Player Matchup

Aphrodite
Aphrodite
Hortensya
Aphrodite
Level 179
God Stats
12W - 9L
1,743 SR
Queue Stats
152W - 129L
1,596 Elo+
Solo
Bastet
Bastet
JIMBO224
Bastet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,255 Elo+
Party 1
Ra
Ra
Vxxlentino
Ra
Level 153
God Stats
21W - 13L
1,621 SR
Queue Stats
176W - 165L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
ahwfl
Tsukuyomi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,466 Elo+
Party 1
Ullr
Ullr
iiNyw
Ullr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 129
1,573 SR
1,477 Elo+

VS

Team Averages
Level 128
1,420 SR
1,506 Elo+
Ravana
Ravana
 
Ravana
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Ellipsism93
Ishtar
Level 108
God Stats
1W - 6L
1,155 SR
Queue Stats
106W - 104L
1,510 Elo+
Party 2
The Morrigan
The Morrigan
Ironaeus23
The Morrigan
Level 158
God Stats
0W - 2L
1,586 SR
Queue Stats
62W - 56L
1,531 Elo+
Solo
He Bo
He Bo
Mr_Spang160
He Bo
Level 101
God Stats
0W - 2L
1,361 SR
Queue Stats
202W - 189L
1,540 Elo+
Solo
Yemoja
Yemoja
VargasD
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hortensya
Aphrodite
13
4 / 1 / 3
7,436
620
5,972
10,315
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
JIMBO224
Bastet
12
0 / 1 / 2
6,479
540
2,647
8,071
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 0 / 4
7,024
585
4,726
6,538
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ahwfl
Tsukuyomi
13
5 / 1 / 4
7,070
589
7,210
9,015
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
iiNyw
Ullr
12
1 / 0 / 5
6,822
569
5,565
5,214
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 1 / 1
6,999
583
5,910
5,985
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
11
0 / 5 / 1
6,041
503
4,556
9,613
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Ironaeus23
The Morrigan
12
1 / 1 / 0
6,885
574
4,952
6,204
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 4 / 1
6,315
526
5,694
9,327
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
VargasD
Yemoja
10
1 / 1 / 1
6,076
506
3,550
9,045
5,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
1
0.5
L
Ishtar
0
5
1
0.1
W
Aphrodite
Hortensya
Aphrodite
4
1
3
5.5
L
The Morrigan
Ironaeus23
The Morrigan
1
1
0
1
W
Bastet
JIMBO224
Bastet
0
1
2
1
L
1
4
1
0.38
L
Yemoja
VargasD
Yemoja
1
1
1
1.5
W
1
0
4
3
W
Tsukuyomi
ahwfl
Tsukuyomi
5
1
4
7
W
Ullr
iiNyw
Ullr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,120
Damage
24,662
39,153
Taken
40,174
18,500
Mitigated
16,698
21,310
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,910
652
0
1,457
5,985
3,447
0
138
5,839
416
46,401
L
Ishtar
4,556
2,048
0
1,752
9,613
2,977
0
2,128
7,441
0
43,925
W
Aphrodite
Hortensya
Aphrodite
5,972
529
3,174
6,335
10,315
7,436
0
4,651
5,496
27,374
1,521
L
The Morrigan
Ironaeus23
The Morrigan
4,952
971
0
1,647
6,204
2,043
0
3,133
2,865
47,825
3,480
W
Bastet
JIMBO224
Bastet
2,647
506
0
2,506
8,071
2,957
0
622
7,449
0
35,398
L
5,694
370
0
3,388
9,327
2,504
0
1,400
7,837
56,000
0
L
Yemoja
VargasD
Yemoja
3,550
872
3,415
2,740
9,045
5,727
0
3,129
5,772
12,399
875
W
4,726
400
2,030
2,468
6,538
2,918
0
2,699
3,661
67,241
651
W
Tsukuyomi
ahwfl
Tsukuyomi
7,210
1,948
0
4,057
9,015
3,412
0
3,235
5,767
0
49,153
W
Ullr
iiNyw
Ullr
5,565
2,579
0
740
5,214
1,777
0
992
4,222
0
45,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,831
Gold Earned
32,316
411
Minions Killed
419
0
Camps Cleared
0
1,352,904
Distance Traveled
1,209,144
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,999
583
106
9
0
250,373
1
L
Ishtar
6,041
503
81
7
0
220,835
0
W
Aphrodite
7,436
620
31
3
0
250,768
3
L
The Morrigan
6,885
574
120
10
0
236,477
3
W
Bastet
6,479
540
74
6
0
249,284
0
L
He Bo
6,315
526
91
8
0
256,598
0
L
Yemoja
6,076
506
21
2
0
244,861
1
W
Ra
7,024
585
120
10
0
280,583
0
W
Tsukuyomi
7,070
589
87
7
0
320,069
2
W
Ullr
6,822
569
99
8
0
252,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role