Player Matchup

Agni
Agni
Colorneutro
Agni
Level 88
God Stats
8W - 5L
1,538 SR
Queue Stats
52W - 60L
1,512 Elo+
Solo
Bacchus
Bacchus
Kulkukant
Bacchus
Level 119
God Stats
5W - 0L
1,788 SR
Queue Stats
191W - 174L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
LS-_Simba
Cthulhu
Level 153
God Stats
10W - 14L
1,397 SR
Queue Stats
171W - 202L
1,450 Elo+
Solo
Bastet
Bastet
SupremePinpin
Bastet
Level 69
God Stats
7W - 1L
1,500 SR
Queue Stats
49W - 36L
1,458 Elo+
Solo
Hachiman
Hachiman
The dark raven7
Hachiman
Level 88
God Stats
3W - 2L
1,605 SR
Queue Stats
150W - 142L
1,452 Elo+
Party 1
Team Averages
Level 103
1,566 SR
1,481 Elo+

VS

Team Averages
Level 124
1,551 SR
1,473 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BanishedYeti
Danzaburou
Level 122
God Stats
16W - 8L
1,521 SR
Queue Stats
444W - 404L
1,507 Elo+
Solo
Achilles
Achilles
Nangel
Achilles
Level 159
God Stats
0W - 2L
1,449 SR
Queue Stats
62W - 73L
1,421 Elo+
Solo
Loki
Loki
Nawrusi
Loki
Level 82
God Stats
2W - 2L
1,787 SR
Queue Stats
9W - 15L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,711
742
472
1,176
245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Kulkukant
Bacchus
5
0 / 1 / 0
3,008
602
1,021
3,867
1,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
LS-_Simba
Cthulhu
8
4 / 0 / 0
4,883
977
3,586
2,666
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 0 / 1
3,226
645
1,068
2,528
558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
5
0 / 2 / 0
3,207
641
706
3,040
595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
0 / 1 / 0
3,716
743
900
1,971
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
 
Kuzenbo
4
0 / 3 / 0
2,989
598
904
4,321
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
BanishedYeti
Danzaburou
8
3 / 0 / 0
3,912
782
4,009
3,052
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Nangel
Achilles
1
0 / 0 / 0
2,517
503
0
31
16
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Nawrusi
Loki
6
0 / 1 / 0
3,198
640
207
2,498
566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
5
Kills
3
3
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
0
0
L
Kuzenbo
 
Kuzenbo
0
3
0
0
L
Danzaburou
BanishedYeti
Danzaburou
3
0
0
3
W
1
0
0
1
W
Bacchus
Kulkukant
Bacchus
0
1
0
0
W
Cthulhu
LS-_Simba
Cthulhu
4
0
0
4
L
Achilles
Nangel
Achilles
0
0
0
0
L
Loki
Nawrusi
Loki
0
1
0
0
W
0
0
1
0.5
W
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,853
Damage
6,020
13,277
Taken
11,873
4,109
Mitigated
4,082
5,085
Healing
4,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
900
50
0
584
1,971
517
0
472
1,499
22,374
0
L
Kuzenbo
 
Kuzenbo
904
200
0
695
4,321
2,188
0
2,124
1,950
10,236
0
L
Danzaburou
BanishedYeti
Danzaburou
4,009
1,558
0
1,952
3,052
795
0
1,021
2,031
0
22,148
W
472
0
0
727
1,176
245
0
377
799
15,137
116
W
Bacchus
Kulkukant
Bacchus
1,021
0
0
862
3,867
1,570
0
0
3,867
11,607
0
W
Cthulhu
LS-_Simba
Cthulhu
3,586
389
0
682
2,666
1,141
0
752
1,762
20,942
2,519
L
Achilles
Nangel
Achilles
0
0
0
0
31
16
0
0
31
0
0
L
Loki
Nawrusi
Loki
207
0
0
1,150
2,498
566
0
870
1,505
0
10,488
W
1,068
228
0
1,874
2,528
558
0
523
2,005
0
12,456
W
Hachiman
706
533
0
940
3,040
595
0
0
3,040
0
14,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,035
Gold Earned
16,332
157
Minions Killed
136
0
Camps Cleared
0
554,812
Distance Traveled
436,147
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,716
743
47
9
0
106,266
1
L
Kuzenbo
2,989
598
21
4
0
83,349
0
L
Danzaburou
3,912
782
36
7
0
100,818
0
W
Agni
3,711
742
36
7
0
112,519
0
W
Bacchus
3,008
602
15
3
0
130,133
2
W
Cthulhu
4,883
977
56
11
0
91,217
0
L
Achilles
2,517
503
0
0
0
14,385
0
L
Loki
3,198
640
32
6
0
131,329
0
W
Bastet
3,226
645
24
5
0
120,384
0
W
Hachiman
3,207
641
26
5
0
100,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role