Player Matchup

Ra
Ra
Eshueleggua2679
Ra
Level 89
God Stats
1W - 2L
1,394 SR
Queue Stats
279W - 313L
1,529 Elo+
Solo
Hercules
Hercules
LercKitty
Hercules
Level 69
God Stats
8W - 6L
1,495 SR
Queue Stats
459W - 435L
1,479 Elo+
Party 2
Skadi
Skadi
floodedjesus
Skadi
Level 78
God Stats
6W - 2L
1,517 SR
Queue Stats
204W - 219L
1,495 Elo+
Solo
Neith
Neith
fluqz1e
Neith
Level 48
God Stats
5W - 6L
1,744 SR
Queue Stats
362W - 351L
1,469 Elo+
Party 2
Anubis
Anubis
woohelm
Anubis
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 47L
1,438 Elo+
Solo
Team Averages
Level 88
1,530 SR
1,482 Elo+

VS

Team Averages
Level 129
1,495 SR
1,493 Elo+
Odin
Odin
Askingbolande118
Odin
Level 146
God Stats
5W - 9L
1,259 SR
Queue Stats
306W - 300L
1,568 Elo+
Solo
Bacchus
Bacchus
Bloody_tears_69
Bacchus
Level 143
God Stats
2W - 2L
1,617 SR
Queue Stats
138W - 142L
1,536 Elo+
Solo
Osiris
Osiris
Drakes Milk
Osiris
Level 126
God Stats
0W - 2L
1,444 SR
Queue Stats
68W - 71L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
Escorpio15000
Ix Chel
Level 143
God Stats
6W - 9L
1,655 SR
Queue Stats
369W - 359L
1,500 Elo+
Solo
Khepri
Khepri
N7 Harada
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,220
1,031
5,239
4,322
1,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
LercKitty
Hercules
12
1 / 1 / 6
7,251
1,036
3,885
6,776
6,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 1 / 8
7,856
1,122
7,342
5,032
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
fluqz1e
Neith
12
3 / 1 / 2
7,618
1,088
4,387
3,860
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
woohelm
Anubis
12
3 / 4 / 3
7,273
1,039
6,730
5,983
2,688
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
6,162
880
4,210
6,348
5,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 5
6,717
960
5,088
9,980
11,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
13
6 / 3 / 0
7,070
1,010
6,438
9,864
7,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ix Chel
13
1 / 1 / 5
6,219
888
5,704
5,497
1,875
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
N7 Harada
Khepri
1
0 / 0 / 0
1,888
270
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
10
Kills
9
9
Deaths
10
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
2
3
5
1.5
L
Osiris
6
3
0
2
L
Ix Chel
1
1
5
3.5
W
1
2
4
1.5
W
Hercules
LercKitty
Hercules
1
1
6
4
L
Khepri
N7 Harada
Khepri
0
0
0
0
W
2
1
8
6
W
Neith
fluqz1e
Neith
3
1
2
4
W
Anubis
woohelm
Anubis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,583
Damage
21,440
25,973
Taken
31,689
14,150
Mitigated
26,462
9,887
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,210
0
360
707
6,348
5,651
0
2,823
3,411
0
10,406
L
5,088
260
672
2,699
9,980
11,813
0
2,913
7,036
10,650
0
L
Osiris
6,438
2,009
163
2,070
9,864
7,123
0
3,294
6,484
51
10,857
L
Ix Chel
5,704
1,033
3,600
2,615
5,497
1,875
0
2,541
2,789
14,671
0
W
5,239
290
2,375
1,264
4,322
1,447
496
2,365
1,957
18,588
0
W
Hercules
LercKitty
Hercules
3,885
1,261
699
3,045
6,776
6,749
27
2,584
4,192
0
6,473
L
Khepri
N7 Harada
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
7,342
2,549
130
745
5,032
1,861
904
1,985
3,047
0
14,014
W
Neith
fluqz1e
Neith
4,387
1,378
314
397
3,860
1,405
1,014
1,686
2,174
0
7,059
W
Anubis
woohelm
Anubis
6,730
124
26
892
5,983
2,688
447
2,223
3,760
16,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
28,056
89
Minions Killed
45
0
Camps Cleared
0
675,259
Distance Traveled
522,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,162
880
13
2
0
98,280
0
L
Bacchus
6,717
960
6
1
0
132,874
0
L
Osiris
7,070
1,010
3
0
0
153,801
0
L
Ix Chel
6,219
888
23
3
0
137,965
0
W
Ra
7,220
1,031
24
3
0
151,295
0
W
Hercules
7,251
1,036
10
1
0
161,419
0
L
Khepri
1,888
270
0
0
0
0
0
W
Skadi
7,856
1,122
22
3
0
125,768
0
W
Neith
7,618
1,088
9
1
0
115,852
0
W
Anubis
7,273
1,039
24
3
0
120,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role