Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HomeSayYong7266
Surtr
Level 64
God Stats
13W - 10L
1,663 SR
Queue Stats
234W - 242L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Magistabro2
Danzaburou
Level 79
God Stats
2W - 1L
1,829 SR
Queue Stats
100W - 98L
1,547 Elo+
Party 1
Ares
Ares
Mrpepper211
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,475 Elo+
Party 1
Thor
Thor
xGelatoX01
Thor
Level 128
God Stats
0W - 1L
1,752 SR
Queue Stats
65W - 69L
1,535 Elo+
Party 1
Team Averages
Level 76
1,649 SR
1,508 Elo+

VS

Team Averages
Level 72
1,545 SR
1,440 Elo+
Cupid
Cupid
BanishedYeti
Cupid
Level 122
God Stats
20W - 16L
1,404 SR
Queue Stats
444W - 404L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
Lotus_Link
Baron Samedi
Level 44
God Stats
3W - 2L
1,665 SR
Queue Stats
27W - 32L
1,457 Elo+
Solo
Anubis
Anubis
Misho13Forza
Anubis
Level 67
God Stats
185W - 186L
1,530 SR
Queue Stats
199W - 215L
1,422 Elo+
Solo
Amaterasu
Amaterasu
Nawrusi
Amaterasu
Level 82
God Stats
2W - 1L
1,684 SR
Queue Stats
9W - 15L
1,407 Elo+
Solo
Hercules
Hercules
deploythesausage
Hercules
Level 44
God Stats
2W - 3L
1,442 SR
Queue Stats
93W - 116L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 4 / 1
3,848
641
1,045
4,515
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
3,962
660
2,739
3,976
2,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Magistabro2
Danzaburou
6
1 / 2 / 0
3,760
627
2,636
3,485
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 2 / 1
3,214
536
971
3,810
1,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 2 / 1
4,166
694
1,054
3,921
1,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 1
4,251
709
3,010
3,352
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Lotus_Link
Baron Samedi
7
0 / 0 / 4
4,207
701
1,359
2,130
808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
8
4 / 2 / 2
4,818
803
3,336
3,584
1,258
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
Nawrusi
Amaterasu
7
1 / 1 / 0
3,696
616
1,403
4,783
2,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
3 / 1 / 2
4,238
706
2,410
3,514
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
1
0.13
W
3
1
1
3.5
L
0
1
0
0
W
Baron Samedi
Lotus_Link
Baron Samedi
0
0
4
2
L
Danzaburou
Magistabro2
Danzaburou
1
2
0
0.5
W
Anubis
4
2
2
2.5
L
0
2
1
0.25
W
Amaterasu
Nawrusi
Amaterasu
1
1
0
1
W
3
1
2
4
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,445
Damage
11,518
19,707
Taken
17,363
6,680
Mitigated
6,525
4,525
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,045
134
0
642
4,515
703
0
2,890
1,625
17,365
417
W
3,010
2,085
26
1,095
3,352
908
148
622
2,730
0
22,924
L
2,739
1,101
0
1,794
3,976
2,601
0
0
3,976
683
16,024
W
Baron Samedi
Lotus_Link
Baron Samedi
1,359
199
1,006
1,058
2,130
808
72
313
1,817
13,189
0
L
Danzaburou
Magistabro2
Danzaburou
2,636
876
0
899
3,485
904
0
816
2,669
0
13,468
W
Anubis
3,336
45
0
1,479
3,584
1,258
0
977
2,607
20,607
1,636
L
971
211
0
970
3,810
1,471
0
543
3,267
5,497
0
W
Amaterasu
Nawrusi
Amaterasu
1,403
711
0
2,180
4,783
2,399
0
320
4,253
0
12,503
W
2,410
972
0
1,715
3,514
1,152
0
36
3,412
0
15,520
L
1,054
213
0
220
3,921
1,001
0
446
3,475
0
13,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,950
Gold Earned
21,210
122
Minions Killed
163
0
Camps Cleared
0
576,816
Distance Traveled
614,802
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,848
641
34
6
0
125,268
0
W
Cupid
4,251
709
42
7
0
115,828
0
L
Surtr
3,962
660
31
5
0
122,906
0
W
Baron Samedi
4,207
701
15
3
0
124,992
0
L
Danzaburou
3,760
627
20
3
0
123,062
1
W
Anubis
4,818
803
43
7
0
115,980
0
L
Ares
3,214
536
9
2
0
85,542
0
W
Amaterasu
3,696
616
22
4
0
117,720
0
W
Hercules
4,238
706
41
7
0
140,282
0
L
Thor
4,166
694
28
5
0
120,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role