Player Matchup

Arachne
Arachne
Bronze II
 
Arachne
Bronze II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze I
 
Fafnir
Bronze I
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver V
Silo 92 TTV
Jormungandr
Silver V
Level 66
God Stats
125W - 117L
1,497 SR
Queue Stats
340W - 379L
663 MMR
Solo
King Arthur
King Arthur
Bronze III
UnMaskWolf16
King Arthur
Bronze III
Level 122
God Stats
0W - 3L
1,517 SR
Queue Stats
2W - 6L
1,471 MMR
Party 1
Hera
Hera
Silver II
cyt90
Hera
Silver II
Level 142
God Stats
0W - 2L
1,440 SR
Queue Stats
10W - 29L
1,266 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 142
1,491 SR
1,280 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 147
1,567 SR
1,200 MMR
Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver V
 
Bastet
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver IV
AtomicQUOMO
Olorun
Silver IV
Level 183
God Stats
3W - 3L
1,505 SR
Queue Stats
222W - 262L
769 MMR
Solo
Geb
Geb
Bronze IV
RoastedBeans17
Geb
Bronze IV
Level 121
God Stats
3W - 1L
1,886 SR
Queue Stats
9W - 8L
1,408 MMR
Solo
Chang'e
Chang'e
Silver IV
xatan2011
Chang'e
Silver IV
Level 145
God Stats
2W - 1L
1,444 SR
Queue Stats
38W - 62L
825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 2 / 0
4,844
484
3,899
8,405
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fafnir
 
Fafnir
6
0 / 0 / 0
3,986
399
2
3,366
1,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Silo 92 TTV
Jormungandr
7
0 / 1 / 1
4,476
448
2,530
7,743
3,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
UnMaskWolf16
King Arthur
8
0 / 3 / 1
4,781
478
3,743
9,343
4,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hera
cyt90
Hera
7
0 / 3 / 0
4,365
437
1,667
3,348
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Bake KujiraIx ChelCthulhuCu Chulainn

VS

Bans
OdinFreyaThanatosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 1
7,267
727
4,202
5,158
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
 
Bastet
12
3 / 2 / 1
6,500
650
4,495
6,095
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
9
1 / 1 / 2
5,667
567
3,702
4,160
1,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
4 / 0 / 1
6,562
656
2,572
5,489
4,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
xatan2011
Chang'e
11
0 / 0 / 3
5,940
594
3,016
3,482
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
0
1
L
Fafnir
 
Fafnir
0
0
0
0
W
Izanami
 
Izanami
1
0
1
1.5
W
Bastet
 
Bastet
3
2
1
1.75
W
Olorun
1
1
2
2
W
4
0
1
4.5
L
Jormungandr
Silo 92 TTV
Jormungandr
0
1
1
0.5
L
King Arthur
UnMaskWolf16
King Arthur
0
3
1
0.17
L
Hera
cyt90
Hera
0
3
0
0
W
Chang'e
xatan2011
Chang'e
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,841
Damage
17,987
32,205
Taken
24,384
13,980
Mitigated
9,613
7,532
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,899
2,812
0
3,241
8,405
2,608
0
4,097
4,308
0
20,523
L
Fafnir
 
Fafnir
2
0
382
612
3,366
1,927
0
69
3,297
7,065
0
W
Izanami
 
Izanami
4,202
2,425
0
2,481
5,158
1,490
2,438
555
4,603
0
52,995
W
Bastet
 
Bastet
4,495
1,448
0
1,059
6,095
1,649
0
452
5,643
0
42,593
W
Olorun
3,702
1,791
444
2,048
4,160
1,300
2,526
1,136
3,024
33,676
2,582
W
2,572
400
0
1,017
5,489
4,111
352
1,023
4,466
16,393
3,270
L
Jormungandr
Silo 92 TTV
Jormungandr
2,530
625
0
1,566
7,743
3,729
0
3,491
4,252
17,583
0
L
King Arthur
UnMaskWolf16
King Arthur
3,743
473
0
1,481
9,343
4,922
0
333
9,010
952
26,638
L
Hera
cyt90
Hera
1,667
80
0
250
3,348
794
0
1,113
2,235
17,871
0
W
Chang'e
xatan2011
Chang'e
3,016
215
877
2,333
3,482
1,063
464
1,256
2,226
37,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,452
Gold Earned
31,936
155
Minions Killed
381
0
Camps Cleared
0
878,065
Distance Traveled
959,138
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,844
484
45
5
0
190,514
2
L
Fafnir
3,986
399
5
1
0
152,636
0
W
Izanami
7,267
727
110
11
0
135,113
0
W
Bastet
6,500
650
79
8
0
217,101
0
W
Olorun
5,667
567
78
8
0
166,200
0
W
Geb
6,562
656
29
3
0
213,355
2
L
Jormungandr
4,476
448
22
2
0
196,751
0
L
King Arthur
4,781
478
51
5
0
165,333
1
L
Hera
4,365
437
32
3
0
172,831
1
W
Chang'e
5,940
594
85
9
0
227,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role