Player Matchup

Maui
Maui
AdmainGaming
Maui
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,465 Elo+
Solo
Vulcan
Vulcan
CloudsRuler
Vulcan
Level 60
God Stats
1W - 1L
1,857 SR
Queue Stats
33W - 41L
1,417 Elo+
Solo
Neith
Neith
tymilefou
Neith
Level 60
God Stats
18W - 15L
1,678 SR
Queue Stats
175W - 160L
1,486 Elo+
Solo
Team Averages
Level 61
1,678 SR
1,456 Elo+

VS

Team Averages
Level 62
1,358 SR
1,357 Elo+
Gilgamesh
Gilgamesh
AshDivide
Gilgamesh
Level 58
God Stats
2W - 3L
1,382 SR
Queue Stats
60W - 76L
1,359 Elo+
Party 1
Vulcan
Vulcan
adam3103
Vulcan
Level 102
God Stats
1W - 2L
1,210 SR
Queue Stats
138W - 158L
1,353 Elo+
Party 1
Ymir
Ymir
wagrem
Ymir
Level 27
God Stats
52W - 51L
1,481 SR
Queue Stats
60W - 67L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,875
688
4,680
11,623
9,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
13
2 / 5 / 1
7,921
792
11,170
7,620
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
tymilefou
Neith
13
1 / 2 / 2
7,250
725
6,839
8,615
3,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AshDivide
Gilgamesh
14
3 / 0 / 4
8,458
846
6,487
11,789
7,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
adam3103
Vulcan
15
3 / 1 / 5
9,456
946
10,888
6,008
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
wagrem
Ymir
15
4 / 2 / 6
9,164
916
6,948
11,284
10,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
10
10
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Gilgamesh
AshDivide
Gilgamesh
3
0
4
5
L
Vulcan
2
5
1
0.5
W
Vulcan
adam3103
Vulcan
3
1
5
5.5
L
Neith
tymilefou
Neith
1
2
2
1
W
Ymir
wagrem
Ymir
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,689
Damage
24,323
27,858
Taken
29,081
15,949
Mitigated
20,056
5,951
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,680
672
0
2,984
11,623
9,877
0
5,807
5,426
12,065
0
W
Gilgamesh
AshDivide
Gilgamesh
6,487
1,433
0
2,739
11,789
7,523
554
5,454
6,335
0
25,450
L
Vulcan
11,170
375
0
820
7,620
2,917
0
5,034
2,269
34,293
0
W
Vulcan
adam3103
Vulcan
10,888
118
0
2,298
6,008
2,126
1,228
4,573
1,435
39,095
2,554
L
Neith
tymilefou
Neith
6,839
2,907
0
2,147
8,615
3,155
0
5,417
2,904
0
20,141
W
Ymir
wagrem
Ymir
6,948
1,282
0
101
11,284
10,407
132
5,872
5,412
22,641
975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,046
Gold Earned
27,078
100
Minions Killed
152
0
Camps Cleared
0
527,258
Distance Traveled
561,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,875
688
16
2
0
168,114
0
W
Gilgamesh
8,458
846
42
4
0
187,310
0
L
Vulcan
7,921
792
53
5
0
177,907
0
W
Vulcan
9,456
946
79
8
0
199,702
0
L
Neith
7,250
725
31
3
0
181,237
0
W
Ymir
9,164
916
31
3
0
174,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role