Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Huerell
Loki
Level 99
God Stats
18W - 25L
1,395 SR
Queue Stats
137W - 139L
1,411 Elo+
Solo
Chang'e
Chang'e
Sekkyn
Chang'e
Level 104
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
kjcool123
Olorun
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 53L
1,555 Elo+
Solo
Team Averages
Level 104
1,446 SR
1,493 Elo+

VS

Team Averages
Level 87
1,610 SR
1,518 Elo+
Serqet
Serqet
GrottyLK
Serqet
Level 146
God Stats
9W - 15L
1,398 SR
Queue Stats
103W - 141L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
MadWorld209
Sylvanus
Level 68
God Stats
12W - 8L
1,693 SR
Queue Stats
120W - 93L
1,542 Elo+
Party 3
Nut
Nut
Mancojoshua
Nut
Level 68
God Stats
4W - 1L
1,925 SR
Queue Stats
64W - 43L
1,604 Elo+
Party 2
Shiva
Shiva
anthonie801g
Shiva
Level 67
God Stats
16W - 15L
1,463 SR
Queue Stats
104W - 97L
1,467 Elo+
Party 3
Nu Wa
Nu Wa
teoion3
Nu Wa
Level 84
God Stats
179W - 147L
1,573 SR
Queue Stats
246W - 234L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
3 / 6 / 1
5,736
441
4,737
10,778
2,571
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
 
Khepri
9
1 / 5 / 3
5,695
438
1,762
10,866
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Huerell
Loki
12
5 / 3 / 1
6,673
513
4,955
9,154
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
Sekkyn
Chang'e
10
1 / 4 / 0
6,281
483
2,634
7,856
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
kjcool123
Olorun
12
1 / 2 / 2
7,024
540
2,063
7,981
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GrottyLK
Serqet
14
5 / 2 / 4
7,704
593
3,689
8,542
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
MadWorld209
Sylvanus
12
2 / 3 / 7
7,443
573
3,966
13,456
8,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
8 / 0 / 3
7,459
574
14,808
8,060
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
3 / 2 / 2
7,189
553
4,569
7,648
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
teoion3
Nu Wa
13
2 / 4 / 3
6,650
512
7,115
6,276
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
11
Kills
20
20
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
6
1
0.58
L
Khepri
 
Khepri
1
5
3
0.5
W
Serqet
GrottyLK
Serqet
5
2
4
3.5
L
Loki
Huerell
Loki
5
3
1
1.83
W
Sylvanus
MadWorld209
Sylvanus
2
3
7
1.83
W
8
0
3
9.5
L
Chang'e
Sekkyn
Chang'e
1
4
0
0.25
W
3
2
2
2
L
Olorun
kjcool123
Olorun
1
2
2
1
W
Nu Wa
teoion3
Nu Wa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,151
Damage
34,147
46,635
Taken
43,982
17,051
Mitigated
19,850
11,247
Healing
16,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,737
2,268
0
2,381
10,778
2,571
0
2,474
8,304
0
27,800
L
Khepri
 
Khepri
1,762
226
0
497
10,866
6,780
0
2,069
8,797
8,037
0
W
Serqet
GrottyLK
Serqet
3,689
528
0
5,060
8,542
2,840
0
860
7,653
0
52,528
L
Loki
Huerell
Loki
4,955
1,210
0
3,049
9,154
2,337
0
2,645
6,254
0
39,470
W
Sylvanus
MadWorld209
Sylvanus
3,966
1,320
3,256
5,356
13,456
8,317
383
938
12,518
26,335
761
W
14,808
7,232
0
629
8,060
2,430
1,899
824
7,236
0
56,004
L
Chang'e
Sekkyn
Chang'e
2,634
76
80
2,015
7,856
3,145
68
204
6,994
29,304
2,789
W
4,569
202
55
1,782
7,648
4,708
0
1,904
5,744
0
38,552
L
Olorun
kjcool123
Olorun
2,063
896
60
3,165
7,981
2,218
0
3,571
4,322
52,408
3,643
W
Nu Wa
teoion3
Nu Wa
7,115
3,026
0
0
6,276
1,555
0
1,559
4,589
44,643
1,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,409
Gold Earned
36,445
290
Minions Killed
321
0
Camps Cleared
0
1,233,752
Distance Traveled
1,238,493
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,736
441
50
4
0
239,819
0
L
Khepri
5,695
438
10
1
0
215,982
0
W
Serqet
7,704
593
96
7
0
335,176
0
L
Loki
6,673
513
66
5
0
298,375
2
W
Sylvanus
7,443
573
36
3
0
192,220
0
W
Nut
7,459
574
80
6
0
250,144
0
L
Chang'e
6,281
483
57
4
0
250,043
0
W
Shiva
7,189
553
56
4
0
253,214
2
L
Olorun
7,024
540
107
8
0
229,533
0
W
Nu Wa
6,650
512
53
4
0
207,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role