Player Matchup

Hel
Hel
Flouman2
Hel
Level 62
God Stats
6W - 5L
1,437 SR
Queue Stats
226W - 299L
1,310 Elo+
Party 2
Kuzenbo
Kuzenbo
Maniac_Bomper
Kuzenbo
Level 65
God Stats
15W - 9L
1,615 SR
Queue Stats
105W - 144L
1,336 Elo+
Solo
Charybdis
Charybdis
Sitisianec
Charybdis
Level 65
God Stats
3W - 4L
1,687 SR
Queue Stats
236W - 296L
1,322 Elo+
Party 2
Team Averages
Level 64
1,580 SR
1,323 Elo+

VS

Team Averages
Level 82
1,467 SR
1,334 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Qimir
Gilgamesh
Level 12
God Stats
8W - 12L
1,402 SR
Queue Stats
13W - 24L
1,251 Elo+
Party 1
Scylla
Scylla
Thoumouw
Scylla
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 24L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,143
649
2,033
8,965
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
13
0 / 2 / 2
7,104
646
2,838
11,235
13,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
Sitisianec
Charybdis
12
1 / 7 / 1
7,318
665
6,694
9,233
2,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 1 / 6
9,848
895
9,845
10,158
3,391
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Qimir
Gilgamesh
15
6 / 1 / 5
9,392
854
8,976
7,128
3,630
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Thoumouw
Scylla
16
2 / 0 / 7
9,406
855
7,553
4,976
1,670
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
1
Kills
15
15
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
6
10
L
0
6
1
0.08
L
Kuzenbo
0
2
2
0.5
W
Gilgamesh
Qimir
Gilgamesh
6
1
5
8.5
L
Charybdis
Sitisianec
Charybdis
1
7
1
0.21
W
Scylla
Thoumouw
Scylla
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,565
Damage
26,374
29,433
Taken
22,262
18,772
Mitigated
8,691
6,001
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,845
1,283
0
3,370
10,158
3,391
115
1,215
8,943
0
36,792
L
2,033
147
3,003
2,585
8,965
3,040
0
1,660
7,250
10,532
0
L
Kuzenbo
2,838
1,012
0
250
11,235
13,041
0
4,084
7,113
11,425
340
W
Gilgamesh
Qimir
Gilgamesh
8,976
2,722
0
1,694
7,128
3,630
378
1,732
5,396
0
26,253
L
Charybdis
Sitisianec
Charybdis
6,694
2,285
0
163
9,233
2,691
0
1,751
7,470
0
21,178
W
Scylla
Thoumouw
Scylla
7,553
84
0
964
4,976
1,670
74
1,661
3,315
32,861
1,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,565
Gold Earned
28,646
84
Minions Killed
154
0
Camps Cleared
0
531,128
Distance Traveled
647,919
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,848
895
49
4
0
239,293
1
L
Hel
7,143
649
32
3
0
163,849
0
L
Kuzenbo
7,104
646
24
2
0
213,103
0
W
Gilgamesh
9,392
854
41
4
0
218,711
0
L
Charybdis
7,318
665
28
3
0
154,176
0
W
Scylla
9,406
855
64
6
0
189,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role