Player Matchup

Mulan
Mulan
ChickJok
Mulan
Level 118
God Stats
27W - 23L
1,506 SR
Queue Stats
40W - 51L
1,368 Elo+
Solo
Ymir
Ymir
Mikkam
Ymir
Level 53
God Stats
4W - 5L
1,573 SR
Queue Stats
98W - 78L
1,570 Elo+
Solo
Thor
Thor
Th3Ent
Thor
Level 47
God Stats
5W - 1L
1,500 SR
Queue Stats
44W - 60L
1,421 Elo+
Solo
Apollo
Apollo
stef447stef
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,352 Elo+
Solo
Poseidon
Poseidon
titovnikita34
Poseidon
Level 53
God Stats
34W - 38L
1,511 SR
Queue Stats
129W - 140L
1,425 Elo+
Solo
Team Averages
Level 76
1,518 SR
1,427 Elo+

VS

Team Averages
Level 94
1,494 SR
1,464 Elo+
Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DSG_Shi3ro
The Morrigan
Level 107
God Stats
17W - 12L
1,605 SR
Queue Stats
177W - 170L
1,520 Elo+
Solo
Anubis
Anubis
IronGuard199
Anubis
Level 79
God Stats
4W - 1L
1,481 SR
Queue Stats
10W - 11L
1,333 Elo+
Solo
Artemis
Artemis
bEAst135
Artemis
Level 112
God Stats
6W - 2L
1,570 SR
Queue Stats
105W - 97L
1,497 Elo+
Solo
Arachne
Arachne
fran6A_010
Arachne
Level 88
God Stats
2W - 2L
1,312 SR
Queue Stats
133W - 85L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ChickJok
Mulan
9
0 / 4 / 0
5,110
465
2,892
7,981
3,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ymir
Mikkam
Ymir
9
1 / 2 / 1
5,372
488
4,325
9,947
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
Th3Ent
Thor
11
1 / 0 / 0
5,553
505
1,253
5,930
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Apollo
8
1 / 3 / 1
4,886
444
3,242
6,918
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
titovnikita34
Poseidon
10
0 / 5 / 0
5,296
481
1,796
6,978
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 1 / 2
7,141
649
3,590
7,034
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
DSG_Shi3ro
The Morrigan
10
2 / 1 / 2
5,632
512
5,710
7,359
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
13
3 / 0 / 1
7,343
668
4,834
3,352
1,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
bEAst135
Artemis
12
2 / 1 / 3
6,500
591
7,209
6,811
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
fran6A_010
Arachne
12
6 / 0 / 1
6,635
603
4,235
7,378
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
14
14
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
2
2
L
Mulan
ChickJok
Mulan
0
4
0
0
W
The Morrigan
DSG_Shi3ro
The Morrigan
2
1
2
3
W
Anubis
3
0
1
3.5
L
Ymir
Mikkam
Ymir
1
2
1
0.75
L
Thor
Th3Ent
Thor
1
0
0
1
W
Artemis
bEAst135
Artemis
2
1
3
3.5
W
Arachne
fran6A_010
Arachne
6
0
1
6.5
L
Apollo
1
3
1
0.5
L
Poseidon
titovnikita34
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,508
Damage
25,578
37,754
Taken
31,934
14,520
Mitigated
11,904
8,069
Healing
13,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,590
1,634
0
2,861
7,034
3,596
0
113
6,635
0
43,559
L
Mulan
ChickJok
Mulan
2,892
457
0
2,042
7,981
3,398
0
163
7,484
0
21,978
W
The Morrigan
DSG_Shi3ro
The Morrigan
5,710
2,401
0
2,415
7,359
2,124
374
2,011
5,329
23,237
5,767
W
Anubis
4,834
71
0
1,816
3,352
1,301
92
1,796
1,556
55,096
1,732
L
Ymir
Mikkam
Ymir
4,325
1,620
0
2,330
9,947
6,290
0
3,358
6,589
16,057
1,571
L
Thor
Th3Ent
Thor
1,253
94
0
965
5,930
1,767
0
1,042
4,888
0
35,908
W
Artemis
bEAst135
Artemis
7,209
2,588
0
3,111
6,811
2,100
310
2,194
4,580
0
38,021
W
Arachne
fran6A_010
Arachne
4,235
3,049
0
3,407
7,378
2,783
0
0
7,378
0
42,776
L
Apollo
3,242
2,140
0
2,732
6,918
1,893
0
1,621
5,297
0
29,836
L
Poseidon
titovnikita34
Poseidon
1,796
327
0
0
6,978
1,172
0
3,794
3,184
34,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,217
Gold Earned
33,251
270
Minions Killed
358
0
Camps Cleared
0
1,041,852
Distance Traveled
1,017,113
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,141
649
80
7
0
168,880
4
L
Mulan
5,110
465
51
5
0
171,186
0
W
The Morrigan
5,632
512
28
3
0
207,908
0
W
Anubis
7,343
668
101
9
0
191,439
0
L
Ymir
5,372
488
21
2
0
211,051
5
L
Thor
5,553
505
71
6
0
256,363
0
W
Artemis
6,500
591
77
7
0
207,434
1
W
Arachne
6,635
603
72
7
0
241,452
0
L
Apollo
4,886
444
60
5
0
203,334
2
L
Poseidon
5,296
481
67
6
0
199,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role