Player Matchup

Terra
Terra
BionicMarmoset
Terra
Level 150
God Stats
6W - 5L
1,733 SR
Queue Stats
359W - 354L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Heyiamgreat
Cthulhu
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 96L
1,446 Elo+
Party 2
Ullr
Ullr
Manny_1005
Ullr
Level 88
God Stats
0W - 4L
1,220 SR
Queue Stats
102W - 116L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
domnabret
Erlang Shen
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 74L
1,282 Elo+
Party 2
Tiamat
Tiamat
iTiceAngel
Tiamat
Level 106
God Stats
1W - 3L
1,715 SR
Queue Stats
230W - 219L
1,569 Elo+
Solo
Team Averages
Level 103
1,534 SR
1,451 Elo+

VS

Team Averages
Level 135
1,588 SR
1,489 Elo+
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Boomroy
Ares
Level 155
God Stats
1W - 2L
1,212 SR
Queue Stats
231W - 257L
1,494 Elo+
Party 1
Hera
Hera
FervidGriffin
Hera
Level 125
God Stats
3W - 0L
1,820 SR
Queue Stats
90W - 87L
1,486 Elo+
Party 1
Terra
Terra
Pumpkintrap
Terra
Level 144
God Stats
4W - 1L
1,610 SR
Queue Stats
105W - 108L
1,489 Elo+
Party 1
Medusa
Medusa
clbenfu
Medusa
Level 103
God Stats
6W - 0L
1,796 SR
Queue Stats
249W - 273L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,000
1,000
1,562
4,881
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cthulhu
Heyiamgreat
Cthulhu
9
0 / 4 / 2
5,095
1,019
3,979
7,425
6,071
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 1 / 1
5,405
1,081
4,655
4,849
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
domnabret
Erlang Shen
9
0 / 3 / 5
4,876
975
4,000
5,803
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
iTiceAngel
Tiamat
6
0 / 2 / 2
4,513
903
1,586
2,471
879
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
3 / 2 / 5
5,905
1,181
6,076
4,304
1,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ares
Boomroy
Ares
10
1 / 1 / 10
6,265
1,253
2,801
5,623
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 7
6,909
1,382
6,098
2,024
961
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 0 / 9
6,322
1,264
3,460
4,468
4,578
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Medusa
clbenfu
Medusa
9
1 / 2 / 6
5,582
1,116
4,042
4,379
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
3
Kills
12
12
Deaths
5
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
5
2.75
L
0
2
3
0.75
W
Ares
Boomroy
Ares
1
1
10
6
W
4
0
7
7.5
L
Cthulhu
Heyiamgreat
Cthulhu
0
4
2
0.25
L
3
1
1
3.5
W
3
0
9
7.5
W
Medusa
clbenfu
Medusa
1
2
6
2
L
Erlang Shen
domnabret
Erlang Shen
0
3
5
0.83
L
Tiamat
iTiceAngel
Tiamat
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,782
Damage
22,477
25,429
Taken
20,798
16,408
Mitigated
14,373
7,256
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,076
4,476
287
391
4,304
1,793
943
1,175
3,062
0
12,658
L
1,562
28
1,716
1,184
4,881
3,545
0
1,916
2,965
3,562
0
W
Ares
Boomroy
Ares
2,801
60
141
759
5,623
4,906
0
1,802
3,641
4,146
652
W
6,098
1,220
1,034
187
2,024
961
554
930
1,094
13,629
410
L
Cthulhu
Heyiamgreat
Cthulhu
3,979
186
281
360
7,425
6,071
0
3,808
3,617
8,261
171
L
4,655
1,617
138
1,539
4,849
1,598
0
2,839
2,010
0
11,693
W
3,460
655
3,982
2,209
4,468
4,578
0
1,687
2,781
7,059
0
W
Medusa
clbenfu
Medusa
4,042
1,777
0
250
4,379
2,135
0
1,324
2,917
0
8,275
L
Erlang Shen
domnabret
Erlang Shen
4,000
1,446
94
1,323
5,803
4,315
0
1,955
3,848
0
6,980
L
Tiamat
iTiceAngel
Tiamat
1,586
182
246
375
2,471
879
0
1,202
1,269
2,704
171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,889
Gold Earned
30,983
36
Minions Killed
49
0
Camps Cleared
0
463,761
Distance Traveled
529,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,905
1,181
10
2
0
101,912
0
L
Terra
5,000
1,000
4
1
0
88,938
0
W
Ares
6,265
1,253
4
1
0
102,830
0
W
Hera
6,909
1,382
15
3
0
118,483
0
L
Cthulhu
5,095
1,019
8
2
0
101,860
0
L
Ullr
5,405
1,081
16
3
0
106,481
0
W
Terra
6,322
1,264
14
3
0
106,700
0
W
Medusa
5,582
1,116
6
1
0
99,148
0
L
Erlang Shen
4,876
975
2
0
0
106,992
0
L
Tiamat
4,513
903
6
1
0
59,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role