Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MRDA Cempa
Sun Wukong
Level 158
God Stats
1W - 2L
1,312 SR
Queue Stats
207W - 207L
1,530 Elo+
Solo
Chronos
Chronos
VAinBro
Chronos
Level 107
God Stats
2W - 2L
1,555 SR
Queue Stats
32W - 27L
1,517 Elo+
Party 1
Thoth
Thoth
VintaO0O
Thoth
Level 159
God Stats
4W - 5L
1,658 SR
Queue Stats
660W - 674L
1,589 Elo+
Solo
Chiron
Chiron
heavytokyo
Chiron
Level 144
God Stats
2W - 2L
1,620 SR
Queue Stats
78W - 51L
1,570 Elo+
Party 1
Team Averages
Level 135
1,529 SR
1,541 Elo+

VS

Team Averages
Level 146
1,404 SR
1,489 Elo+
Hera
Hera
BenIkBen
Hera
Level 147
God Stats
1W - 1L
1,270 SR
Queue Stats
17W - 20L
1,517 Elo+
Solo
Vamana
Vamana
FANFAR0N
Vamana
Level 197
God Stats
2W - 2L
1,367 SR
Queue Stats
532W - 539L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Nibil
Ne Zha
Level 126
God Stats
21W - 16L
1,566 SR
Queue Stats
1,135W - 1,149L
1,422 Elo+
Solo
Bacchus
Bacchus
Rexplay1
Bacchus
Level 113
God Stats
1W - 0L
1,350 SR
Queue Stats
6W - 6L
1,455 Elo+
Solo
Anhur
Anhur
S_wikman
Anhur
Level 148
God Stats
1W - 2L
1,464 SR
Queue Stats
310W - 317L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 4 / 6
7,584
758
10,041
9,910
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
MRDA Cempa
Sun Wukong
14
3 / 6 / 4
8,113
811
7,929
12,985
11,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
VAinBro
Chronos
14
1 / 5 / 4
7,570
757
4,991
9,261
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
VintaO0O
Thoth
14
2 / 4 / 5
7,810
781
12,096
8,998
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
heavytokyo
Chiron
15
3 / 3 / 7
8,764
876
6,252
7,580
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
5 / 2 / 12
9,333
933
11,838
6,522
2,363
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
FANFAR0N
Vamana
14
0 / 2 / 10
8,085
809
4,412
10,057
8,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Nibil
Ne Zha
17
5 / 2 / 11
9,342
934
15,561
12,354
5,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
Rexplay1
Bacchus
15
2 / 2 / 11
8,833
883
6,355
11,950
18,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
S_wikman
Anhur
17
10 / 3 / 6
10,471
1,047
8,622
10,086
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
11
Kills
22
22
Deaths
11
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
4
6
1.25
W
Hera
5
2
12
5.5
W
Vamana
FANFAR0N
Vamana
0
2
10
2.5
L
Sun Wukong
MRDA Cempa
Sun Wukong
3
6
4
0.83
W
Ne Zha
Nibil
Ne Zha
5
2
11
5.25
W
Bacchus
Rexplay1
Bacchus
2
2
11
3.75
W
Anhur
S_wikman
Anhur
10
3
6
4.33
L
Chronos
VAinBro
Chronos
1
5
4
0.6
L
Thoth
VintaO0O
Thoth
2
4
5
1.13
L
Chiron
heavytokyo
Chiron
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,309
Damage
46,788
48,734
Taken
50,969
20,665
Mitigated
38,152
10,806
Healing
19,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,041
2,134
684
1,702
9,910
2,861
0
4,956
4,733
0
18,367
W
Hera
11,838
1,962
1,433
691
6,522
2,363
785
1,258
5,142
21,396
0
W
Vamana
FANFAR0N
Vamana
4,412
443
1,857
2,040
10,057
8,627
114
3,389
6,531
0
16,237
L
Sun Wukong
MRDA Cempa
Sun Wukong
7,929
543
351
1,409
12,985
11,422
0
3,355
9,247
0
18,377
W
Ne Zha
Nibil
Ne Zha
15,561
1,617
1,383
4,714
12,354
5,386
652
4,160
7,900
0
30,856
W
Bacchus
Rexplay1
Bacchus
6,355
313
1,215
2,603
11,950
18,049
56
3,282
8,515
11,609
0
W
Anhur
S_wikman
Anhur
8,622
5,734
502
2,687
10,086
3,727
451
3,852
5,986
0
23,270
L
Chronos
VAinBro
Chronos
4,991
793
659
305
9,261
2,487
0
3,591
5,436
17,959
548
L
Thoth
VintaO0O
Thoth
12,096
29
174
2,331
8,998
2,098
0
3,194
5,544
19,400
0
L
Chiron
heavytokyo
Chiron
6,252
1,715
1,509
1,682
7,580
1,797
0
2,479
5,021
0
19,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,841
Gold Earned
46,064
115
Minions Killed
134
0
Camps Cleared
0
950,589
Distance Traveled
1,121,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,584
758
22
2
0
193,181
0
W
Hera
9,333
933
34
3
0
231,097
0
W
Vamana
8,085
809
14
1
0
219,178
0
L
Sun Wukong
8,113
811
14
1
0
179,363
0
W
Ne Zha
9,342
934
26
3
0
225,611
0
W
Bacchus
8,833
883
14
1
0
231,072
0
W
Anhur
10,471
1,047
46
5
0
214,657
0
L
Chronos
7,570
757
37
4
0
181,534
0
L
Thoth
7,810
781
12
1
0
206,876
0
L
Chiron
8,764
876
30
3
0
189,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role