Player Matchup

Heimdallr
Heimdallr
Dacthebeastx
Heimdallr
Level 116
God Stats
2W - 6L
1,363 SR
Queue Stats
215W - 235L
1,440 Elo+
Party 2
Tiamat
Tiamat
Daring731
Tiamat
Level 123
God Stats
1W - 5L
1,248 SR
Queue Stats
222W - 219L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RavenFoxwood
Ah Muzen Cab
Level 124
God Stats
0W - 2L
1,254 SR
Queue Stats
116W - 119L
1,439 Elo+
Solo
Arachne
Arachne
RoyMclain
Arachne
Level 117
God Stats
1W - 3L
1,390 SR
Queue Stats
250W - 253L
1,455 Elo+
Solo
Eset
Eset
SUNxWUSxSHLONG
Eset
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,520 Elo+
Party 2
Team Averages
Level 126
1,351 SR
1,477 Elo+

VS

Team Averages
Level 130
1,455 SR
1,443 Elo+
Baron Samedi
Baron Samedi
Flametossor
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 136L
1,454 Elo+
Solo
Set
Set
Hailure
Set
Level 87
God Stats
1W - 0L
1,192 SR
Queue Stats
13W - 16L
1,435 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HellsJoycee
Morgan Le Fay
Level 169
God Stats
3W - 4L
1,078 SR
Queue Stats
156W - 172L
1,422 Elo+
Solo
Sol
Sol
SpicyLlamaz
Sol
Level 125
God Stats
3W - 0L
1,828 SR
Queue Stats
151W - 162L
1,389 Elo+
Solo
Xing Tian
Xing Tian
Ysor
Xing Tian
Level 141
God Stats
1W - 1L
1,677 SR
Queue Stats
114W - 95L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dacthebeastx
Heimdallr
14
2 / 8 / 5
9,017
694
10,849
12,897
4,402
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Daring731
Tiamat
17
4 / 6 / 7
10,243
788
8,787
13,311
7,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
RavenFoxwood
Ah Muzen Cab
16
1 / 4 / 12
9,501
731
10,823
12,424
9,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
RoyMclain
Arachne
14
2 / 5 / 8
9,130
702
11,694
19,968
9,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 5 / 6
10,342
796
13,269
11,545
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flametossor
Baron Samedi
16
4 / 3 / 12
10,230
787
7,524
10,170
5,938
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
17
6 / 3 / 14
10,752
827
8,773
13,754
18,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
HellsJoycee
Morgan Le Fay
19
5 / 3 / 17
11,358
874
15,289
12,038
6,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 3 / 11
11,836
910
18,239
12,249
5,567
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
Ysor
Xing Tian
17
2 / 4 / 17
10,184
783
10,848
18,333
22,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
99
15
Kills
28
28
Deaths
16
38
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dacthebeastx
Heimdallr
2
8
5
0.56
L
Tiamat
Daring731
Tiamat
4
6
7
1.25
W
Baron Samedi
Flametossor
Baron Samedi
4
3
12
3.33
W
Set
6
3
14
4.33
W
Morgan Le Fay
HellsJoycee
Morgan Le Fay
5
3
17
4.5
L
Ah Muzen Cab
RavenFoxwood
Ah Muzen Cab
1
4
12
1.75
L
Arachne
RoyMclain
Arachne
2
5
8
1.2
L
6
5
6
1.8
W
11
3
11
5.5
W
Xing Tian
Ysor
Xing Tian
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,422
Damage
60,673
70,145
Taken
66,544
35,936
Mitigated
58,177
15,129
Healing
23,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dacthebeastx
Heimdallr
10,849
4,012
739
826
12,897
4,402
580
9,794
3,103
0
21,002
L
Tiamat
Daring731
Tiamat
8,787
544
580
2,739
13,311
7,463
645
9,578
3,733
21,297
0
W
Baron Samedi
Flametossor
Baron Samedi
7,524
257
2,203
3,132
10,170
5,938
510
2,981
7,075
21,191
0
W
Set
8,773
2,710
534
1,146
13,754
18,216
796
3,892
9,475
0
18,873
W
Morgan Le Fay
HellsJoycee
Morgan Le Fay
15,289
870
1,848
4,217
12,038
6,340
1,778
3,982
7,916
49,865
0
L
Ah Muzen Cab
RavenFoxwood
Ah Muzen Cab
10,823
2,819
0
179
12,424
9,774
1,080
10,218
2,206
0
32,423
L
Arachne
RoyMclain
Arachne
11,694
9,078
95
5,344
19,968
9,793
106
12,523
7,445
0
19,205
L
13,269
403
1,756
2,871
11,545
4,504
519
8,327
3,218
21,097
74
W
18,239
5,398
528
4,587
12,249
5,567
3,461
3,813
8,310
42,861
1,382
W
Xing Tian
Ysor
Xing Tian
10,848
395
2,210
3,528
18,333
22,116
395
5,985
11,786
20,558
1,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,233
Gold Earned
54,360
133
Minions Killed
220
0
Camps Cleared
0
1,135,521
Distance Traveled
1,301,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,017
694
25
2
0
220,507
0
L
Tiamat
10,243
788
28
2
0
215,362
0
W
Baron Samedi
10,230
787
37
3
0
236,813
0
W
Set
10,752
827
40
3
0
277,396
0
W
Morgan Le Fay
11,358
874
64
5
0
256,087
0
L
Ah Muzen Cab
9,501
731
41
3
0
237,859
0
L
Arachne
9,130
702
18
1
0
215,354
0
L
Eset
10,342
796
21
2
0
246,439
0
W
Sol
11,836
910
62
5
0
248,513
0
W
Xing Tian
10,184
783
17
1
0
282,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role