Player Matchup

Ix Chel
Ix Chel
Silver I
Call me kage957
Ix Chel
Silver I
Level 102
God Stats
3W - 7L
1,324 SR
Queue Stats
35W - 41L
1,366 MMR
Solo
Amaterasu
Amaterasu
Silver II
OsmosisXCVII
Amaterasu
Silver II
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 109L
1,170 MMR
Solo
Maui
Maui
Silver III
SlyveonLove
Maui
Silver III
Level 152
God Stats
5W - 7L
1,397 SR
Queue Stats
190W - 215L
893 MMR
Solo
Serqet
Serqet
Silver II
UK Alexander
Serqet
Silver II
Level 125
God Stats
7W - 13L
1,335 SR
Queue Stats
543W - 577L
1,074 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
salvaaproo2
Ah Muzen Cab
Silver IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 64L
908 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,411 SR
1,082 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,571 SR
1,087 MMR
Bake Kujira
Bake Kujira
Silver II
Blowingcookies-
Bake Kujira
Silver II
Level 66
God Stats
6W - 6L
1,647 SR
Queue Stats
49W - 81L
1,084 MMR
Party 1
Medusa
Medusa
Silver II
Cara_De_Papa_
Medusa
Silver II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 75L
859 MMR
Solo
Mulan
Mulan
Silver I
LIVE_RES1N
Mulan
Silver I
Level 109
God Stats
51W - 34L
1,545 SR
Queue Stats
90W - 94L
1,160 MMR
Party 1
Fenrir
Fenrir
Silver II
YXVXY
Fenrir
Silver II
Level 127
God Stats
48W - 48L
1,514 SR
Queue Stats
116W - 141L
981 MMR
Solo
Kukulkan
Kukulkan
Gold III
jounhy_hazel8
Kukulkan
Gold III
Level 159
God Stats
2W - 2L
1,650 SR
Queue Stats
182W - 173L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,489
441
4,396
8,177
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
OsmosisXCVII
Amaterasu
14
1 / 2 / 1
8,240
485
8,178
18,778
17,869
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 2 / 0
6,956
409
928
7,816
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
14
1 / 6 / 3
7,750
456
3,845
14,616
5,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
salvaaproo2
Ah Muzen Cab
13
1 / 9 / 0
7,656
450
5,846
14,766
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
LancelotKing ArthurAresAwilix

VS

Bans
BacchusAgniYmirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Blowingcookies-
Bake Kujira
15
1 / 3 / 3
8,896
523
4,164
13,814
11,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

16
6 / 0 / 4
10,210
601
10,653
8,809
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
16
4 / 1 / 1
10,612
624
14,078
12,271
8,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
YXVXY
Fenrir
16
8 / 2 / 4
9,430
555
10,260
13,770
6,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
jounhy_hazel8
Kukulkan
16
4 / 1 / 7
10,606
624
8,495
4,029
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
23
23
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Blowingcookies-
Bake Kujira
1
3
3
0.83
L
3
4
0
0.75
W
6
0
4
8
W
Mulan
4
1
1
4.5
L
Amaterasu
OsmosisXCVII
Amaterasu
1
2
1
0.75
L
0
2
0
0
L
Serqet
1
6
3
0.42
W
Fenrir
YXVXY
Fenrir
8
2
4
5
W
Kukulkan
jounhy_hazel8
Kukulkan
4
1
7
7.5
L
Ah Muzen Cab
salvaaproo2
Ah Muzen Cab
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,193
Damage
47,650
64,153
Taken
52,693
36,010
Mitigated
30,838
13,922
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Blowingcookies-
Bake Kujira
4,164
1,969
0
3,356
13,814
11,248
105
1,747
11,969
61,256
0
L
4,396
133
621
1,532
8,177
2,684
0
3,317
4,860
33,653
0
W
10,653
4,563
0
4,768
8,809
3,278
2,458
1,195
7,538
0
71,475
W
Mulan
14,078
2,329
0
4,628
12,271
8,235
68
0
12,102
0
73,875
L
Amaterasu
OsmosisXCVII
Amaterasu
8,178
4,417
0
6,867
18,778
17,869
0
1,446
17,332
0
49,816
L
928
110
0
990
7,816
5,426
0
2,379
5,437
30,804
2,021
L
Serqet
3,845
735
0
3,021
14,616
5,594
0
3,160
11,456
0
66,139
W
Fenrir
YXVXY
Fenrir
10,260
2,628
0
3,327
13,770
6,727
22
1,394
11,920
0
72,135
W
Kukulkan
jounhy_hazel8
Kukulkan
8,495
641
0
445
4,029
1,350
0
987
2,724
74,153
0
L
Ah Muzen Cab
salvaaproo2
Ah Muzen Cab
5,846
2,621
0
891
14,766
4,437
0
2,357
12,409
0
51,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,091
Gold Earned
49,754
434
Minions Killed
593
0
Camps Cleared
0
1,564,255
Distance Traveled
1,734,941
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
8,896
523
91
5
0
333,551
0
L
Ix Chel
7,489
441
63
4
0
292,835
3
W
Medusa
10,210
601
127
7
0
339,544
0
W
Mulan
10,612
624
127
7
0
302,990
0
L
Amaterasu
8,240
485
99
6
0
334,311
2
L
Maui
6,956
409
89
5
0
276,794
1
L
Serqet
7,750
456
104
6
0
401,152
0
W
Fenrir
9,430
555
105
6
0
380,142
0
W
Kukulkan
10,606
624
143
8
0
378,714
2
L
Ah Muzen Cab
7,656
450
79
5
0
259,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role