Player Matchup

Arachne
Arachne
Plexly
Arachne
Level 108
God Stats
11W - 7L
1,717 SR
Queue Stats
155W - 144L
1,538 Elo+
Party 1
Serqet
Serqet
Semifrag
Serqet
Level 154
God Stats
5W - 3L
1,650 SR
Queue Stats
195W - 157L
1,482 Elo+
Solo
King Arthur
King Arthur
Slim The Rebel
King Arthur
Level 159
God Stats
20W - 16L
1,564 SR
Queue Stats
684W - 639L
1,530 Elo+
Solo
Anhur
Anhur
Tokio3374
Anhur
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,234 Elo+
Solo
Agni
Agni
mythymoop
Agni
Level 158
God Stats
6W - 3L
1,589 SR
Queue Stats
297W - 259L
1,559 Elo+
Party 1
Team Averages
Level 122
1,604 SR
1,468 Elo+

VS

Team Averages
Level 158
1,525 SR
1,533 Elo+
Da Ji
Da Ji
BerserkyTurkey
Da Ji
Level 120
God Stats
3W - 3L
1,695 SR
Queue Stats
122W - 134L
1,551 Elo+
Solo
Nox
Nox
HazardFree
Nox
Level 254
God Stats
0W - 1L
1,813 SR
Queue Stats
86W - 60L
1,591 Elo+
Solo
Apollo
Apollo
PhD PropheT
Apollo
Level 149
God Stats
0W - 2L
1,221 SR
Queue Stats
130W - 115L
1,540 Elo+
Solo
Ra
Ra
XxDaRkEnDAllyxX
Ra
Level 159
God Stats
6W - 14L
1,461 SR
Queue Stats
86W - 123L
1,437 Elo+
Solo
Chang'e
Chang'e
extnndo
Chang'e
Level 109
God Stats
4W - 4L
1,434 SR
Queue Stats
222W - 195L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Plexly
Arachne
10
2 / 1 / 3
5,426
543
2,585
5,346
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Serqet
Semifrag
Serqet
10
1 / 0 / 4
5,747
575
3,273
7,794
3,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Slim The Rebel
King Arthur
11
3 / 0 / 2
6,016
602
5,356
9,861
6,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
Tokio3374
Anhur
9
0 / 3 / 1
4,571
457
1,025
4,241
938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
12
6 / 0 / 0
6,667
667
5,171
3,083
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,921
592
6,164
9,103
6,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 2 / 2
5,320
532
1,704
5,695
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
11
3 / 1 / 0
6,274
627
4,434
4,771
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,147
515
1,063
4,523
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
extnndo
Chang'e
10
1 / 1 / 0
5,161
516
2,949
6,601
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
4
4
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
2
2
0.5
L
Apollo
3
1
0
3
W
Arachne
Plexly
Arachne
2
1
3
3.5
W
Serqet
Semifrag
Serqet
1
0
4
3
W
King Arthur
Slim The Rebel
King Arthur
3
0
2
4
W
Anhur
Tokio3374
Anhur
0
3
1
0.17
L
0
4
0
0
L
Chang'e
extnndo
Chang'e
1
1
0
1
W
Agni
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,410
Damage
16,314
30,325
Taken
30,693
13,759
Mitigated
12,564
6,634
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,164
1,119
0
1,973
9,103
6,180
0
540
8,563
0
43,763
L
1,704
398
0
1,362
5,695
2,642
22
238
5,291
19,278
1,068
L
Apollo
4,434
2,969
0
2,753
4,771
1,257
0
0
4,621
0
48,053
W
Arachne
Plexly
Arachne
2,585
1,806
0
927
5,346
1,968
0
848
4,438
0
29,645
W
Serqet
Semifrag
Serqet
3,273
467
0
1,788
7,794
3,053
0
2,142
5,616
0
26,067
W
King Arthur
Slim The Rebel
King Arthur
5,356
608
0
2,496
9,861
6,934
0
881
8,980
0
38,685
W
Anhur
Tokio3374
Anhur
1,025
436
0
1,012
4,241
938
0
403
3,838
0
17,161
L
1,063
133
168
408
4,523
981
0
3,169
1,354
32,245
0
L
Chang'e
extnndo
Chang'e
2,949
35
202
4,010
6,601
1,504
0
1,204
5,397
39,172
813
W
Agni
5,171
304
0
411
3,083
866
0
903
1,940
47,813
910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
27,823
314
Minions Killed
352
0
Camps Cleared
0
1,062,269
Distance Traveled
886,433
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,921
592
82
8
0
157,500
0
L
Nox
5,320
532
44
4
0
171,083
0
L
Apollo
6,274
627
86
9
0
193,910
0
W
Arachne
5,426
543
58
6
0
274,841
0
W
Serqet
5,747
575
45
5
0
229,707
0
W
King Arthur
6,016
602
78
8
0
184,813
0
W
Anhur
4,571
457
35
4
0
171,787
0
L
Ra
5,147
515
70
7
0
175,051
2
L
Chang'e
5,161
516
70
7
0
188,889
2
W
Agni
6,667
667
98
10
0
201,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role