Player Matchup

Sylvanus
Sylvanus
Gazathingkartel
Sylvanus
Level 138
God Stats
4W - 3L
1,500 SR
Queue Stats
175W - 196L
1,379 Elo+
Solo
Odin
Odin
Kevinhoo-68
Odin
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 63L
1,429 Elo+
Party 1
Chernobog
Chernobog
l-PSYCO-l-
Chernobog
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 32L
1,446 Elo+
Party 1
Vulcan
Vulcan
makesurtg
Vulcan
Level 67
God Stats
6W - 5L
1,386 SR
Queue Stats
303W - 278L
1,464 Elo+
Solo
Bastet
Bastet
socrate48
Bastet
Level 128
God Stats
3W - 2L
1,455 SR
Queue Stats
104W - 114L
1,419 Elo+
Solo
Team Averages
Level 93
1,468 SR
1,427 Elo+

VS

Team Averages
Level 157
1,438 SR
1,492 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Gholrak
Sylvanus
Level 255
God Stats
2W - 5L
1,383 SR
Queue Stats
842W - 898L
1,483 Elo+
Solo
Thoth
Thoth
Melica
Thoth
Level 121
God Stats
0W - 2L
1,290 SR
Queue Stats
413W - 351L
1,500 Elo+
Solo
Pele
Pele
Petrichor物空的悟
Pele
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,520 Elo+
Solo
Janus
Janus
the1major
Janus
Level 88
God Stats
14W - 10L
1,517 SR
Queue Stats
270W - 268L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 0 / 6
7,543
943
3,405
6,812
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 9
8,350
1,044
3,646
5,958
5,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
l-PSYCO-l-
Chernobog
12
3 / 3 / 5
7,616
952
3,713
6,120
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
makesurtg
Vulcan
16
2 / 0 / 6
8,419
1,052
10,882
4,951
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
socrate48
Bastet
14
4 / 1 / 6
8,555
1,069
9,280
7,722
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 2 / 3
6,309
789
5,476
6,111
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
Gholrak
Sylvanus
13
2 / 2 / 4
6,971
871
3,587
8,528
6,411
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Melica
Thoth
10
0 / 4 / 3
5,676
710
2,195
6,320
1,541
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 3
6,793
849
4,523
8,175
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
the1major
Janus
11
0 / 2 / 4
6,025
753
4,880
4,073
1,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
14
Kills
6
6
Deaths
14
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
3
1.25
W
Sylvanus
1
0
6
4
L
Sylvanus
Gholrak
Sylvanus
2
2
4
2
W
4
2
9
4.25
L
Thoth
Melica
Thoth
0
4
3
0.38
L
3
4
3
1.13
W
Chernobog
l-PSYCO-l-
Chernobog
3
3
5
1.83
W
Vulcan
makesurtg
Vulcan
2
0
6
5
W
Bastet
socrate48
Bastet
4
1
6
7
L
Janus
the1major
Janus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
20,661
31,563
Taken
33,207
20,010
Mitigated
13,986
14,639
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,476
2,172
673
1,159
6,111
1,931
0
2,687
3,310
0
13,242
W
Sylvanus
3,405
846
3,244
3,415
6,812
6,299
536
3,022
3,790
7,200
0
L
Sylvanus
Gholrak
Sylvanus
3,587
656
1,741
3,057
8,528
6,411
0
4,634
3,555
7,103
271
W
3,646
841
859
791
5,958
5,955
278
1,899
4,059
687
5,731
L
Thoth
Melica
Thoth
2,195
275
0
670
6,320
1,541
0
1,237
5,044
6,525
0
L
4,523
294
155
1,358
8,175
2,911
0
3,970
4,082
0
14,421
W
Chernobog
l-PSYCO-l-
Chernobog
3,713
851
0
543
6,120
2,562
327
1,405
4,715
0
10,928
W
Vulcan
makesurtg
Vulcan
10,882
99
591
1,665
4,951
2,274
860
1,913
3,038
32,396
0
W
Bastet
socrate48
Bastet
9,280
1,598
851
2,680
7,722
2,920
439
2,336
5,386
0
17,983
L
Janus
the1major
Janus
4,880
0
576
438
4,073
1,192
0
1,611
2,462
13,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,483
Gold Earned
31,774
108
Minions Killed
96
0
Camps Cleared
0
900,188
Distance Traveled
700,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,309
789
27
3
0
144,830
0
W
Sylvanus
7,543
943
15
2
0
168,346
0
L
Sylvanus
6,971
871
11
1
0
125,250
0
W
Odin
8,350
1,044
8
1
0
162,114
0
L
Thoth
5,676
710
15
2
0
127,553
0
L
Pele
6,793
849
24
3
0
151,250
0
W
Chernobog
7,616
952
13
2
0
154,529
0
W
Vulcan
8,419
1,052
43
5
0
208,268
0
W
Bastet
8,555
1,069
29
4
0
206,931
0
L
Janus
6,025
753
19
2
0
151,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role