Player Matchup

Cupid
Cupid
BROSEXY
Cupid
Level 127
God Stats
117W - 105L
1,534 SR
Queue Stats
211W - 210L
1,471 Elo+
Solo
Nu Wa
Nu Wa
LoOoPinG
Nu Wa
Level 127
God Stats
6W - 5L
1,543 SR
Queue Stats
173W - 186L
1,456 Elo+
Solo
Mulan
Mulan
Scotty97
Mulan
Level 157
God Stats
5W - 10L
1,647 SR
Queue Stats
92W - 98L
1,517 Elo+
Solo
Eset
Eset
develinside
Eset
Level 162
God Stats
1W - 7L
1,400 SR
Queue Stats
465W - 456L
1,489 Elo+
Solo
Shiva
Shiva
sifohotman
Shiva
Level 83
God Stats
4W - 14L
1,162 SR
Queue Stats
369W - 382L
1,413 Elo+
Solo
Team Averages
Level 131
1,457 SR
1,469 Elo+

VS

Team Averages
Level 113
1,619 SR
1,499 Elo+
Terra
Terra
 
Terra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GeldEricXDD
Skadi
Level 81
God Stats
5W - 2L
1,636 SR
Queue Stats
82W - 91L
1,455 Elo+
Solo
Medusa
Medusa
Hannodeus
Medusa
Level 90
God Stats
6W - 4L
1,457 SR
Queue Stats
100W - 86L
1,528 Elo+
Solo
Hera
Hera
Hebrz
Hera
Level 129
God Stats
1W - 0L
1,716 SR
Queue Stats
246W - 217L
1,511 Elo+
Solo
Serqet
Serqet
panda74
Serqet
Level 149
God Stats
5W - 5L
1,783 SR
Queue Stats
208W - 212L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BROSEXY
Cupid
9
0 / 1 / 0
4,546
455
2,274
4,575
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
LoOoPinG
Nu Wa
11
2 / 1 / 1
6,373
637
6,614
3,589
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Scotty97
Mulan
9
0 / 3 / 1
4,563
456
2,422
8,780
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
0 / 4 / 0
4,537
454
1,164
3,685
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
10
2 / 2 / 0
5,414
541
4,295
7,991
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 0 / 5
5,450
545
2,723
5,620
2,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 3 / 1
5,844
584
996
6,065
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Hannodeus
Medusa
10
3 / 1 / 1
5,678
568
5,079
4,670
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Hebrz
Hera
12
3 / 0 / 1
6,463
646
4,155
3,730
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
panda74
Serqet
12
5 / 0 / 3
6,337
634
3,423
9,269
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
11
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
5
2.5
L
Cupid
BROSEXY
Cupid
0
1
0
0
W
0
3
1
0.17
W
Medusa
Hannodeus
Medusa
3
1
1
3.5
W
Hera
Hebrz
Hera
3
0
1
3.5
L
Nu Wa
LoOoPinG
Nu Wa
2
1
1
2.5
L
Mulan
Scotty97
Mulan
0
3
1
0.17
L
0
4
0
0
W
Serqet
panda74
Serqet
5
0
3
6.5
L
Shiva
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,769
Damage
16,376
28,620
Taken
29,354
9,910
Mitigated
9,367
9,615
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,723
221
1,583
2,851
5,620
2,727
0
319
5,050
14,818
838
L
Cupid
BROSEXY
Cupid
2,274
758
318
2,395
4,575
1,182
0
444
4,131
0
24,153
W
996
191
0
2,277
6,065
1,375
0
3,837
1,848
0
40,953
W
Medusa
Hannodeus
Medusa
5,079
1,422
0
761
4,670
1,479
234
268
4,247
0
42,248
W
Hera
Hebrz
Hera
4,155
790
0
455
3,730
1,115
0
1,091
2,619
47,677
2,076
L
Nu Wa
LoOoPinG
Nu Wa
6,614
2,542
0
985
3,589
825
0
0
3,459
35,512
925
L
Mulan
Scotty97
Mulan
2,422
157
0
1,795
8,780
4,254
0
2,375
6,405
0
25,459
L
1,164
0
0
474
3,685
892
0
1,741
1,860
17,954
612
W
Serqet
panda74
Serqet
3,423
502
0
5,335
9,269
2,671
0
1,416
7,587
0
38,958
L
Shiva
4,295
608
0
3,648
7,991
2,757
0
2,013
5,978
0
36,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
29,772
269
Minions Killed
344
0
Camps Cleared
0
923,752
Distance Traveled
1,058,533
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,450
545
36
4
0
222,252
2
L
Cupid
4,546
455
47
5
0
165,173
0
W
Skadi
5,844
584
73
7
0
185,061
0
W
Medusa
5,678
568
70
7
0
198,221
4
W
Hera
6,463
646
99
10
0
208,108
0
L
Nu Wa
6,373
637
77
8
0
187,726
2
L
Mulan
4,563
456
41
4
0
215,977
2
L
Eset
4,537
454
37
4
0
118,305
0
W
Serqet
6,337
634
66
7
0
244,891
0
L
Shiva
5,414
541
67
7
0
236,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role