Player Matchup

Sylvanus
Sylvanus
Azio_TF4
Sylvanus
Level 96
God Stats
20W - 18L
1,564 SR
Queue Stats
40W - 41L
1,520 Elo+
Party 1
Cupid
Cupid
HumblemanJay
Cupid
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,403 Elo+
Solo
Mercury
Mercury
Impellus
Mercury
Level 171
God Stats
4W - 2L
1,654 SR
Queue Stats
412W - 393L
1,489 Elo+
Solo
Anubis
Anubis
huginNOthugin
Anubis
Level 110
God Stats
2W - 1L
1,797 SR
Queue Stats
44W - 53L
1,496 Elo+
Party 1
Erlang Shen
Erlang Shen
juliogamer999
Erlang Shen
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 197L
1,457 Elo+
Solo
Team Averages
Level 134
1,603 SR
1,473 Elo+

VS

Team Averages
Level 113
1,514 SR
1,457 Elo+
Arachne
Arachne
ErenJaeger-x361
Arachne
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 44L
1,334 Elo+
Solo
Thanatos
Thanatos
JpegWANYK
Thanatos
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 182L
1,548 Elo+
Solo
Anubis
Anubis
PAPILORD 2913
Anubis
Level 69
God Stats
51W - 45L
1,525 SR
Queue Stats
140W - 143L
1,455 Elo+
Solo
Charybdis
Charybdis
imeiden20
Charybdis
Level 153
God Stats
4W - 2L
1,542 SR
Queue Stats
242W - 218L
1,456 Elo+
Solo
Geb
Geb
sloopyfloofy
Geb
Level 102
God Stats
6W - 4L
1,500 SR
Queue Stats
236W - 220L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Azio_TF4
Sylvanus
10
0 / 5 / 1
6,323
422
5,079
15,186
8,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 8 / 0
5,786
386
5,979
11,039
3,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
Impellus
Mercury
15
6 / 2 / 1
8,500
567
4,620
9,540
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 8 / 2
6,889
459
6,836
11,887
3,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
juliogamer999
Erlang Shen
13
1 / 4 / 4
7,650
510
5,289
13,158
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 5
8,407
560
7,492
10,847
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
JpegWANYK
Thanatos
15
7 / 1 / 3
9,508
634
9,598
10,031
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 4 / 7
8,345
556
8,424
11,240
4,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
imeiden20
Charybdis
13
7 / 3 / 6
8,338
556
12,247
10,039
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 16
8,315
554
6,483
10,164
8,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
27
27
Deaths
9
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Azio_TF4
Sylvanus
0
5
1
0.1
W
7
1
5
9.5
L
1
8
0
0.13
L
Mercury
Impellus
Mercury
6
2
1
3.25
W
Thanatos
JpegWANYK
Thanatos
7
1
3
8.5
W
6
4
7
2.38
L
1
8
2
0.25
W
Charybdis
imeiden20
Charybdis
7
3
6
3.33
L
Erlang Shen
juliogamer999
Erlang Shen
1
4
4
0.75
W
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,803
Damage
44,244
60,810
Taken
52,321
25,659
Mitigated
24,879
14,277
Healing
24,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Azio_TF4
Sylvanus
5,079
1,533
2,818
3,027
15,186
8,950
0
3,203
11,935
23,081
2,811
W
7,492
6,052
0
3,200
10,847
4,252
474
1,070
9,777
0
45,838
L
5,979
3,369
234
1,026
11,039
3,223
0
2,758
8,281
0
25,670
L
Mercury
Impellus
Mercury
4,620
1,890
0
888
9,540
3,986
0
1,313
8,108
0
62,776
W
Thanatos
JpegWANYK
Thanatos
9,598
2,923
0
11,520
10,031
4,441
0
829
9,202
0
64,144
W
8,424
525
0
3,842
11,240
4,346
438
6,088
5,152
53,191
0
L
6,836
49
20
2,898
11,887
3,657
0
5,768
5,991
47,145
696
W
Charybdis
imeiden20
Charybdis
12,247
6,091
0
3,548
10,039
3,380
1,473
1,422
8,617
0
59,447
L
Erlang Shen
juliogamer999
Erlang Shen
5,289
3,886
0
3,366
13,158
5,843
0
1,678
11,311
0
56,222
W
6,483
404
0
2,649
10,164
8,460
0
2,313
7,851
26,236
2,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,148
Gold Earned
42,913
353
Minions Killed
359
0
Camps Cleared
0
1,389,823
Distance Traveled
1,490,419
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,323
422
36
2
0
248,283
4
W
Arachne
8,407
560
65
4
0
344,454
0
L
Cupid
5,786
386
34
2
0
248,544
2
L
Mercury
8,500
567
109
7
0
360,533
0
W
Thanatos
9,508
634
100
7
0
317,100
2
W
Anubis
8,345
556
63
4
0
258,867
0
L
Anubis
6,889
459
76
5
0
248,143
3
W
Charybdis
8,338
556
88
6
0
255,532
0
L
Erlang Shen
7,650
510
98
7
0
284,320
0
W
Geb
8,315
554
43
3
0
314,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role