Player Matchup

Discordia
Discordia
Platinum V
Moses1331
Discordia
Platinum V
Level 181
God Stats
5W - 4L
1,802 SR
Queue Stats
339W - 390L
1,589 MMR
Solo
Medusa
Medusa
Diamond IV
UglyAim
Medusa
Diamond IV
Level 145
God Stats
10W - 11L
1,671 SR
Queue Stats
59W - 57L
2,092 MMR
Solo
Fafnir
Fafnir
Platinum III
stealthfox120
Fafnir
Platinum III
Level 62
God Stats
28W - 19L
1,643 SR
Queue Stats
146W - 131L
1,766 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,705 SR
1,816 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,533 SR
1,759 MMR
Amaterasu
Amaterasu
Gold V
Atroticus64
Amaterasu
Gold V
Level 68
God Stats
7W - 4L
1,605 SR
Queue Stats
114W - 134L
1,342 MMR
Solo
Thoth
Thoth
Platinum I
FatTrevorTTV
Thoth
Platinum I
Level 103
God Stats
0W - 2L
1,341 SR
Queue Stats
119W - 109L
1,987 MMR
Party 1
Odin
Odin
Platinum IV
ven0m100320
Odin
Platinum IV
Level 187
God Stats
12W - 8L
1,654 SR
Queue Stats
302W - 315L
1,950 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Moses1331
Discordia
15
4 / 3 / 3
9,206
837
7,314
5,532
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
UglyAim
Medusa
15
4 / 1 / 6
9,479
862
11,912
8,717
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 8
10,243
931
8,743
11,603
13,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
SerqetAchillesCthulhuNe ZhaKuzenbo

VS

Bans
AresBacchusJormungandrYmirXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Atroticus64
Amaterasu
14
1 / 4 / 3
8,457
769
5,796
13,839
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
1 / 5 / 1
8,141
740
3,992
8,112
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 2
8,956
814
6,547
12,320
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
5
5
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Atroticus64
Amaterasu
1
4
3
0.63
L
1
5
1
0.3
W
Discordia
Moses1331
Discordia
4
3
3
1.83
W
Medusa
UglyAim
Medusa
4
1
6
7
W
5
1
8
9
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,969
Damage
16,335
25,852
Taken
34,271
17,799
Mitigated
21,448
5,678
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Atroticus64
Amaterasu
5,796
2,849
47
3,193
13,839
8,856
0
6,920
5,764
0
24,333
L
3,992
64
0
368
8,112
2,176
0
2,808
4,948
28,109
0
W
Discordia
Moses1331
Discordia
7,314
297
0
572
5,532
1,420
117
1,487
3,883
24,957
622
W
Medusa
UglyAim
Medusa
11,912
2,947
0
1,097
8,717
3,034
1,339
837
7,477
0
43,754
W
8,743
2,631
0
4,009
11,603
13,345
94
1,828
8,971
14,953
0
L
6,547
673
0
1,801
12,320
10,416
0
3,910
7,555
703
22,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,928
Gold Earned
25,554
133
Minions Killed
136
0
Camps Cleared
0
638,302
Distance Traveled
645,843
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,457
769
52
5
0
222,859
2
L
Thoth
8,141
740
47
4
0
210,412
0
W
Discordia
9,206
837
53
5
0
209,769
0
W
Medusa
9,479
862
60
5
0
222,121
0
W
Fafnir
10,243
931
20
2
0
206,412
0
L
Odin
8,956
814
37
3
0
212,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role