Player Matchup

Olorun
Olorun
Gold III
NotSilent1
Olorun
Gold III
Level 121
God Stats
8W - 5L
1,818 SR
Queue Stats
24W - 25L
1,845 MMR
Solo
Chaac
Chaac
Diamond V
ShieldWalllTaunt
Chaac
Diamond V
Level 207
God Stats
3W - 4L
1,573 SR
Queue Stats
254W - 248L
1,936 MMR
Party 1
Hercules
Hercules
Platinum II
Xooter
Hercules
Platinum II
Level 156
God Stats
13W - 15L
1,648 SR
Queue Stats
460W - 440L
1,793 MMR
Party 1
Merlin
Merlin
Diamond II
mentallyweakened
Merlin
Diamond II
Level 81
God Stats
0W - 2L
1,350 SR
Queue Stats
55W - 23L
2,085 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
stidly
Ne Zha
Diamond II
Level 266
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 52L
2,273 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 166
1,578 SR
1,987 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,579 SR
1,962 MMR
Hachiman
Hachiman
Platinum I
 
Hachiman
Platinum I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond II
EvanTheLatam
Thor
Diamond II
Level 66
God Stats
7W - 7L
1,469 SR
Queue Stats
199W - 172L
2,130 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
Kouss
Morgan Le Fay
Diamond IV
Level 148
God Stats
7W - 1L
1,778 SR
Queue Stats
291W - 276L
2,191 MMR
Solo
Pele
Pele
Diamond II
TheMorochos
Pele
Diamond II
Level 148
God Stats
5W - 3L
1,623 SR
Queue Stats
292W - 277L
2,145 MMR
Solo
Kukulkan
Kukulkan
Platinum II
clamtastik
Kukulkan
Platinum II
Level 177
God Stats
4W - 5L
1,526 SR
Queue Stats
77W - 71L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NotSilent1
Olorun
2
0 / 0 / 0
2,536
507
0
82
13
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 1 / 1
3,497
699
1,412
4,280
1,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hercules
Xooter
Hercules
7
0 / 0 / 0
3,623
725
0
2,045
809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 2 / 4
3,805
761
2,148
2,584
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
stidly
Ne Zha
6
4 / 1 / 0
3,977
795
1,985
3,405
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
Chang'eKuzenboCthulhuAnhurChronos

VS

Bans
King ArthurErlang ShenBacchusAresThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 0 / 0
3,604
721
76
1,106
280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
3,686
737
0
1,115
439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Kouss
Morgan Le Fay
6
0 / 1 / 2
3,481
696
2,155
3,234
794
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

7
3 / 2 / 1
3,758
752
2,172
4,422
979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
clamtastik
Kukulkan
7
1 / 1 / 0
3,612
722
1,040
2,065
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
4
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
0
0
W
0
0
0
0
W
Morgan Le Fay
Kouss
Morgan Le Fay
0
1
2
1
L
Olorun
NotSilent1
Olorun
0
0
0
0
L
0
1
1
0.5
W
3
2
1
1.75
L
Hercules
Xooter
Hercules
0
0
0
0
W
Kukulkan
clamtastik
Kukulkan
1
1
0
1
L
0
2
4
1
L
Ne Zha
stidly
Ne Zha
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,545
Damage
5,443
12,396
Taken
11,942
4,194
Mitigated
2,970
4,111
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
76
0
0
414
1,106
280
0
0
1,106
0
24,453
W
0
0
0
586
1,115
439
0
0
1,115
0
9,097
W
Morgan Le Fay
Kouss
Morgan Le Fay
2,155
249
0
2,070
3,234
794
0
255
2,979
17,083
0
L
Olorun
NotSilent1
Olorun
0
0
0
23
82
13
0
0
82
1,477
0
L
1,412
220
0
1,137
4,280
1,814
0
2,031
2,249
0
14,610
W
2,172
771
0
1,678
4,422
979
0
949
3,473
0
13,827
L
Hercules
Xooter
Hercules
0
0
0
953
2,045
809
0
0
2,045
0
15,324
W
Kukulkan
clamtastik
Kukulkan
1,040
141
0
621
2,065
478
0
922
1,143
14,760
0
L
2,148
262
0
742
2,584
631
0
435
2,033
12,806
569
L
Ne Zha
stidly
Ne Zha
1,985
761
0
1,256
3,405
927
0
524
2,792
0
10,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,438
Gold Earned
18,141
116
Minions Killed
161
0
Camps Cleared
0
468,256
Distance Traveled
493,394
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,604
721
53
11
0
77,211
0
W
Thor
3,686
737
9
2
0
96,285
1
W
Morgan Le Fay
3,481
696
34
7
0
105,767
0
L
Olorun
2,536
507
3
1
0
35,193
0
L
Chaac
3,497
699
27
5
0
108,507
0
W
Pele
3,758
752
25
5
0
117,711
0
L
Hercules
3,623
725
34
7
0
92,002
0
W
Kukulkan
3,612
722
40
8
0
96,420
0
L
Merlin
3,805
761
35
7
0
112,968
0
L
Ne Zha
3,977
795
17
3
0
119,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role