Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
ItsDestroycito7
Shiva
Level 151
God Stats
2W - 0L
1,740 SR
Queue Stats
99W - 78L
1,580 Elo+
Party 2
Olorun
Olorun
Telluright
Olorun
Level 139
God Stats
4W - 2L
1,612 SR
Queue Stats
128W - 93L
1,568 Elo+
Party 1
Sol
Sol
ktalan
Sol
Level 68
God Stats
5W - 5L
1,422 SR
Queue Stats
172W - 167L
1,507 Elo+
Party 2
Team Averages
Level 122
1,555 SR
1,531 Elo+

VS

Team Averages
Level 108
1,462 SR
1,460 Elo+
Hercules
Hercules
Fawakaa
Hercules
Level 159
God Stats
18W - 21L
1,533 SR
Queue Stats
1,478W - 1,595L
1,525 Elo+
Solo
Thoth
Thoth
Jergue
Thoth
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,378 Elo+
Party 3
Artio
Artio
cooldudetin
Artio
Level 24
God Stats
1W - 2L
1,526 SR
Queue Stats
81W - 105L
1,470 Elo+
Solo
Atlas
Atlas
shidoni
Atlas
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,373 Elo+
Party 3
He Bo
He Bo
xxspiedrxx
He Bo
Level 56
God Stats
3W - 8L
1,250 SR
Queue Stats
219W - 210L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 0 / 5
6,766
1,353
4,470
2,494
894
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bacchus
 
Bacchus
11
1 / 0 / 7
6,402
1,280
2,574
4,786
4,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
3 / 1 / 3
6,320
1,264
2,352
5,225
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Telluright
Olorun
10
0 / 1 / 6
5,946
1,189
2,668
3,628
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sol
ktalan
Sol
12
2 / 0 / 7
6,568
1,314
3,915
4,388
1,348
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fawakaa
Hercules
11
1 / 1 / 0
4,585
917
2,439
4,456
3,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Jergue
Thoth
1
0 / 0 / 0
1,232
246
0
0
0
11
1 / 3 / 0
4,941
988
4,748
7,666
5,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
shidoni
Atlas
5
0 / 0 / 0
4,232
846
0
0
0
He Bo
8
0 / 5 / 1
4,424
885
3,260
5,147
1,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
9
Kills
2
2
Deaths
9
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
5
5.5
W
Bacchus
 
Bacchus
1
0
7
4.5
L
Hercules
Fawakaa
Hercules
1
1
0
1
W
3
1
3
4.5
L
Thoth
Jergue
Thoth
0
0
0
0
W
Olorun
Telluright
Olorun
0
1
6
3
L
1
3
0
0.33
W
Sol
ktalan
Sol
2
0
7
5.5
L
Atlas
shidoni
Atlas
0
0
0
0
L
He Bo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,979
Damage
10,447
20,521
Taken
17,269
13,007
Mitigated
11,069
10,959
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,470
2,568
349
1,023
2,494
894
1,619
1,251
1,243
0
12,114
W
Bacchus
 
Bacchus
2,574
91
642
859
4,786
4,569
112
2,078
2,708
4,547
0
L
Hercules
Fawakaa
Hercules
2,439
245
212
1,648
4,456
3,978
0
1,685
2,732
0
4,149
W
2,352
455
2,392
709
5,225
4,904
115
928
4,297
0
4,964
L
Thoth
Jergue
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
Telluright
Olorun
2,668
751
1,148
1,048
3,628
1,292
1,366
1,608
2,020
8,647
0
L
4,748
161
640
1,464
7,666
5,404
0
3,956
3,521
7,914
0
W
Sol
ktalan
Sol
3,915
1,173
332
2,457
4,388
1,348
3,591
2,143
2,245
12,757
424
L
Atlas
shidoni
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
3,260
280
58
194
5,147
1,687
0
2,965
2,113
5,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
19,414
63
Minions Killed
10
0
Camps Cleared
0
473,852
Distance Traveled
225,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,766
1,353
19
4
0
91,022
0
W
Bacchus
6,402
1,280
6
1
0
83,598
0
L
Hercules
4,585
917
3
1
0
57,135
0
W
Shiva
6,320
1,264
5
1
0
91,373
0
L
Thoth
1,232
246
0
0
0
0
0
W
Olorun
5,946
1,189
11
2
0
113,048
0
L
Artio
4,941
988
4
1
0
87,352
0
W
Sol
6,568
1,314
22
4
0
94,811
0
L
Atlas
4,232
846
0
0
0
0
0
L
He Bo
4,424
885
3
1
0
80,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role