957
551
2,274
5,311
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 1 / 1
6,255
695
6,731
8,238
7,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Yu Huang
12
1 / 0 / 2
6,293
699
1,974
4,354
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
10
1 / 2 / 2
5,900
656
2,632
4,781
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 2
5,068
563
1,689
6,142
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 2 / 2
5,613
624
4,314
5,811
5,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
6
7
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
1
2.5
W
Yu Huang
1
0
2
2
L
Thanatos
AyoAlias
Thanatos
4
4
0
1
W
Izanami
1
2
2
1
L
Erlang Shen
Lil Avaritia
Erlang Shen
1
2
0
0.5
W
1
2
2
1
L
0
1
3
1.5
W
1
2
2
1
L
0
0
1
0.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,258
Damage
17,340
32,194
Taken
29,326
14,647
Mitigated
17,757
12,391
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,731
2,937
0
3,273
8,238
7,926
0
0
8,238
0
34,457
W
Yu Huang
1,974
241
0
1,485
4,354
1,449
597
1,343
2,975
46,731
0
L
Thanatos
AyoAlias
Thanatos
2,845
706
0
3,014
8,222
2,748
0
1,078
7,017
0
27,145
W
Izanami
2,632
1,632
0
1,795
4,781
1,347
654
2,188
2,593
0
50,390
L
Erlang Shen
Lil Avaritia
Erlang Shen
4,483
2,713
0
4,788
11,432
7,830
478
349
10,538
0
41,683
W
1,689
591
0
2,473
6,142
1,610
0
721
5,339
0
21,307
L
4,954
1,659
0
3,128
6,234
1,530
0
1,767
4,467
30,422
2,467
W
4,314
680
0
1,060
5,811
5,425
87
3,489
2,322
11,579
463
L
702
43
0
500
995
213
0
583
322
9,462
0
L
2,274
226
0
961
5,311
2,326
0
2,012
3,287
15,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
29,129
234
Minions Killed
298
0
Camps Cleared
0
834,824
Distance Traveled
965,534
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,255
695
59
7
0
177,333
0
W
Yu Huang
6,293
699
92
10
0
192,533
2
L
Thanatos
5,314
590
43
5
0
209,612
0
W
Izanami
5,900
656
90
10
0
174,841
2
L
Erlang Shen
5,968
663
76
8
0
175,942
4
W
Thor
5,068
563
37
4
0
216,114
0
L
Sol
5,103
567
57
6
0
175,789
0
W
Bacchus
5,613
624
20
2
0
204,713
0
L
Janus
3,922
436
27
3
0
63,571
0
L
Ares
4,957
551
31
3
0
209,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role