Player Matchup

Sylvanus
Sylvanus
BI0HAZARD101
Sylvanus
Level 123
God Stats
3W - 6L
1,330 SR
Queue Stats
61W - 63L
1,555 Elo+
Solo
Artemis
Artemis
I SpaceySpace I
Artemis
Level 119
God Stats
4W - 2L
1,618 SR
Queue Stats
241W - 245L
1,516 Elo+
Solo
Cernunnos
Cernunnos
SlikuHolo
Cernunnos
Level 101
God Stats
3W - 3L
1,272 SR
Queue Stats
458W - 420L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
crocadee
Hun Batz
Level 76
God Stats
2W - 1L
1,732 SR
Queue Stats
119W - 104L
1,501 Elo+
Party 1
Tiamat
Tiamat
xSatyaVaswani
Tiamat
Level 169
God Stats
1W - 4L
1,403 SR
Queue Stats
133W - 114L
1,504 Elo+
Party 1
Team Averages
Level 118
1,471 SR
1,519 Elo+

VS

Team Averages
Level 119
1,564 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Baananaz
Medusa
Level 126
God Stats
5W - 6L
1,617 SR
Queue Stats
221W - 208L
1,484 Elo+
Solo
Ymir
Ymir
MacRillz
Ymir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
458W - 452L
1,586 Elo+
Solo
Lancelot
Lancelot
bedvark
Lancelot
Level 86
God Stats
7W - 4L
1,631 SR
Queue Stats
190W - 172L
1,575 Elo+
Solo
Ao Kuang
Ao Kuang
cira_9
Ao Kuang
Level 118
God Stats
8W - 10L
1,574 SR
Queue Stats
289W - 289L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BI0HAZARD101
Sylvanus
6
0 / 0 / 0
3,303
661
478
3,898
1,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,086
617
936
3,041
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
SlikuHolo
Cernunnos
7
2 / 0 / 0
4,185
837
2,416
2,873
840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hun Batz
crocadee
Hun Batz
6
1 / 0 / 0
3,385
677
894
3,358
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,452
690
1,350
1,958
530
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 1 / 0
3,525
705
1,305
2,360
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Baananaz
Medusa
6
1 / 0 / 0
3,321
664
3,637
1,484
283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
6
0 / 0 / 1
3,657
731
956
2,526
1,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
bedvark
Lancelot
6
0 / 0 / 0
3,151
630
1,093
3,191
836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
cira_9
Ao Kuang
4
0 / 2 / 0
2,839
568
1,244
2,844
538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
1
1
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Sylvanus
BI0HAZARD101
Sylvanus
0
0
0
0
L
Medusa
Baananaz
Medusa
1
0
0
1
W
0
1
0
0
L
Ymir
0
0
1
0.5
W
Cernunnos
SlikuHolo
Cernunnos
2
0
0
2
L
Lancelot
bedvark
Lancelot
0
0
0
0
L
Ao Kuang
cira_9
Ao Kuang
0
2
0
0
W
Hun Batz
crocadee
Hun Batz
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,074
Damage
8,235
15,128
Taken
12,405
4,435
Mitigated
3,430
5,382
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,305
90
0
550
2,360
653
0
987
1,373
15,194
703
W
Sylvanus
BI0HAZARD101
Sylvanus
478
249
1,270
1,416
3,898
1,330
0
296
3,602
11,800
0
L
Medusa
Baananaz
Medusa
3,637
936
0
580
1,484
283
0
348
1,136
0
20,430
W
936
281
0
394
3,041
731
0
535
2,506
0
13,034
L
Ymir
956
63
0
877
2,526
1,120
0
97
2,429
9,934
2,011
W
Cernunnos
SlikuHolo
Cernunnos
2,416
1,167
0
634
2,873
840
101
1,155
1,718
0
18,527
L
Lancelot
bedvark
Lancelot
1,093
105
0
2,209
3,191
836
0
317
2,857
0
14,241
L
Ao Kuang
cira_9
Ao Kuang
1,244
466
0
1,102
2,844
538
0
0
2,844
6,546
1,334
W
Hun Batz
crocadee
Hun Batz
894
182
0
493
3,358
1,004
0
39
3,319
0
14,108
W
1,350
240
0
1,175
1,958
530
0
1,190
768
11,615
444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,411
Gold Earned
16,493
124
Minions Killed
129
0
Camps Cleared
0
517,685
Distance Traveled
513,571
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,525
705
32
6
0
103,742
1
W
Sylvanus
3,303
661
18
4
0
94,612
0
L
Medusa
3,321
664
38
8
0
107,323
0
W
Artemis
3,086
617
21
4
0
91,388
0
L
Ymir
3,657
731
13
3
0
107,661
0
W
Cernunnos
4,185
837
35
7
0
91,358
0
L
Lancelot
3,151
630
31
6
0
121,225
0
L
Ao Kuang
2,839
568
15
3
0
73,620
0
W
Hun Batz
3,385
677
28
6
0
130,716
0
W
Tiamat
3,452
690
22
4
0
109,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role