Player Matchup

Nemesis
Nemesis
Silver I
WCKDsRunner
Nemesis
Silver I
Level 111
God Stats
5W - 7L
1,511 SR
Queue Stats
261W - 292L
1,197 MMR
Solo
Xbalanque
Xbalanque
Silver I
YNS_Ozone
Xbalanque
Silver I
Level 68
God Stats
0W - 2L
1,286 SR
Queue Stats
121W - 126L
1,153 MMR
Solo
King Arthur
King Arthur
Silver I
cebal
King Arthur
Silver I
Level 156
God Stats
0W - 3L
1,331 SR
Queue Stats
159W - 176L
1,185 MMR
Solo
Merlin
Merlin
Silver III
d2garcia
Merlin
Silver III
Level 137
God Stats
5W - 11L
1,335 SR
Queue Stats
63W - 77L
1,233 MMR
Solo
Ymir
Ymir
Silver I
schimscheck
Ymir
Silver I
Level 101
God Stats
6W - 5L
1,653 SR
Queue Stats
285W - 303L
1,176 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,423 SR
1,189 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,607 SR
1,189 MMR
Anhur
Anhur
Gold IV
Cupids116
Anhur
Gold IV
Level 128
God Stats
1W - 0L
1,847 SR
Queue Stats
124W - 135L
1,321 MMR
Party 1
Bacchus
Bacchus
Silver II
chapeaupanda789
Bacchus
Silver II
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 153L
1,000 MMR
Party 1
Hun Batz
Hun Batz
Gold V
diddyrascal
Hun Batz
Gold V
Level 138
God Stats
17W - 16L
1,566 SR
Queue Stats
247W - 248L
1,219 MMR
Solo
Loki
Loki
Silver II
timecofe
Loki
Silver II
Level 88
God Stats
29W - 20L
1,623 SR
Queue Stats
90W - 107L
1,161 MMR
Solo
Nox
Nox
Silver V
trucha1249
Nox
Silver V
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
108W - 122L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
WCKDsRunner
Nemesis
18
3 / 3 / 1
9,680
509
9,005
16,656
7,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
YNS_Ozone
Xbalanque
15
1 / 5 / 1
8,992
473
7,166
11,377
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
cebal
King Arthur
14
2 / 8 / 1
8,716
459
9,434
24,249
17,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Merlin
d2garcia
Merlin
15
1 / 5 / 2
9,176
483
11,363
11,544
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 6 / 4
8,550
450
5,119
20,821
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AresAo KuangArachneSurtr

VS

Bans
Chang'eNe ZhaMedusaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cupids116
Anhur
19
6 / 2 / 8
11,707
616
14,749
14,318
5,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 9
9,677
509
7,760
18,547
19,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
diddyrascal
Hun Batz
20
6 / 0 / 5
11,153
587
15,003
14,690
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Loki
19
12 / 1 / 3
12,393
652
18,604
15,489
5,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

17
1 / 3 / 8
10,301
542
5,577
10,231
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
26
27
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cupids116
Anhur
6
2
8
5
L
Nemesis
WCKDsRunner
Nemesis
3
3
1
1.17
L
Xbalanque
YNS_Ozone
Xbalanque
1
5
1
0.3
L
King Arthur
cebal
King Arthur
2
8
1
0.31
W
1
2
9
2.75
L
Merlin
d2garcia
Merlin
1
5
2
0.4
W
Hun Batz
diddyrascal
Hun Batz
6
0
5
8.5
L
1
6
4
0.5
W
Loki
12
1
3
13.5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,087
Damage
61,693
84,647
Taken
73,275
47,141
Mitigated
41,147
15,749
Healing
27,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cupids116
Anhur
14,749
8,800
0
6,496
14,318
5,831
3,703
2,960
11,358
0
101,558
L
Nemesis
WCKDsRunner
Nemesis
9,005
3,558
0
3,155
16,656
7,350
0
2,203
14,453
0
90,232
L
Xbalanque
YNS_Ozone
Xbalanque
7,166
2,933
0
4,139
11,377
2,634
743
946
10,431
0
64,953
L
King Arthur
cebal
King Arthur
9,434
1,343
0
4,264
24,249
17,714
0
2,977
21,272
0
53,189
W
7,760
731
173
5,764
18,547
19,447
82
5,902
12,440
25,857
1,538
L
Merlin
d2garcia
Merlin
11,363
342
0
324
11,544
4,021
0
2,174
9,370
67,555
990
W
Hun Batz
diddyrascal
Hun Batz
15,003
3,485
0
8,823
14,690
6,065
792
1,830
12,820
0
124,591
L
5,119
977
0
3,867
20,821
15,422
0
4,770
16,051
24,086
0
W
Loki
18,604
4,204
0
4,824
15,489
5,597
360
2,473
12,421
0
90,363
W
5,577
589
0
1,316
10,231
4,207
0
3,878
6,269
77,663
1,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,114
Gold Earned
55,231
482
Minions Killed
650
0
Camps Cleared
0
1,671,203
Distance Traveled
2,013,520
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,707
616
169
9
0
355,232
2
L
Nemesis
9,680
509
130
7
0
373,980
0
L
Xbalanque
8,992
473
111
6
0
276,602
0
L
King Arthur
8,716
459
86
5
0
342,679
3
W
Bacchus
9,677
509
38
2
0
396,685
1
L
Merlin
9,176
483
126
7
0
350,096
0
W
Hun Batz
11,153
587
181
10
0
448,712
0
L
Ymir
8,550
450
29
2
0
327,846
5
W
Loki
12,393
652
115
6
0
422,225
0
W
Nox
10,301
542
147
8
0
390,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role