Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
Golden__Gauntlet
Charon
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 91L
1,504 Elo+
Solo
Sol
Sol
Lоlki
Sol
Level 153
God Stats
46W - 50L
1,522 SR
Queue Stats
202W - 273L
1,462 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Makaroshka228
Tsukuyomi
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 205L
1,511 Elo+
Party 3
Ra
Ra
АнальнаяКара
Ra
Level 156
God Stats
7W - 17L
1,478 SR
Queue Stats
170W - 215L
1,441 Elo+
Party 3
Team Averages
Level 143
1,500 SR
1,483 Elo+

VS

Team Averages
Level 100
1,510 SR
1,541 Elo+
Cernunnos
Cernunnos
Bandicoot0408
Cernunnos
Level 89
God Stats
2W - 1L
1,591 SR
Queue Stats
401W - 368L
1,562 Elo+
Party 2
Kali
Kali
GhoulTiger
Kali
Level 102
God Stats
1W - 2L
1,486 SR
Queue Stats
375W - 350L
1,551 Elo+
Party 2
Discordia
Discordia
Siansa
Discordia
Level 137
God Stats
0W - 3L
1,296 SR
Queue Stats
134W - 137L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
TeaWasTaken
Cthulhu
Level 82
God Stats
19W - 16L
1,696 SR
Queue Stats
303W - 274L
1,553 Elo+
Party 2
Odin
Odin
demoknigt
Odin
Level 92
God Stats
4W - 5L
1,482 SR
Queue Stats
49W - 48L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 1 / 7
5,605
510
3,429
7,848
5,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 3
5,892
536
3,973
7,972
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
Lоlki
Sol
12
5 / 1 / 5
6,997
636
9,390
9,297
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Makaroshka228
Tsukuyomi
11
4 / 3 / 5
6,215
565
4,995
9,021
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 1 / 3
7,436
676
6,931
5,771
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bandicoot0408
Cernunnos
9
0 / 7 / 2
5,034
458
5,212
9,480
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 5 / 2
6,070
552
4,325
10,346
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Discordia
Siansa
Discordia
11
3 / 3 / 3
6,259
569
3,581
4,785
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
TeaWasTaken
Cthulhu
9
0 / 3 / 2
4,856
441
6,793
9,960
3,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
13
3 / 0 / 3
7,421
675
3,420
5,570
4,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
18
Kills
9
9
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
7
5.5
L
Cernunnos
Bandicoot0408
Cernunnos
0
7
2
0.14
L
3
5
2
0.8
W
0
3
3
0.5
W
Sol
Lоlki
Sol
5
1
5
7.5
W
Tsukuyomi
Makaroshka228
Tsukuyomi
4
3
5
2.17
L
Discordia
Siansa
Discordia
3
3
3
1.5
L
Cthulhu
TeaWasTaken
Cthulhu
0
3
2
0.33
L
Odin
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,718
Damage
23,331
39,909
Taken
40,141
17,534
Mitigated
13,452
19,078
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,429
1,027
338
3,874
7,848
5,946
50
4,024
3,824
0
15,975
L
Cernunnos
Bandicoot0408
Cernunnos
5,212
2,898
0
1,785
9,480
2,508
0
6,647
2,773
0
27,084
L
4,325
1,699
0
4,275
10,346
2,559
0
3,984
6,170
0
22,259
W
3,973
602
0
1,414
7,972
4,079
0
285
7,348
30,277
0
W
Sol
Lоlki
Sol
9,390
3,761
0
5,430
9,297
2,710
1,189
1,842
7,455
53,092
4,686
W
Tsukuyomi
Makaroshka228
Tsukuyomi
4,995
1,462
0
3,820
9,021
2,942
0
2,462
6,484
0
40,471
L
Discordia
Siansa
Discordia
3,581
379
0
500
4,785
1,009
0
1,919
2,818
31,133
0
L
Cthulhu
TeaWasTaken
Cthulhu
6,793
218
0
2,009
9,960
3,197
0
4,638
5,183
26,954
622
L
Odin
3,420
553
0
1,220
5,570
4,179
0
2,335
2,709
0
37,174
W
6,931
224
951
3,251
5,771
1,857
0
1,500
4,232
57,612
551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,145
Gold Earned
29,640
353
Minions Killed
265
0
Camps Cleared
0
1,092,912
Distance Traveled
1,077,311
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,605
510
26
2
0
224,174
3
L
Cernunnos
5,034
458
49
4
0
213,188
0
L
Kali
6,070
552
41
4
0
217,217
0
W
Charon
5,892
536
57
5
0
195,048
0
W
Sol
6,997
636
92
8
0
197,465
0
W
Tsukuyomi
6,215
565
71
6
0
237,098
0
L
Discordia
6,259
569
70
6
0
200,092
0
L
Cthulhu
4,856
441
27
2
0
233,137
3
L
Odin
7,421
675
78
7
0
213,677
0
W
Ra
7,436
676
107
10
0
239,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role