Player Matchup

Ymir
Ymir
Gold II
GUYS IT IS ME
Ymir
Gold II
Level 181
God Stats
5W - 7L
1,472 SR
Queue Stats
401W - 403L
1,593 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Strash205erik
Morgan Le Fay
Gold V
Level 109
God Stats
3W - 1L
1,620 SR
Queue Stats
35W - 43L
1,453 MMR
Solo
Medusa
Medusa
Gold V
Xaxhi
Medusa
Gold V
Level 155
God Stats
11W - 6L
1,650 SR
Queue Stats
314W - 328L
1,394 MMR
Party 1
King Arthur
King Arthur
Gold III
fer_guel
King Arthur
Gold III
Level 127
God Stats
1W - 0L
1,683 SR
Queue Stats
161W - 152L
1,434 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
jamaikol797
Ao Kuang
Platinum V
Level 136
God Stats
63W - 41L
1,652 SR
Queue Stats
196W - 185L
1,494 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,616 SR
1,474 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,474 SR
1,493 MMR
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold I
Santtux1
Set
Gold I
Level 66
God Stats
1W - 4L
1,290 SR
Queue Stats
181W - 169L
1,467 MMR
Solo
Xbalanque
Xbalanque
Bronze III
UrDadsGay
Xbalanque
Bronze III
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 18L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
granzelian
Kumbhakarna
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 106L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
zJustJuGo
Ne Zha
Bronze III
Level 106
God Stats
0W - 2L
1,581 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,547
758
697
1,763
908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Strash205erik
Morgan Le Fay
8
1 / 2 / 2
4,665
778
2,856
4,599
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Xaxhi
Medusa
8
1 / 0 / 0
4,343
724
1,800
1,881
569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
fer_guel
King Arthur
9
1 / 0 / 1
4,730
788
3,367
6,955
3,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ao Kuang
jamaikol797
Ao Kuang
8
4 / 1 / 0
4,445
741
2,761
4,561
1,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Nu WaAwilixMulan

VS

Bans
FreyaAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
1 / 2 / 1
4,186
698
2,114
3,488
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 2 / 0
4,225
704
3,364
5,184
2,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
UrDadsGay
Xbalanque
1
0 / 1 / 0
2,817
470
0
627
90
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
granzelian
Kumbhakarna
7
0 / 0 / 0
3,523
587
497
3,447
1,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
zJustJuGo
Ne Zha
8
1 / 3 / 1
4,303
717
2,333
6,166
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
1
0.75
W
0
0
1
0.5
L
1
2
0
0.5
W
Morgan Le Fay
Strash205erik
Morgan Le Fay
1
2
2
1
L
Xbalanque
UrDadsGay
Xbalanque
0
1
0
0
W
Medusa
Xaxhi
Medusa
1
0
0
1
W
King Arthur
fer_guel
King Arthur
1
0
1
1.5
L
Kumbhakarna
granzelian
Kumbhakarna
0
0
0
0
W
Ao Kuang
jamaikol797
Ao Kuang
4
1
0
4
L
Ne Zha
zJustJuGo
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,481
Damage
8,308
19,759
Taken
18,912
7,826
Mitigated
7,346
6,009
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,114
0
0
960
3,488
934
0
2,761
727
17,288
497
W
697
332
0
369
1,763
908
0
0
1,763
9,963
2,181
L
3,364
1,444
0
1,689
5,184
2,965
0
413
4,771
0
19,306
W
Morgan Le Fay
Strash205erik
Morgan Le Fay
2,856
0
0
2,118
4,599
1,271
128
1,594
3,005
22,418
1,441
L
Xbalanque
UrDadsGay
Xbalanque
0
0
0
30
627
90
0
0
627
0
2,193
W
Medusa
Xaxhi
Medusa
1,800
463
0
665
1,881
569
0
497
1,384
0
32,325
W
King Arthur
fer_guel
King Arthur
3,367
314
0
2,272
6,955
3,653
0
0
6,955
0
29,116
L
Kumbhakarna
granzelian
Kumbhakarna
497
34
0
1,022
3,447
1,390
0
620
2,827
11,893
0
W
Ao Kuang
jamaikol797
Ao Kuang
2,761
560
0
585
4,561
1,425
0
412
4,149
22,021
614
L
Ne Zha
zJustJuGo
Ne Zha
2,333
690
0
2,527
6,166
1,967
0
2,313
3,853
0
19,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,730
Gold Earned
19,054
236
Minions Killed
117
0
Camps Cleared
0
666,306
Distance Traveled
576,462
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,186
698
28
5
0
144,113
0
W
Ymir
4,547
758
20
3
0
138,964
1
L
Set
4,225
704
37
6
0
131,317
0
W
Morgan Le Fay
4,665
778
61
10
0
126,962
0
L
Xbalanque
2,817
470
1
0
0
21,142
0
W
Medusa
4,343
724
65
11
0
123,628
0
W
King Arthur
4,730
788
51
9
0
126,281
1
L
Kumbhakarna
3,523
587
12
2
0
135,039
0
W
Ao Kuang
4,445
741
39
7
0
150,471
0
L
Ne Zha
4,303
717
39
7
0
144,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role