Player Matchup

Yemoja
Yemoja
Kadadji1
Yemoja
Level 79
God Stats
37W - 26L
1,682 SR
Queue Stats
453W - 440L
1,461 Elo+
Party 2
Hera
Hera
MAIDENfan6660
Hera
Level 120
God Stats
4W - 2L
1,509 SR
Queue Stats
146W - 146L
1,461 Elo+
Solo
Medusa
Medusa
Pushishek
Medusa
Level 28
God Stats
8W - 6L
1,444 SR
Queue Stats
256W - 229L
1,489 Elo+
Party 2
Ne Zha
Ne Zha
SeasonalFire
Ne Zha
Level 58
God Stats
2W - 3L
1,305 SR
Queue Stats
182W - 170L
1,503 Elo+
Solo
Cthulhu
Cthulhu
runaway_erik
Cthulhu
Level 103
God Stats
81W - 52L
1,629 SR
Queue Stats
484W - 469L
1,444 Elo+
Solo
Team Averages
Level 78
1,514 SR
1,472 Elo+

VS

Team Averages
Level 68
1,531 SR
1,474 Elo+
Cthulhu
Cthulhu
JLRS50
Cthulhu
Level 22
God Stats
0W - 1L
1,598 SR
Queue Stats
4W - 6L
1,547 Elo+
Party 1
Hachiman
Hachiman
Kroonos76
Hachiman
Level 69
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 6L
1,547 Elo+
Party 1
King Arthur
King Arthur
OG_Blood_Killa_
King Arthur
Level 116
God Stats
2W - 3L
1,409 SR
Queue Stats
183W - 181L
1,457 Elo+
Solo
Thanatos
Thanatos
isaaclopez69
Thanatos
Level 43
God Stats
4W - 3L
1,490 SR
Queue Stats
35W - 57L
1,293 Elo+
Solo
Kukulkan
Kukulkan
zubhuel12
Kukulkan
Level 88
God Stats
0W - 1L
1,876 SR
Queue Stats
1W - 2L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kadadji1
Yemoja
15
3 / 1 / 9
9,030
564
7,281
9,589
6,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 1 / 4
9,503
594
9,731
5,884
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Pushishek
Medusa
14
5 / 2 / 5
8,312
520
14,568
10,456
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ne Zha
16
4 / 2 / 4
8,804
550
6,456
15,509
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
runaway_erik
Cthulhu
15
6 / 2 / 6
9,749
609
14,854
12,703
9,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JLRS50
Cthulhu
11
0 / 6 / 2
6,834
427
6,049
17,565
11,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Kroonos76
Hachiman
12
2 / 3 / 1
6,963
435
8,637
10,466
2,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
OG_Blood_Killa_
King Arthur
13
4 / 8 / 0
7,907
494
5,160
20,759
12,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
isaaclopez69
Thanatos
14
1 / 2 / 3
7,532
471
4,053
12,731
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
zubhuel12
Kukulkan
13
1 / 2 / 0
7,879
492
5,113
8,084
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
21
Kills
8
8
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JLRS50
Cthulhu
0
6
2
0.17
W
Yemoja
Kadadji1
Yemoja
3
1
9
7.5
L
Hachiman
Kroonos76
Hachiman
2
3
1
0.83
W
3
1
4
5
L
King Arthur
OG_Blood_Killa_
King Arthur
4
8
0
0.5
W
Medusa
Pushishek
Medusa
5
2
5
3.75
W
Ne Zha
4
2
4
3
L
Thanatos
isaaclopez69
Thanatos
1
2
3
1.25
W
Cthulhu
runaway_erik
Cthulhu
6
2
6
4.5
L
Kukulkan
zubhuel12
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,890
Damage
29,012
54,141
Taken
69,605
28,383
Mitigated
33,143
23,169
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JLRS50
Cthulhu
6,049
343
1,817
2,109
17,565
11,100
0
6,926
10,639
21,969
0
W
Yemoja
Kadadji1
Yemoja
7,281
830
5,074
3,134
9,589
6,554
93
3,559
5,966
29,924
1,726
L
Hachiman
Kroonos76
Hachiman
8,637
4,718
0
2,239
10,466
2,810
0
3,322
7,144
0
50,775
W
9,731
1,934
0
1,122
5,884
2,026
363
1,759
3,891
78,661
1,466
L
King Arthur
OG_Blood_Killa_
King Arthur
5,160
206
0
3,534
20,759
12,191
0
11,157
9,602
0
36,148
W
Medusa
Pushishek
Medusa
14,568
6,033
0
1,101
10,456
4,178
361
2,949
7,507
0
69,687
W
Ne Zha
6,456
3,746
0
8,915
15,509
5,921
0
982
14,387
0
71,933
L
Thanatos
isaaclopez69
Thanatos
4,053
781
0
5,511
12,731
4,818
0
4,873
7,858
0
55,149
W
Cthulhu
runaway_erik
Cthulhu
14,854
1,426
0
3,823
12,703
9,704
22
1,362
11,228
64,383
886
L
Kukulkan
zubhuel12
Kukulkan
5,113
151
0
1,269
8,084
2,224
0
5,106
2,978
55,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,398
Gold Earned
37,115
524
Minions Killed
368
0
Camps Cleared
0
1,598,699
Distance Traveled
1,579,628
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,834
427
39
2
0
304,829
0
W
Yemoja
9,030
564
54
3
0
293,789
0
L
Hachiman
6,963
435
84
5
0
344,093
2
W
Hera
9,503
594
157
10
0
325,686
0
L
King Arthur
7,907
494
43
3
0
279,454
3
W
Medusa
8,312
520
101
6
0
311,078
0
W
Ne Zha
8,804
550
108
7
0
368,929
0
L
Thanatos
7,532
471
96
6
0
317,669
0
W
Cthulhu
9,749
609
104
7
0
299,217
0
L
Kukulkan
7,879
492
106
7
0
333,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role